The code unlocks
- Card Clasher Class
- Card Clasher Weapon
- Card Clasher Cape
- ... bonus mystery item that we have not created yet but will because we do not have long before the game is in stores!!!! (Draw faster J6!)
December 12, 2013
Blood Hawks Inbound
A cold wind is blowing through Frysteland...actually a cold wind is usually blowing through Frysteland, considering its climate and all. ANYWAY! We've got big, BIG plans for this upcoming release, and as I mentioned last week, this release is so big we'll need 2 weeks to build it. That means, unfortunately, no release Friday, but next week will be incredible!
Blood Hawk Battlegear Bundle
In the year since Alydriah was expelled form Frysteland by the Endless, the Krampus people have slowly begun to recover. In addition to the human toll Alydriah's cruelty took on the harsh Northern land, many indigenous species were devastated or wiped out by constant battling. One such species is the rare Blood Hawk. These creatures were used for centuries by the Krampus people for hunting and taming yetis. Thought extinct, they have returned in force to once again aid the Krampus people in keeping the cuddly but ferocious creatures in line.
Now you will have the opportunity to own the Blood Hawk and the Spectral Hawk (energy variant) along with a host of avian armaments!
The Blood Hawk Battlegear Bundle will be available for a limited time. With this package you will receive:
We realize that the last package offered was not that long ago so we're offering the package items in-game as well. It's definitely a better value to get them all together in the bundle, of course, but if you've got a pile of Varium burning a hole in your pocket...you should probably seek medical attention immediately.
If those weapons weren't enough to intrigue you, we have some special surprises in store. Stay tuned for more details!
You're Epic, But Are You...LEGENDARY?
Next week, we're raising the level cap to...*drumroll* 40! Rabblefroth is hard at work smoothing the experience curve to make earning levels slightly less painful. But what happens after you reach 40 and max out all your gear? What then? Ponder the great mysteries of the universe? NO! 40 is just the beginning of a much longer journey as an EpicDuel Legend!
After a player becomes Legendary, you will continue to earn experience as Legendary experience. Your level will not increase, but you will instead earn Legendary Ranks! Each rank earned will unlock a Legendary point that can be placed in a broad array of stats. These stats will be more specialized than Dexterity or Technology which influence a range of battle attributes. We haven't finalized the list, but we will build as many as we can by next week. The beauty is we can always add more later, unlike the current, more rigid stat list.
Legendary players will be defined by a uniquely colored name, an icon in their interface, and several other minor aesthetic changes. We'll have more details as the systems are finalized and polished.
Achievement Overhaul Continued
Work on the Achievement Overhaul continues as we wrap up a few features we didn't get to last week, in addition to fixing some minor bugs.
You will also have the option to switch view modes. If you don't like the new, larger style, you can always switch back to a more classically styled view to see more achievements at once.
Titan is also working on a new overall progress bar to see how many Achievements you have total. How close are you to earning them all? If you're close, we're about to make getting them all a bit more difficult with the next feature.
AE Arcade Bonanza!
We're going all-out with the Arcade next week, offering several new games based on other AE games. Collect weapons, house items, and other intriguing baubles from MechQuest, HeroSmash, AdventureQuest, AdventureQuest Worlds, and MORE! Each of these new games offers a new achievement and a new leaderboard to dominate!
To make it easier to acquire Arcade Tokens, we'll be softening the requirements for the daily missions. If you didn't already know, it's possible to earn Tokens from completing daily mission chains. Some can be a bit on the grindy side so we'll try to make it a more pleasurable experience to complete them.
Party Like They Do in Asgard
As if everything else mentioned above weren't enough...ED Artist Revontheus is crafting some slick Asgardian styles to spice up this release. What does Asgard have to do with Frysteland? Well, they're basically space vikings and vikings lived in cold climates sooooo...yeah.
December 05, 2013
Welcome back, Duelists! We hope you had a happy and safe Thanksgiving, Hanukkah, or last Thursday of November! Did you complete the Black Abyss Saga? If not, there's still time, but some big changes are coming this Friday to EpicDuel!
The central feature of this latest release is a complete overhaul of the Achievement system. Over time, EpicDuel has released over 300 achievements in multiple categories. Some are seasonal, some are rare, some can only be earned once while other accumulate. We will be consolidating them all into one interface, divided into categories:
From this interface, you will also be able to track your progress in collecting all of the available achievements. To make this feature easier to access, we've readded the Achievement button to the main HUD. Also, you can purchase Badge-style achievements from the main Achievement interface now, instead of seeking out a VendBot.
Winter Rares Return
Visit Hank and Valestra in Frysteland to browse a robust selection of returning seasonal rares!
These items will only be around for a limited time, so get them while you can!
Speaking of rares, a lot of current seasonal rares will be leaving this Friday, including all the Harvest and Nightwraith seasonal rares. Rabblefroth's Thanksgiving rares will remain a bit longer, but all the Harvest and Nightwraith missions will also be leaving until next year!
This Friday we will also be pushing out a balance update to address energy stealing skills like Static Smash and Static Grenade. Energy stealing skills will be capped to the target’s current energy, thus obeying the laws of thermodynamics.
As I type this, Charfade is busily concepting new armors, vehicles, weapons, and bots for the upcoming winter release. It's going to be a super-sized mega release so we'll need two weeks to complete it!
Stay tuned for further updates!
Royal Wedding Royale
What happens in a video game creators wedding, stays in... nope. It goes right onto YouTube. This actually happened. Inspired byAdventureQuest Worlds weddings, the groomsmen wore Knight armor over their suits and you will not believe what happens next. The only thing this wedding is missing is you... and we are going to fix that! Join us at sundown on Friday the 13th for a very special AQWorlds in-game wedding event!
If you find it worthy, please like and share this video.
November 22, 2013
The Dark Harvest
It's that time again! Time for family, giving thanks, and, of course, battling to save the world! We've crammed so much into this release that we'll need to hold off on releasing today (Friday) and instead release next Tuesday! Sorry for the inconvenience, but we're sure this update will be worth it. New bots, weapons, missions, achievements, an incredible boss fight, and a new item bank system! There should be something for everyone in this latest harvest release!
The evil Chairman Platinum was defeated by the combined efforts of Delta V's warriors and Elon Musk, but while his EbilCorp Factory was active, it stirred something terrible in the depths of Delta V's cavernous interior.
