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EpicDuel PVP Game Design Notes

Behind the scenes information about EpicDuel's development and releases, a real-time PVP MMO that you can play online in your web browser.

September 12, 2018



Stange weapons have washed up the stranger tides of the West Naval Yard, as the mysterious pirate from another realm, Esprit d'Cour, offers the denizens of Delta V spoils from his personal stash.

Bye Bye Big Varium

As of the newest update, 18K Varium promotion will ends. Deals like this don't come around often, so take advantage of this great value while you can!


Shoggoth’s Stash Arcade shop is now available at all ArcadeBots throughout Delta V! Will you be the first to catch the unique gold prize?


Earn those blue, red, or platinum stars with 3 new achievements! 


Legendary Big Tuna and Legendary Captain Shoggoth are joining the roster of nearly unbeatable NPCs to test your skill a strategy. Plus, it's a great way to earn rating points! 


  • Bounty Hunter - BHs still appear to be outclassed by Mages. Smoke has been improved to increase damage output.
    • Smoke Screen: Improves with every 3 Tech.
  • Tactical Mercenary - Tac Mercs need lots of help, so these buff are intended to increase survivability and damage output.
    • Field Commander: Added +10% crit chance; goes up by 3 Strength points per skill level
    • Frenzy: +8% health gain per level
    • Toxic Grenade: +5 damage per level; 100% damage; -10 energy cost
  • Mercenary
    • Adrenaline Rush: +5% rage gain per level
  • Bots
    • Infernal Android P and E price increase to 35000 Credits and 1495 Varium. These bots are way too good to be as cheap as they were.
    • Infernal Android PxE (Physical main attack, energy special)
    • Internal Android ExP (Energy main attack, physical special)
    • Kartherax’s Darkspawn: Curse of Kartherax duration reduced to 2, inflicts 100% damage on initial strike
    • Pyro Fly: Picks from the target's top 4 skills instead of 3


This update features 16 nightmarish, nautical styles for all classes and genders. At long last, you can turn your head into an eldritch nightmare! You did want that, didn't you? 


This update will also feature dozens of new weapons available at Esprit d'Cour! Some of these are also available through the Arcade, but if you don't like games of chance, you can purchase them directly.

  • Mutating
    Leviathan's Might P/E
  • Guns
    Pirate Mage Flintlock P/E
    Gold Pirate Pistol P/E
    Pirate Flintlock P/E
    Void Pirate Pistol P/E
    Vampirate Magnum P/E
    Pirate Mage Pistol P/E
    Ornate Pirate Pistol P/E
  • Swords
    Leviathan Rapier P/E
    Ivory Cutlass P/E
    Mana Rapier P/E
    Undead Octo Cutlass P/E
    Omega Cutlass P/E
    Vampirate Cutlass P/E
    Deep Sea Rapier P/E
    Pirate Angler Rapier P/E
    Pirate Mage Katana P/E
    Leviathan Impaler P/E
    Mystic Pirate Cutlass P/E
    Iron Wavebreaker P/E
    Sea Scourge P/E
    Void Pirate Cutlass P/E
    Gold Leviathan Impaler P


Remember, the Heroic Housing contest is still underway and has already seen some fantastic entries! There's still plenty of time to enter if you haven't already! The complete rules can be found in this post!

Tags: Nightwraith


September 06, 2018

Shoggoth's Stash

Shoggoth's Stash

The vast, irradiated oceans of Delta V stir once again with the activity of Captain Shoggoth and his brutal crew of eldritch pirates. Join the party into the West Naval Yard to discover new challenges, new weapons, new achievements, and a boatload of new styles!

This update has so much content that it will need a few more days of development and testing with an expected release of Wednesday. Also, I (Nightwraith) will be traveling to the land of my forefathers (Ohio) later next week for a family event so consolidating both these shortened weeks made more sense than 2 abridged updates.