This mysterious region of Delta V is known as the Black Abyss. Years after the initial colonization of Delta V, Baelius' scientists concluded that there was nothing of value in this region so it was sealed off from all mining and exploration operations. At least, that was the official story. Once again, Legion and Exile forces are threatened by this fearsome new enemy. If it is not defeated, this may be the last Harvest Festival for the citizens of Delta V. Fortunately, new technology has emerged to help you prepare for the trials ahead!
Into the Black Abyss
The dark substance that emerged from the Ebilcorp Factory site was unlike anything Delta V scientists have ever seen. Like most new discoveries, however, it was quickly adopted for the manufacturing of new weapons! The Black Abyss Battlegear will be available in physical and energy flavors from an NPC near the current site of the Wasteland's SolarWorld Factory.
Again, the Black Abyss Battlegear will be available in-game with a new, locked, active core. We'll post more about that as we finalize details.
We are also restocking Rabblefroth with the seasonal Thanksgiving rares. Be sure to stop by and check them out if you missed them last year!
In addition to new weapons, we will be introducing an exclusive new Varium package that will include 2 new bots, the Black Abyss Bots! In addition to dealing a devastating slash attack, it is also capable to unleashing powerful secondary skill. Again, we will post more details as they become finalized.
An epic-sized release wouldn't be complete without new missions, and new missions wouldn't be complete without new achievements! Collect the new seasonal-rare Turkey Terminator achievement from any VendBot. It will only be available for a limited time so get it while you can. Also, the Hallowarrior Achievement will be leaving to make room for this new achievement, so if you haven't picked it up yet, now's your last chance!
New Achievements will also be available for completing the new mission chain related to the anomaly in the Black Abyss. One does not just walk into the cavernous depths of Delta V so level up and perfect your builds for one of the greatest challenges yet!
Bank Access Bots
This release introduces the new BankBot system, more accurately described as a Bank Access Bot. Once the release is live, you will be able to load inventory items into a centralized "bank." This bank can be accessed from any BABot you have on one of your homes. To make access as easy as possible, we are gifting all players one free Basic BABot with 20 bank slots. This feature introduces a lot of changes to the current inventory system so I will list them as clearly as possible:
Stay tuned for more updates on this epic upcoming release!
October 11, 2013
*There will be no release today as we prepare for a MEGA RELEASE next week. Thank you for your patience!
It's been nearly a year since Chairman Platinum last showed his face on Delta V -- the populace quickly gave him a proper EpicDuel beat-down and put an end to his plans for a hostile takeover. If there's one thing the Chairman is good at (aside from robbing grannies and punting kittens) it's holding a grudge. After a year of planning and healing, he's ready to end the fued -- along with all the inhabitants of Delta V.
Rather than bringing an army, the Chairman is taking a more subtle approach -- forcibly extracting all the Varium from Delta V to cause the entire planet to collapse! The Ebilcorp extraction device is protected by a nearly impervious shield and in order to breach it, you'll need to face the Chairman himself!
This time, there will be no deals, no negotiations. The Chairman wants to annihilate those who wronged him and make a tidy profit while doing it. If only there were someone who could help us stop him!
To defeat this otherworldy threat, Delta V will need an otherworldy benefactor in the form of Elon Musk, engineering mastermind and visionary businessman (basically the closest the real-world has to Tony Stark). While testing his new Ultraloop interstellar transportation device on a routine visit to a Martian colony, Musk overshot his target and landed on Delta V.
Although his ship was not damaged, he'll need some time to adjust his calculations. Since he's always up for a challenge calling for ingenuity, he's prepared to offer the citizens of Delta V his expertise in expelling the Ebilcorp threat and reversing Platinum's damage, offering Delta V a means of generating efficient renewable energy in the process!
This task will not be easy, however, as Musk is lightyears away from his fabrication workshop. You'll need to scour Delta V to find the parts necessary to allow this benevolent genius to invent a permanent solution to your Platinum problem.
As stated above, Musk will need your help securing various items from across Delta V to devise a means for you to defeat Platinum. Also, he's not letting you go it alone -- complete his mission chain and he'll join you in a battle of the business titans as you take on Platinum in an epic 2v1 duel!
Complete the mission chain by defeating Chairman Platinum and you'll receive a new achievement!
Chairman's Ebilcorp extractor is bad news, but Musk has plans to reengineer it to be a source of limitless energy! As an added bonus, the power plant will be able to produce advanced cores capable to augmenting basic stats!
Musk sees you admiring his armor -- don't worry, he brought extras! Power up with the Musk Husk and send Chairman Platinum packing!
Since next week will be a MEGA release, there are bound to be aspects that we forget to mention here. Stay tuned on Twitter and the Design Notes for the latest and greatest updates!
September 27, 2013
The Arcade is nearly here, but before Valestra officially has her Grand-Grand Reopening for her Arcade, I'll walk you through the newly renovated Arcade.
You know Valestra's, right? Fortune City's premiere hangout -- at least before Baelius banished most of the population to an interdimensional prison. If you're new to the game or just never explored much beyond Central Station, you can find Valestra's in Fortune City tucked behind Alydriah's Spire. Don't worry, there's a sign.
Once you're in Valestra's you can activate one of many ArcadeBots. You can't miss them -- there's a least one on every screen. An Arcade interface will immediately appear, displaying a game title, prize, list, leaderboard, and buttons for playing / purchasing more Arcade Tokens.
One Arcade Token gets you one press of the "GO" button. That's one chance to hit the Jackpot. Even if you miss, you'll leave with something nice. Arcade Tokens are easy enough to come by -- Daily Missions reward one Arcade Token as a reward for completion of the mission chain.
Maybe you don't want to play once. Maybe you want to mash the "GO" button until it shakes the whole Arcade, and all the players around you give you the old shifty eyes look and back away slowly. If that's they case, we appreciate and accommodate your enthusiasm. Each ArcadeBot features an option to buy one Arcade Token or a bundle of ten. Since they don't take up space in your inventory, you can buy as many as you want.
Just be mindful of your Varium balance -- once you hit a winning streak, it might be difficult to stop!
Snork's Stash not exciting you? Choose from 3 other games/prize pools buy using the navigational arrows. Each game offers a different assortment of prizes. We look forward to offering many new prize pools in the future with truly unique rewards!