As of the last update, Mercenaries, especially Tactical Mercenaries are under-performing, to put it mildly. They will receive some improvements to their offensive capabilities and usefulness of buffs. 



If you completed the Waves of Wrath storyline, you've already tested your steel against Shoggoth, but how do you think you'll fare against a Legendary version of the corrupted pirate?

Fan-favorite Big Tuna is also receiving a Legendary buff to challenge your skills and patience. You didn't think earning those extra stars would be easy, did you?



If you have some extra Tokens burning a hole in your pocket, the Arcade will see the addition of Shoggoth's Stash which will come stocked with wild and weird weapons, including a new travel form!


Pirate Stylin'

Look for a big expansion to Credit and Varium styles for all classes, with a focus on Halloween and nautical themes! I don't know how many yet because they're still being drawn, but I expect at least 10 per class/gender!


Back-to-School Varium

As with the other AE games, we'll be extending the 18K Varium promotion through this weekend. For EpicDuel, we're keeping the bonus Varium in until the update goes live on Wednesday. It's never too early to stock up for gifting!



Since this update is still in development, the plan can still change with additional content. In the meantime, remember that there's still an EpicDuel contest going on with plenty of time left to participate!

Tags: Nightwraith


August 31, 2018

Heroic Housing Contest

Heroic Housing
Happy Friday, EpicDuelists! Are you ready for the long weekend? It's been a loooong time since our last EpicDuel contest and a reaaaaally long time since our last Home Decor contest. With today's update, you should be flooded with weird, wild home items to decorate your myriad of home styles to shake up the Delta V real estate market in our new Heroic Housing contest! 

Contest Time Frame

The contest will run from Tuesday, September 4th to Sunday, September 30th at 11:59 PM EST. I pushed the start date to Tuesday to allow the Moglin contest to end before startin a new one. The winners will be announced via Twitter.

How to Enter

All you have to do is submit one screenshot of the best looking room of your best house to us at the AE_Contests Twitter account. There's no specific theme so there are no limits on your creativity! Please use #EpicDuelHeroicHousing when Tweeting us! Don't forget your character name!

Prize Details

Winners will get 5,000 ArtixPoints, a rare Achievement, and a rare Home Item!

Contest Rules

To make sure your hard work gets judged: Read all of the rules before submitting your entry!

  • Your entry must be YOUR own in game EpicDuel house and not someone else’s (We will check).
  • If you don't play EpicDuel regularly, don't worry! All players can claim one free home and there are many low-cost home items available to get started decorating!
  • Create the best looking house you can! There are no parameters for theme so go wild! We'll consider your creativity, attention to detail, coordination, and the overall quality of entry.
  • Please limit your entry to one screenshot of room of your home! We appreciate the thought of coordinating your entire house but we want to have mercy on our judges!
  • Include your EpicDuel character name with the entry!
  • The screenshot of your entry should be of the Highest Quality, and as large as possible.  The more clear the picture, the better it will look.
  • Don't edit or change your entry after the fact. You have nearly a month so take your time and create a truly epic entry!
  • Post to the AE_Contests Twitter account using the #EpicDuelHeroicHousing . Uploading your photo to your Facebook and sending us a link does not allow us to see the photos. If you upload your photo to your locked image-sharing account, we cannot see it.
  • One entry per person!
  • Have fun!


Please don’t spam your entry or you will be disqualified! You can only enter once per person!
We reserve the right to reward excellent examples of good sportsmanship or remove entries for abusive behavior towards staff or other contest participants!

Good Luck!

On behalf of the entire AE team, we are really looking forward to seeing your entries!

Tags: Nightwraith


August 31, 2018

Patch Notes - 1.6.86


Bonus Varium, Balance, and a metric TON of home items! This is all in preparation of the EpicDuel Heroic Housing contest! Details will be posted soon on how to enter!