Prizes aren't the only different aspect of each game. Every time you deposit an Arcade Token, you earn a score based on your prize -- the higher the tier (Bronze, Silver, or Gold), the better! All the different games store an individual score based on your success. This score comes with a unique achievement that evolves as your score grows! Currently, we are offering 5 tiers per achievement. Can you level them all?
Each game also features an all-time leaderboard displaying the top scoring players with your current score displayed alongside them.
What are you waiting for? Grab your Arcade Tokens and head over to Valestra's Arcade! You can't win if you don't play!
September 19, 2013
Step Right Up 2
*Note: Due to events out of our control, we are unexpectedly short-staffed this week. Still, Titan and I will work as hard as we can to release this on Friday. However, if we feel the feature is too lacking in polish or excitement, we will hold it until next week. Thank you for your patience!
You asked for it, and it's back! After a long hiatus, Valestra's Arcade is back in business and eagerly awaiting a flood of players both new and experience! For those of you who don't recall or weren't around, the Arcade used to be a battle mode in which you could deposit Battle Tokens (5 at a time) to join an Arcade Battle. This battle was just like an duel except it offered the chance to earn a prize if you won. The downside was that it was possible to win the duel and not win a prize.
This time, you will win a prize for every play. The prize may not be a jackpot every time, but you'll still never walk away empty-handed!
Excited yet? Read on to learn more about this revamped feature!
How Do I Arcade?
To participate in the Arcade, you must have at least one Arcade Token. This is not a new currency, but is a miscellaneous inventory item. You can acquire them by completing certain Daily Missions or by purchasing them from the ArcadeBots in Valestra's Arcade in Fortune City.
If you're having trouble finding Valestra's Arcade, there will be a link in the What's New page. If you're still lost, then the EpicDuel Wiki has you covered.
Once you're in the Arcade you can click on an ArcadeBot to bring up the Arcade interface. From there, you can play, view your current balance of Arcade Token, or buy more Arcade Tokens. Hitting the "Go" button will cycle through a list of possible prizes. You'll win something each time: it could be credits, a weapon, armor, or even a house! However, to keep the game's Credit economy from exploding, sellback on items won in the Arcade may be reduced from the normal values.
We're building this feature with expansion in mind. For this release, we will only have one prize pool, but in the future, we plan to include selectable prize pools, allowing you to choose which set of prizes you wish to play for.
Another feature that may not be ready for Friday, is an Arcade Leaderboard featuring the all-time winners, complete with an evolving Arcade achievement. This achievement will track the value of your prizes so each time you play, you're basically earning Arcade experience! Even if it's not in-game Friday, we will still be tracking the data!
Our goal with this system is to never make an Arcade play feel wasted, and we believe this additions will make for a truly epic Arcade experience!
In last week's Design Notes, I mentioned that the Arcade would give you a chance to win retired rares. There was a bit of an outcry from those who were concerned that their own rares would be devalued. I'm happy to say, that you need not worry -- your hard-earned rares will remain rares. We've decided on a happy compromise to introduce Arcade exclusives -- items that can only be won in the Arcade. Some of these items will be revamped or reimaged versions of retired items. This preserved the value of the older rares while giving new players a reason to play! However, items like seasonal rares, limited quantity items, or prize-code items are still up for grabs! Also, legacy items like Founder Armor or Alpha Gear will be excluded for obvious reasons. I hope that addresses your concerns about rares in the Arcade!
September 12, 2013
Are You Ready for a Challenge?
After weeks of controlling events from behind the scenes, Administrator 10 and the mysterious Exile Leader are ready to step into the spotlight, and they’re taking matters into their own hands! Team up with a friend to challenge these foes and claim their achievements for your own! These bosses will be some of the most challenging in game, but we’re not without mercy. To make it easier to triumph over these foes, we’re raising the level cap!
At long last, we have increased the level cap to 36. It won’t be quick or easy to reach so we’re sure there will be a mad dueling dash to be the first to reach it. The first players to reach this goal will be able to upgrade their gear and skills to become the most powerful duelists on Delta V! Will you be strong enough to defeat Administrator 10 and the Exile Leader?
In between duels, Administrator 10 and the Exile Leader will have some new tasks for you. Check back with them daily for missions and rewards. The missions will be part of a chain so players will need to complete all of them in order to receive the best reward! To keep missions from becoming monotonous, we’ll be cycling in new chains each day to guarantee that there’s always something exciting to do on Delta V!
Remember the Arcade? We haven’t forgotten, and we’re working on implementing a new and improved version next week. Under the new system players will be able to deposit Arcade Tokens for a chance to win anything from a pile of credits, to never-before-seen weapons, to previously retired rares (gasp)!
September 06, 2013
Yaaaaar Design Notes
After a brief hiatus for DragonCon and other important real-life events, the EpicDuel team is finally assembled at full strength. The problem is we only had 3 day to build a release (technically one full day and 2 half-days if you include planning and release testing)! We were so tight on time that I just got around to the Design Notes now. It's like I'm typing live! Anyway, no more wasting time...let's get down to it!
Fighting in the Dread Plains has gotten so heated that Alydriah has ordered Administrator 10 to oversee battle operations directly. Normally content to manipulate events from behind the scenes, the Administrator has a nasty battle record that keeps his troops loyal and his enemies in a constant state of fear. He is also an extreme hypochondriac and wears a gas mask constantly to prevent himself from breathing in the irradiated vapor and toxic dust that blows across the Dread Plains. This, combined with his notable paranoia and disrespect for authority makes him an exceptionally unpredictable and dangerous foe.
This week we've also made improvements to mission organization. Completed, pending, and unavailable missions are now color-coded and sorted for easy navagation!
Talk Like a Pirate Again!
Yaaaaaaar! Since we've fixed the error with the seasonal rare scheduler, we are able to reintroduce the Talk Like a Pirate Day-themed rares! It turns out that the error was due to a single misplaced letter among the dozens of lines of code -- like finding a needle in a needle-stack! Visit Big Tuna in the West Naval Yard to check them out!
Also, the Talk Like a Pirate achievement will also be returning!
Because of this error, the Titan weapons were removed early. We have returned them for one more week! Thanks to Rabble's hard work on this system, we will now be able to add and remove items to merchants without rebooting the server, making it easier to get the right gear into the right hands!
Bye, Bye, Botanical Gear!
Since Fall is on the horizon (for those of us in the Northern Hemisphere, anway) we felt it was time to retire the Botanical Gear and the Botanical Borg promotional packages.
If you managed to snatch them up, good job! If not, you'll have another go at them next year around Springtime to add them to your robust arsenal.
All the battling in the desolate Dread Plains has begun to stir the local wildlife. Normally shy but curious Dire Wolves and Goat Lizards have begun to creep into the warzone. Will they align with Legion or Exile forces?
I hope they're on my team!
Patch Notes 1.5.30
NEW CHANGES / FEATURES
July 25, 2013
Here Come the Juggernauts
Sorry for the wait, but starting tomorrow, Juggernauts will be able to participate in Dread War and earn influence. This is not because we hate Juggernauts -- if anything, they represent the hardest of the hardcore EpicDuelists, able to take down two foes singlehandedly! No, this was because of a boring technical reason. Since Juggernauts could only start battle from the Slayer and Influence is only earned by fighting on a War Objective screen, Juggernauts were locked by location on a non-Objective screen. We plan to remedy this by adding a Juggernaut button to the main interface, right next to 1v1 and 2v2. This should also give the feature some much-needed exposure. I'm sure many new duelists don't even know it exists!
Starting tomorrow, instead of battling from Slayer, Juggernauts (anyone owning Slayer's Silver or Gold Skull Cards) will be able to engage a Juggernaut battle from any screen! Sound good to you? I thought so!
Are you ready for Juggernauts?
Rabblefroth is hard at work refining the Legion vs. Exile matchmaking system to heavily prioritize alignment when choosing opponents and allies for Duels. We understand that many are concerned that this change could make matches painfully slow to find and we are aware of this. Hopefully, with enough variables at our disposal we can easily fine-tune the system if matches are too slow or imbalanced.
As I'm writing this, Rabblefroth is still building and testing this feature. It is of the utmost importance that it be tested thoroughly so I'm not sure yet if it will go live tomorrow. Be sure to follow our Twitter feeds for the latest updates!
More Dynamic Objective Screens
To make the war feel more tactile, we've updated over 60 screens (including battle backgrounds) to show Legion or Exile content depending on the alignment controlling the War Objective. This gives us a tremendous amount of control for each screen -- we can even change the active content such as NPCs!
Administrator 11 just got busted!
I've seen a lot of questions on Twitter and in the forums about the specific numbers for each achievement level for the regional war achievements. Your questions can now be answered in our handy new influence tracker, accessible from the Delta V world map.
Just click this button!
From this new interface you will be able to see your current level of regional achievement as well as how many more points you need to achieve the next level!
I've got a long way to go!
We like this new system so much, that we are making it the start of a long-awaited revamp to the Achievement system.
Capture the Spirit!
In addition to the regional war achievements, we are introducing another evolving achievement: the War Objective Capture achievement! This achievement is awarded to players who participate in the capture of a War Objective up to an hour before the Objective is officially captured. Do you have enough conquering spirit to reach the highest level?
Claim the world!
Meet the AE Team this weekend
Direct from Artix's Design Note post!
I hope to see you there!
July 11, 2013
A New Level of Warfare
Another week has passed in the Dread War as both alignments continually clash across Delta V. Every day, War Objectives change hands and entire regions fall as the war rages on. This week, we are expanding upon the existing War features while introducing some new ones.
Collect them all!
New Regional Weapons
This week, we will be introducing 6 new regional weapons. You can find them at the Dread Plains Control Array, Fortune City Battle Arena, and the Archive AI in the Biodome.
Dread Destroyers - Control Array
Fortune City Slayers - Battle Arena
Bio Busters - Archives AI
Some may be confused about how to acquire these devastating new weapons. Allow me to clarify: in order to unlock these regional weapons, your alignment must control a key War Objective in a region. For example, to unlock the Barrens Busters, your alignment must control the Bazaar in the Barrens Outpost region. This unlocks a supply of 5 of each weapon, BUT they will restock periodically. Holding the key War Objectives longer allows as many of your fellow soldiers to have a chance at the weapons as possible.
Barrens Busters - Bazaar Command Hub
Trainyard Terrors - Train Command Hub
Overlord Overkills - Overlord AI
Wasteland Wardens - Minetower Suite Door
Nautical Nightmares - Naval Yard Shack
Last week we introduced limited-time influence buffs. By equipping these cores onto a weapon, the owner would be granted an influence buff for a certain number of victories. Currently, if a limited-charge core is exchanged/removed, it is destroyed, even if it has a remaining balance of charges left. In the future, we would like Cores to behave more like regular items that can be equipped and unequipped to items. However, this requires a greater discussion of intense interface and programming changes so it will need to wait for a later update.
Last week, we finally "opened" the War Chests to all those who already owned them to reveal 8 regional influence buffs. Unfortunately, those who purchased War Chests after the release found their locks still intact. This week we will be fixing that by unlocking all the remaining War Chests. However, the War Chests will no longer be available with the Legion or Exile promotional packages once we go live. All of the marketing materials will be updated to reflect this change.
Last Chance for War Chests!
Have you collected all the regional War achievements yet? Really? Impressive. Now, can you level each achievement all the way to the max? It won't be easy, but each level earned represents a new tier of mastery and truly epic bragging rights.
Since we're adding so many new achievements, we thought it would be helpful to give you a way to easily track your progress through the war. Through the map screen, you will be able to easily see your battle contributions for each region and how close you are to reaching the next tier! (Sorry, but we had to cut this feature due to time. It will be coming next week though!)
Additionally, you can now determine at a glance which War Objectives are on the verge of switching alignments and need your immediate attention for defense or offense. Also, each War Objective will now show your personal Influence contribution! Can you dominate them all?
Claim the Battlefield
With the update on Friday, the controlling alignment will be able to alter the appearance of many of the War Objective screens. Drape war banners over the Battle Arena, flood the Minetower with Legion guards, or move your troops to secure the Control Array. Now, when you capture a region, everyone will know it!
Under new Management.
These changes will persist in the battle backgrounds, allowing you to duel while your Faction's banner flies high in the background!
Wow! That's quite a few additions for a regularly scheduled release. Stay tuned for more updates!