New Features/Changes

  • After the update today, $50 Varium package will give 18,000 Varium! Players who purchased this package since last Friday will receive the extra 6,000 Varium. This offer will last until the update next Friday (September 7th)
  • Increased Bank Slot cap to 1500
  • Delta Knight Armor sellable
  • New Mission: Skeptical Study -- to redeem extra mission items from Frozen Fury
  • 3 New Home Styles!
    • Abandoned Ship
    • Afterlife Shrine
    • Fortune City Spire
  • You can now place up to 25 items in each home room
  • You can now have up to 25 people in a single room
  • 211 New Home Items!
  • New Arcade: Raymus' Realty
    • New Arcade Achievement
  • Cores:
    • Bloodseeker Blast x25, Paralysis Coating x25, and Mega Curse x25 price reduction to 125 Varium
    • Thorns - Reduced damage reflected to 65% from 75%
    • Icy Chill - unlocked on weapons where it comes pre-equipped
    • Piston Punch - new  25x variant

Balance Changes

  • General
    • Small buff to strength
  • Bounty Hunter
    • Smoke Screen:Diminishing returns on skill levels:+3 level 1-3, +2 level 3-6, +1 level 6-10; Improves with every 2 levels above 20; Improves with every 3.4 Technology
    • Cheap Shot: Increased defense reduction 5% per level
    • Shadow Arts: Reduced energy cost by 10; Increased damage reduction by 5% per level

  • Tech Mage 
    • Plasma Bolt: Improves with every .3 Technology
    • Malfunction: Diminishing returns on skill levels: +3 level 1-3, +2 level 3-6, +1 level 6-10; Improves with every 2.8 Support; Improves for every 3 levels above 20

  • Blood Mage
    • Plasma Cannon: Cooldown reduced to 2
    • Energy Parasite: Initial damage reduced to 85%
  • Mercenary
    • Bunker Buster: Cooldown reduced to 2
    • Berzerker: Weaken every 2 levels below 20; Increased damage +10% for all levels
    • Double Strike: Reduced energy cost by 10; Damage increased +6% per level
    • Adrenaline Rush: Reduced cost by 10; 100% damage
    • Maul: Decreased energy cost by 10; Reduced energy cost per level by 5

  • Tactical Mercenary
    • Blood Shield: Improves with every 3 Support; Increased Resistance buff by 10 per level
    • Double Strike: Reduced energy cost by 10; Damage increased +6% per level
    • Atom Smasher: Improved energy conversion +5% per level; Improves with every 5 Strength
    • Field Commander: Improves with every 3 Support; Weakens with every 2 levels below 20; +4 Strength per level

  • Cyber Hunter
    • Malfunction: Diminishing returns on skill levels: +3 level 1-3, +2 level 3-6, +1 level 6-10; Improves with every 2.8 Support; Improves for every 3 levels above 20
    • Plasma Armor: +5 Resistance at all levels
    • Cheap Shot: Increased defense reduction 5% per level
    • Shadow Arts: Reduced energy cost by 10; Increased damage reduction by 5% per level

Bug Fixes

  • Adjusted /fly animation to create a more natural angle for knee joints
  • Growth Serum - removed small transparent square on core graphic

Tags: Nightwraith


August 23, 2018

Heroic Housing

Heroic Housing

Have you been putting off being a homeowner in EpicDuel? In an upcoming release, we'll introduce more reasons than ever to join the Delta V real estate market with a freighter-load of new homes, items, and an arcade to win some incredible new decorations! There's so much in this update that I've decided to postpone this week's release to combine it into next week's. This will allow for more content, more testing, and an opportunity to draw attention to a new home decorating contest!


What's Coming?

3 new homes, dozens of new home items (going for 50+, but might hit 100!), new achievements, new arcade, and additional improvements to homes. The item cap will be lifted from 15 to 25 items per room. Additionally, in clear violation of Delta V fire codes, I'm increasing the player cap per room to 25! I may try to squeeze in some more bug fixes and balance adjustments depending on how quickly things come together. As I mentioned, there will also be a new contest launching next Friday!