October 31, 2012
We're super busy getting this release out, so I'll try to keep these DNs brief. First, I would like to congratulate and thank all the talented players / artists who contributed their suggestions. It's always a unique pleasure and challenge bringing your art to life in the game. As a reminder, if you have suggestions in-game will receive the Epic Artist achievement along with your suggestion items for free!
Without further ado, here are the artists with new weapons featured in-game:
Disturbed (not technically suggestion items, but they're going in regardless :P)
You can pick these weapons up from Snork or Naomi. If you didn't get your suggestions in this time, it doesn't necessarily mean your art wasn't good enough -- we only have so many hours to render your ideas so there's always a chance your work will be selected next time around. Remember to submit your masterpieces to the Official AE Forums!
Now it can be told! It wasn't easy, but after much contemplation, our judges have finally returned with a verdict. The 5 winners who will be receiving 1,500 Varium, an achievement, and their style featured permanently in-game are:
The Grand Prize Winner for the Spooky Head Design Contest who will be receiving 1,500 Varium, a very special 1,000 rating points achievement, all the hairstyles in-game up to the point the winner is declared, and the style he created added into the game permanently is:
A hearty congratulations to you all! Competition was VERY tight in this contest, and all the winners here were simply amazing. Please give us until the end of next week to render your entries and award your prizes. If you didn't win, don't fret -- we will be conducting more art contests in the future so keep practicing and Draw On!
As you may have already heard, Hurricane Sandy rocked the Northeast Coast of the US this week. The damage and loss of life was tragic, but recovery efforts are currently underway. If you live in this region, we hope you are safe and secure. Our own Practel was in the path of the storm and I'm happy to report that despite being without power for many hours, he's fine. Thankfully, the storm missed the Lab so we experienced no trouble here!
If you wish to donate to the recovery effort, it is possible to do so on the Red Cross's website.
Remeber, AE's own epic merchandise superstore HeroMart has just released THREE new items, two of which unlock a sweet prize in EpicDuel! Check them out now while supplies last!
Do you like games? Of course you do! Otherwise, your visit to this site would not be very fruitful for your, no siree. Well, you'll be happy to know that Artix Entertainment is releasing a new game called Oversoul that's available for open Alpha. Check it out. I hear they have pie!*
*May not actually have pie
That's all for now! Have a safe and happy Halloween!
September 11, 2012
The votes are still rolling in, but you've made your voices loud and clear. You will defend Charfade and Delta V to the last! Although this is a noble path, it does little to discourage Dravax and the planet-destroying Dragonoid that have come seeking Char. The final hour of judgment approaches -- are you ready?
A Living Charfade Is a Happy Charfade
Charfade is so pleased by your overwhelming support that she's constructing a new series of items to offer in her Limited Quantity Shop. She's also reverse engineered Dravax's technology to produce male and female class-changing variants of the Harbinger Armor (Credit and Varium only payment options like Infernal Android). You can complete the look at with a quick style change for a new Harbinger style!
Yarrrr and Such!
This release will also see the return of the epic Talk Like a Pirate Day weapons. We know it's a little early (actual TLAPD is September 19), but holidays on Delta V are a bit more...fluid than other games. In any case, you'll need all the help you can get sending the Dragonoid back from whence it came. Visit BigTuna in the West Naval Yard to acquire these awesome items while you can!
Stop by a VendBot anywhere on Delta V to pick up the TLaPD achievement for 1500 Battle Tokens! If you missed it last year, now's the perfect time to grab it before it's too late!
September 05, 2012
First off, a hearty welcome back to all of our staff and players who had the opportunity to attend Dragon*Con! Practel twisted my arm and he’ll be writing a recap post later this week.
Codes and Keys
If you visited us at Dragon*Con or follow us on Twitter, you may have seen some codes being posted that you could redeem for a starter pack of weapons by entering the code at any City Guard to redeem the code for starter pack items!
How can you get a code? Well, we gave codes out at DragonCon, but the best way to find a code is to follow us on Twitter or Facebook! It is possible that this code redemption system could be used for other promotions in the future so stay tuned for more developments!
Decide Charfade’s Fate!
As Nightwraith announced at the panel at Dragon*Con (and you may have seen in this video by Practel) we are allowing players to decide whether to save or sacrifice Charfade. To decide this, we will be polling players in game. Visit Dravax to choose a side. After voting, you’ll be able to see how many players are with you and against you. When the poll is complete, Charfade will be sacrified or saved based entirely on YOUR votes!
Also, to discourage “stuffing the ballot box”, voting will be restricted by account, IP, and level (you must be at LEAST level 5 to vote).
Lock ‘em up!
The missions to obtain the Exile and Legion locker keys are going rare with this update, and eventually these keys will convert into achievements. The Blueprint scraps will be sellable if you still have some taking up space in your inventory.
July 06, 2012
Baelius was no fool and whatever he buried in the mines, he didn't want it to be uncovered. The first door has fallen to the Legion, and Mechachillids are already hard at work removing the rubble to reveal the next door, moving the Legion forces one step closer to claiming the Vault's contents for their own!
But don't count the Exiles out just yet. This is still The Lawman's turf, and he's not going to give up so easily, especially when the fighting just got interesting. What tricks does he have stored up those dusty sleeves of his, anyway?
Credit Where Credit Is Due
The brave Legion warriors who aggressively smashed through the Vaults millions of hit points in under a week deserve a hearty round of applause. The AI-based entity, M4tr1x will be waiting for you beyond the first door to offer you a Vault Breaker Achievement and rare Mechachillid Armor!
My Skeleton; Your Shield
Mechachillids reproduce by gathering scrap metal from derelict mining facilities and the surface to build new Mechachillids. Sometimes, a Mechachillid will "outgrow" it's current shell and seek to replace it with newer metals and more efficient power supplies. This process is known as molting, and the end result is tons of empty Mechachillid husks scattered throughout the mines. The technology necessary to reanimate these husks is expensive and rare on Delta V in its current state, but it still makes an effective combat ready armor. Mechachillid armors come with an inherent Exoskeleton skill.
Exoskeleton - The Mechachillids were designed to withstand conditions lethal to humans, especially those found in the Infernal Mines. By wearing Mechachillid armor, players are granted increased resistance against the Vault's lethal security systems.