Weapon Stat Fix

A decent chunk of time was taken this week with work on the persistent and annoying weapon stat bug that has been kicking players for weeks. A few weeks ago EpicDuel increased the amount of stats that could be assigned to class-specific weapons such as clubs and wrist blades. A consequence was that this put certain items in an "illegal" configuration, which would kick players when they tried to upgrade these weapons. I had been fixing weapons for individual players who reported these issues, but a broader fix was needed. Our solution was to "unlock" any primary item that could be affected by this bug up to their owner's level. This fix resulted in many weapons being unlocked for free, but this was preferable to players being kicked from the game and not knowing why.


Stay tuned for more previews as the release progresses! 

Tags: Nightwraith


August 17, 2018

Patch Notes - 1.6.85

Dragon Weapons Return Plus New Missions!

New Features/Changes

  • New Legendary Boss + Achievement
    • Legendary Slayer
  • Missions:
    • A Feast for Titan  - Event
      • Party of One
      • DO NOT DELETE!
      • Grub Hub
      • Fine Rustic Decor
      • Homemade Horror
      • MY BALLOONS!!!
      • Many Cakes
      • Hype Man
      • Every Man Has His Price
      • Top 10 Anime Betrayals
      • Accidental Antiquing
    • Slayer's Bounty - Permanent
      • Marauder Matchup
      • Hazard Handler
      • Arctic Antagonism
      • Crushing Chitin
      • Dragonoid Duster
      • Bone Breaker
      • Abyss Anarchy
      • Preternatural Prey
      • Monarch Massacre
      • Slayer's Slaughter
    • Whispers in the Dark - Event
      • Stealthy Scavenger
      • Scappy Scrapper
      • Scoundrel Shakedown
      • Residual Resonance
      • Sinister Samples
      • Sadistic Source
      • Translation Trouble
      • Spacefaring Scribbler
      • Shakedown Sequel
      • Dreadful Destiny

Balance Changes

  • Blood Mage
    • Fireball: +20 energy cost; -40 damage per level

Tags: Nightwraith


August 14, 2018

Patch Notes - 1.6.84

New Features/Changes

  • Mission:
    • Trash or Treasure (Krampus Technician) available for turning in Elemental Controller for players who have an extra after completing Frozen Fury Part 3.

Balance Changes

  • Skills: 
    • Field Medic: +15 healing to all levels
  • Bounty Hunter
    • Smoke Screen: Improved Tech scaling to +1 for every 4.2 points
  • Tech Mage
    • Plasma Bolt: Tech scaling now +1 for every .27 of Tech
    • Super Charge: Reduced defense ignore back down to 30%; increased cost +20 energy points; Reduced scaling to improve with every .4 Tech
  • Blood Mage
    • Super Charge: Reduced defense ignore back down to 30%; increased cost +20 energy points; Reduced scaling to improve with every .4 Tech

Tags: Nightwraith


August 10, 2018

Patch Notes - 1.6.83

Happy Birthday to Titan!
New Features/Changes
  • Styles
    • Titan Mask
    • Burger Head
  • Crafts
    • Gold Burger Bike
  • Auxiliaries
    • Burginator P
    • Burginator E
  • Home Items
    • Burger Beanbag
    • Burger Pile
    • Floating Burger
    • Gold Titan Bobblehead
    • Platinum Titan Bobblehead
    • Crisp Titan Bobblehead
    • Burger Pillar
    • Young Titan Poster
  • Achievements
    • Omega Endures -- Available for free for supporters of Omega after the old achievement went rare
    • Titan’s Beard -- 10 level upgradeable achievement