Remember to check the style change bots around Delta V! Each gender and class is getting 3 new Mechachillid styles (a total of 18).
Forged from the same rare crystals as the Infernal Slayer, the Infernal Interdictor is a sight to be feared on any battlefield. Help your alignment secure the Vault by acquiring this rare, impressive weapon, which comes with a devastating new skill, Massive Strike. Visit the Light Mechachillid at the screen just beyond the Refinery Entrance to purchase it in game or get both level 25 and 35 variants for free with the 10K Varium package.
Massive Strike - The mysterious crystals powering the Infernal Interdictor grant its wielder superhuman strength. The reinforced steel of the Vault doors yield to its power and critical strikes have the ability to knock even the strongest opponents to their knees, inflicting massive damage.
One Level Deeper
As players from both alignments descend deeper into the mines, be prepared for more exciting new content as this conflict continues to boil beneath the surface of Delta V!
March 20, 2012
Mobile Design Notes
Hi there Epic Duelists! I had the awesome idea of writing design notes from my phone (or rather I was bored during my office hours; if you are my student: visit meeeeeeee!) so please forgive any devious Auto Corrects. This update is going to be pretty story heavy, so those of you who like story are in for a treat (warning: contains me).
December 15, 2011
Further Frysteland Previews
Hi EpicDuelists, I know that these DNs are a little later than usual, but that's because you already know most of what's coming from last Friday's DNs. However, this post should help fill in the blanks and inform you on some exciting new additions! Let’s get right down to it, shall we?
Wow, Alydriah certainly has a beautify new coat. Hey, is that made out of..AHHHHHHHHHHHHH!!! T_T
Last time, Nightwraith introduced the mechanisms by which you’ll be able to crush your opponents’ side with munitions either purchased from an Armory Bot or dropped from Yetis and Krampuses during battle. When you join the war, you’ll start out as a Frysteland War Grunt, but you’ll be able to rise through the ranks to become a Frysteland War General!
You’ll be able to earn a variety of achievements, including the elusive Frysteland War Hero badge (renamed from Most Wanted), or the Bombadier achievement!
You can check out your personal contribution at any time by visiting your alignment's War Hero board. This will give you your own personal score so you can see how you stack up against your friends! This time more than ever, the fate of Frysteland and Delta V hang in the balance!
You’ll be seeing some new faces in Frysteland this week, many of them being Krampuses.
Aldhagrimm the Erudite, the Krampus Shaman, is your go-to for information about the War. Ahldagrimm is the oldest member of the Krampus tribe at 80 years of age. As a young woman, she was known as Ahldagrimm the Know-It-All, but following the death of her sister, she seemingly aged 20 years in one night. Ahldagrimm has lived through the rise of Baelius, the Uprising and subsequent Exile, and has buried 3 Kings- her father, sister, and nephew- along with temporarily leading the Krampus people with her brother-in-law Tryggvi the Woeful. She will assist you if you seek Wisdom and Knowledge, but if you seek only death and destruction, well, she has friends on the other side...
Ylwa the Demon Rider: The Beasts corrupted by the Outsiders are still Beasts, according to Ylwa. But it takes a very special breed of BeastRider to bond with a corrupted yeti, and Ylwa is that kind of BeastRider. Since that horrid woman started doing... whatever she did... to the Beasts, they’ve been harder to train, more horrible, more like beasts. But Ylwa is never one to back down from a challenge, and she Rides a Beast the Outsiders call a “Frost Demon”, but Ylwa knows the Beast’s name is Maia, and she holds some sway over the other Hazards.
Fenris the Vicious: Fenris is the large, violent, wolf-like Krampus Champion. He has slain countless enemies, and his name is feared among the Arctic Guards, as well as among the Flatlanders- the name the Krampus have given Snork’s people.
Everybody look under your seat...
As a special present for all of our players, everybody is getting 10 FREE inventory spaces! You get inventory! And you get inventory! Everybody gets 10 inventory spaces!
We will still be working on ways to conserve inventory space, don’t worry. But this might tide players over for a little while. For those who just can't wait to stockpile rares, we're raising the inventory cap to 120 items!
The smallest insects on record are the tiny, delicate fairyflies, with some species even smaller than a single-celled Paramecium. These tiny little insects are parasitic wasps, who lay their eggs in the eggs of other insects, and have very unique nervous systems with neurons lacking nuclei to accommodate for their small size. They earn their nickname from their distinctive wings, which are fringed with tiny delicate hairs called setae.
November 08, 2011
One One One One One One
A Delicious Part of Your Balanced Breakfast
We meet again, EpicDuelists. How did you like our Monday update? I hope you’re enjoying the new quests, low-level bazookas, and Guy Fawkes masks all the cool kids are wearing. And we have more stuff ready to come your way this week!
So, let’s get right on down to our milk and cereal!
You’re older than you’ve ever been, and now you’re even older...
So have you figured out what’s so special about this Friday? Besides that it’s all 11’s? Why, it’s Nightwraith’s birthday, of course! Our wonderful creative lead Nightwraith is older than he’s ever been, and he’s celebrating it with you! Some of the denizens of Delta V- the ElectroHazard, Hank, Charfade, Big Tuna and Cinderella, to be exact- have teamed up to throw our fearless creative leader a surprise party! Between mischievous squidlings running off with his presents, a backlog of orders of exactly 11 slices of cake and other misadventures, battling Nightwraith will give players an 11% chance of a dropped item, the OneX6 Key, which unlocks Nightwraith’s personal stash!
Level 34! Limited time only seasonal rares!
This release is a bit more complicated than most. In order to access Nightwraith's personal stash, available in the new ArmoryBots across Delta V, you'll need to collect the OneX6 Key.
This is just one of many ArmoryBots across Delta V in the Barrens, Fortune City, Central Station, the Biological Preserve, and the Minetower. They all have the same inventory, but we felt it would keep screen populations down to have more options.
You may have seen that part of the delay of the last update involved incorporating support for Portuguese into EpicDuel as a step towards making our game friendlier for our International Player Community. Titan and Hudelf will be working on translation, localization, and special characters. The system they are building is especially exciting because it will make adding additional languages in the future very easy, and provide a template for localizing the other AE games! Hopefully we won’t lose visuals on our text. Again. D:
The Arctic Guard
Baelius’s presence is felt all over Delta V, including its frigid and mountainous Northern Continent. Protecting both the miners working in the dangerous conditions- including the great carnivorous Beasts as well as Delta V’s indigenous mountain people- and Baelius’s interests are the Arctic Guard, specially trained soldiers who are well prepared to deal with the frigid temperatures the Northlands offer.
The leader of the Arctic Guard is one Arctic Outpost Commander Edgar Boothe. As a young man, Boothe rapidly rose to prominence in the Shadow Guard. Perhaps because of his tactical skills, or maybe because of his handsome appearance, he quickly caught the eye of Alydriah Descarl. She assigned him a command position in the frozen Northlands- something about it just seemed... right.
Commander Boothe is one of the characters you’ll be interacting with closely during the winter event, as well as helping to shape his destiny.
We’re still planning on readjusting the Tactical Mercenary skill tree, but due to the addition of support for Portuguese language, I’m told it is unlikely to be released this week.
I can confirm adjustments to Frenzy and Smoke Screen. Following this update, Smoke Screen will now have a Support requirement. Frenzy should be a little less powerful after this update, as the healing factor will no longer take into account the damage adjustment, which was what we intended in the first place, but it was not working correctly for some reason. The practical effect of this is that Frenzy will heal you for less than it did before.
I'd also like to make a quick announcement that our Mod and tester formerly known as Rainaka, is now known officially as Lycus! His green name should update by the new release!
Paper or Plastic?
Certain social wasps build their nests out of cellulose fiber that’s been wetted and crushed, then reconstituted (a material known better to you as “paper”). The families of wasp that do so are the yellowjackets and paper wasps.
Members of the genus Polistes are the most common and recognizable type of paper wasp. The European paper wasp is often mistaken for a yellowjacket, due to the similar yellow and black coloration. However, they can be distinguished from yellowjackets due to their more slender figures and long legs which dangle distinctively during flight. Colonies are founded by a single female or a small group of often, though not exclusively, related females. The foundress lays her eggs directly into the hexagonal cells of the nest, and she and her sisters will feed the emerging larvae by regurgitating masticated caterpillar flesh. In the early summer, workers emerge and co-foundresses are often exiled to found their own nests. Males emerge from the broods during the reproductive phase of the colony, along with reproductive females, and colonial cohesion breaks down, with intercolonial aggression increasing. Over the winter, the colony huddles together in a hibernative state.
One type of paper wasp, the Mexican Honey Wasp, is one of the only insects other than bees that produce honey. These dark golden-brown and yellow wasps construct paper nests and produce honey from plant nectar in the same fashion as honeybees. This honey is the larvae’s sole food source and is also consumed by humans, although the nectar from some plants can result in the honey being toxic.
October 13, 2011
A Very Scary Design Notes
Hi there, EpicDuelists! Hope I didn’t scare you! With Halloween just around the corner, we have some scary and sweet things in store for all you players! This Harvest Festival (which will involve several updates) should be full of yummy treats for players (and only a few tricks ;3 ).
First, some Treats!
If you’ve been following me on Twitter or the ArtixEntertainment forums, you know that, due to my wide creative streak, my talent for wordsmithing, or (most likely) my willingness to work a full-time job for no money (seriously, guys, you can at least subsidize my caffeine habit), I have inherited the storyline of EpicDuel. We haven’t had a designated writer for the game in quite a while, and having a writer means that things like story arcs, plot lines, and missions will be coming out at a faster rate.
My first assignment was to write a few missions for EpicDuel's Harvest Festival, and players will be able to complete several new quests, with unique attributes and special rewards!
Most of these quests have to do with the Candy Harvest. An amalgamation of harvest tradition from the colonists’ home planets, young citizens of Delta V were encouraged to wear masks and collect candy from their friends and neighbors. The giving of sweets represents the sharing of joys in life, the masks represent generosity to all, regardless of who they are to you, and prosperity. All players, including low level players, will be able to visit Steve 1.0 in Central Station to earn a unique achievement, or visit Brunson outside the Mine Tower to collect some ingredients for his Mama’s Pumpkin Pie.
There are sweet treats for our higher-level players as well! Collect some candy from several shopkeepers for Naomi Page in exchange for a handsome sum of Battle Tokens!
But not all is light and sweetness. The indigenous people of Delta V celebrate the Harvest Festival very differently- as the Harvest of Souls. Delta V’s native people believe that the souls of the dead can only enter the Afterlife one day a year. The living collect and display bones and all other things dark and distressing, along with brightly-colored flowers, rich clothes and delicious food. This juxtaposition of the frightening with the familiar is both to celebrate the lives of those who passed during the year as well as to ease the dead into the Afterlife.
The weapons dealer beneath the Mine Tower is a member of Delta V’s native people, and hides his identity behind a mask depicting the indigenous War God, Snortivit, from whom he takes the name “Snork”. In exchange for a certain amount of won battles, Snork may be convinced to part with one of his special designs, a valuable and rare weapon, exclusively available from this quest!
I’m super excited to get started on some longer story arcs, fleshing out the world’s mythos, and working with Nightwraith to bring the characters to life!
Stay tuned for more supernaturally awesome quests next week!
In addition to all of those things listed above, you’ll be able to trick your friends by hiding behind one of 30 (!) new hairstyles! There are credit only and credit + Varium styles!
Also, Hudelf has something in his bag of tricks for you- the retrain revamp is HOPEFULLY being released! I know many of the players were getting impatient, but it ended up needing a little more care. We'll see if the EpicDuel programming team can work some miracles tomorrow!
We’ll be continuing with balance updates, including a slight revamp to the Tactical Mercenary skill tree in the coming weeks. I know many of our players were upset by the addition of requirements to the Tactical Mercenary skill tree, but when 40% of high level players are playing as one class, and defenses of the class reveal that there are only a handful of highly-specific builds that can defeat one build of the class (while being completely weak to any other build the class can put together), there’s something wrong with the class. Which class one choses should not determine the winner before the battle has even begun.
As for the revamp of Feld Medic, we determined that support and Field Medic were being abused to a point which was frustrating and painfully unfair to other builds. However, we are going to look at the speed at which the skill improves with level, and see if we need to make it improve faster.
With the new adjustments, we’ll also be reexamining the level range for Juggernaut battles for future releases.
*** Stay tuned for more Harvest releases as we move into the month of October! ***
They Might be Giants in AQW
To celebrate AQW’s third birthday, AQW is running a special event with special guests They Might be Giants! On October 14th, Join Us for a very special two-week event “The Collector”. The Collector collects special people before their greatest moments, from not only Lore but other worlds as well (maybe someone from Delta V?) Read more about it on the Event Page and the AQW Design Notes!
They Call Me Doctor Worm
Good Morning! How are you? I’m Doctor Worm!
Insects and worms are often studied together (being abundant invertebrates), so this week, we’ll be talking about Earthworms! Earthworms belong to the class Oligochaeta in phylum Annelida (round, segmented worms). Their bodies mainly consist of a tubular digestive system surrounded by a muscular outer body formed of segments. They move by means of waves of muscular contractions to shorten and lengthen the body. They are covered with tiny bristles that act as claws, allowing them to tunnel through soil- which, along with decaying plant matter, make up their diet. Worms have a variable number of “hearts” (technically aortic arches) which pump blood through their simple closed circulatory system. They do not have separate sexes, and baby worms reach adulthood within one year. Worms live for 4-8 years in the wild.
An interesting attribute about worms is their ability to regenerate lost segments, and it is theoretically possible to grow two whole worms from a worm cut in half.
May 17, 2011
Thank you so much for helping us test our new battle mode! We DO read your feedback, and we’re fixing up the mode. We really needed a large-scale test of the system (as fun as it was for the four of us, we don’t represent the game at large), so thank you! As a reward, all of the players who help test the feature by purchasing a Gold Skull Card during this week will receive the super-rare Battle Tested Achievement! Good news for rare hunters too: the Gold Skull Card is going to be marked as “RARE” and will increase your rarity score.
The Battle Tested (1600 RP) and Juggernaut (2000 RP) Achievements!
The Silver Skull Card
Since it’s not entirely fair to let Varium players have all the fun, we’re opening up Juggernaut mode to Credit players too, with the NEW Silver Skull Card. Now, for a number of Credits, ANYONE over level 20 will be able to play this unique battle mode... from the other side! MWAHAHAHA! *cough* Sorry about that.
As with ANYTHING new, there’s bound to be problems, and Titan’s been hard at work to fix them all for you! Starting with this update, you’ll be able to see your Juggernaut record on your stats page. Addtionally, many of the glitches with creating a Juggernaut battle have been fixed. We’ve also fixed the damage issue with low percentage hits. You may have noticed that sometimes moves like Cheap Shot, Berzerker, or Rage attacks were showing damage along the lines of 0-2-1 or other very low damage markers. Well, no longer will you hit for 0 damage!
In addition, a lot of you have been complaining about the level range for Juggernaut battle. Originally, how we’d set it up was the Juggernaut’s level, subtract 9 and then add or subtract 2 to that, and that’s how you’d match other players. But, that didn’t present enough of a challenge for the Juggernaut, and serves to discourage lower-level players from playing team battles. We’re altering the matching system to increase the level of the Juggernaut underdog by 2 and increase the range by 1. So now, instead of a level 33 Juggernaut facing two players from 22-26 the Juggernaut will face two players in the 23-28 range, which should solve this problem.
Back to the Hutch!
With this update, the Egg-zooka promotional items are going RARE! Congratulations to all who got these awesome weapons. Hopefully they will serve you in battle for many duels to come. With the 'zookas coming out of the game, the new promo item for summer will be...
Some of our players have suggested a weapon that has a unique battle move, and we thought that idea was really cool! So, after sending those adorable bunnies back to their little hutches, we’ll be introducing the promotional Stun Cannon and Stun Blaster with a 5% chance to stun! These beasty and beautiful sidearms will be available as soon as go live with the update with purchase of the $50 varium package!
To accomodate for the greater opportunity to stun available to all players who own these guns, we have complely removed the defense reduction on stunned players (previously -15%). Also, the stun chance on the gun will not be affected by Shadow Arts.
April 01, 2011
Celebrate EpicFool's Day with a Banana and a Giant Spoon.
There's Titan! Waiting in the newly-opened Bazaar to celebrate April Fool's Day with the return of the April Fool's/Spring rares! He's added a curious new item to his weird, wild inventory, the Banana Suit classless armor. This limited-quantity rare is sure to split your sides, while superbly defending them.
Echo! Sure is lonely here. Not for long, I'm sure!
Behold! The glory that is NannerWraith!
The Exiles need YOU! That's right, the new Exile Soldier in Central Station needs your help to fight back against Legion aggression.
We also introduced 4 new missions available in Central Station from the Level 3 City Guard and the Exile Soldier. They're worth a ton of Battle Tokens, so if you're in a Faction, need achievements, want to battle in the Arcade, or just like having a lot of things, you'll definitely want to complete them!
Be a Rockstar!
We've continued to build on the fame system implemented last week by adding a daily leaderboard, with an achievement, plus 3 more achievements that unlock at different levels!
Famous: 100 Fame
Celebrity: 1000 Fame
Rockstar: 10,000 Fame
You may have also noticed a new payment interface in game. This is to make it easier for players to know what and where they can buy the super-rare and super-powerful items. I see a lot of players who get to level 10 with the default gear! To address this issue, we've taken some popular low-level items and put together a Starter Kit Varium package to help low level players on their climb to the top! At level 1, level 32 may SEEM unattainable, but like all things, with persistence and patience you can achieve anything!
AdventureQuest Worlds Card Game!
That's right! The AdventureQuest Worlds: The Anything-Goes Battle On Battle Card Game is nearly ready for release in store April 18th. Be sure to check out the site for the latest updates and wacky videos! I've played it already and it's actually really fun, and I don't even like card games. The rules are simple enough that I could pick it up instantly and start winning duels. I can't wait to see it on store shelves!
But what else do I get with this amazing battle card game? You know, aside from a box of cards (it's a really nice box, too!). Well, you'll also unlock the exclusive CARD CLASHER CLASS in AQW!
Each box includes a code that unlocks a shop full of exclusive, in-game collector’s items inside the hit MMO, AdventureQuest Worlds
The code unlocks
Do you like dueling? Do you like cards? Do you like free stuff? Well, what are you waiting...oh, it's not out yet. Well, you can still get excited! Who wants to get excited with me? Anyone?