  • General
    • Strength nerfed slightly -- should see less primary damage
    • Clubs/Wrist Blades/Staffs -- can now have as many stats as swords. Swords still maintain a damage advantage
  • Cores
    • Chairman’s Fury -- buffed to 100% damage, energy cost removed, Rage steal buffed to 35%
    • Frost Shards -- buffed to 100% damage
  • Robots
    • Necrosis -- Increased amount of defense reduction
    • Spore Bombardment -- Added 15% defense ignore; removed use limit
    • Lionhart’s Roar -- 75% Rage buff
  • Bounty Hunter
    • Smoke Screen -- Improves with every 5.2 Tech
    • Massacre -- Reduced energy cost by 30; Damage % goes from 40-130 with 10 per level; Scales 1% for every 6 Tech
  • Mercenary
    • Intimidate -- +1 Strength for every 3 levels above 20; No longer weakens below level 20
    • Bunker Buster -- Reduced base energy cost by 10; Increased defense reduction to 15%
    • Blood Commander -- Lifesteal reduced to 60% 
  • Tech Mage
    • Malfunction -- Improves for every 4 levels over 20; Improves with every 5 Support 
    • Plasma Bolt -- Improves for every .25 Tech; Weakens for every .8  levels below 20
    • Super Charge -- Reduced cost by 20; Improves for every .3 Tech; Improves for every .3 levels above 20; 35% defense reduction
  • Cyber Hunter
    • EMP Grenade -- +10 energy drain per level
    • Malfunction -- Improves 1 Tech for every 2 levels over 20; Improves with every 3.8 Support
    • Static Charge -- 100% damage; Unblockable 
    • Massacre -- Reduced energy cost by 30; Damage % goes from 40-130 with 10 per level; Scales 1% for every 4 Tech
  • Tactical Mercenary
    • Frenzy -- Removed defense ignore
    • Atom Smasher -- Unblockable
  • Blood Mage
    • Intimidate -- +1 Strength per every 3 points of Support; +1 Strength for every 2.4 levels above 20; No longer weakens below level 20
    • Plasma Cannon -- Damage adjusted to match Bunker Buster
    • Super Charge -- Reduced cost by 20; Improves for every .3 Tech; Improves for every .3 levels above 20; 35% defense reduction

Bug Fixes/Changes

  • Omega Baby/Dark Yeti price change -- The Omega Yeti is now sold at Nightwraith for 1900 Varium which is a steep discount versus buying it through upgrades. As of this update, the cost of the Serums will be decreased and the cost of the Omega Baby/Dark Yeti will be increased so there will be no price difference in acquiring the bots. Those who've acquired the Omega Baby/Dark Yeti by purchasing Serums since May 2018 (around when the Omega Yetis were equipped to Nightwraith) will be compensated for the cost discrepancy. This only applies to Serums purchased, not those acquired through missions. If you are impacted by this change, please allow a few hours for compensation.
  • Buy Back Shop additions -- those who purchased the appropriate packages during the eligibility windows will see the apropriate items available for buyback
    • Stun Guns (original)
    • Frostbane
    • Beast Rider
    • Frost Reaper
    • Heavy Mechachillid Armor
    • Super Mecha Cannon/Laser
    • Super Mecha Launcher/Disintegrator
  • Mechachillid armors allow separate hairstyles 
  • Color customizer issues fixed
    • Malefic Armor F
    • Cardboard Crusader F
    • Heavy Mechachillid “hairstyle”

Tags: Nightwraith


August 01, 2018

Patch Notes - 1.6.82

New Features/Changes
  • Varium Buy Back Shop
    • Visit any VendBot to access the Varium Buy Back Shop
    • Re-purchase any item sold that was purchased with Varium (excluding cores), upgraded with Varium, or acquired through a promotion
    • For a complete guide, consult the Varium Buy Back Shop FAQ
  • Achievements
    • Buy Backer -- Attained by spending Varium in the Varium Buy Back Shop


  •  Mercenary
    • Static Smash: Reduced 4% at all levels
  • Tactical Mercenary
    • Atom Smasher: Buffed 4% at all levels

Tags: Nightwraith


July 27, 2018

EpicDuel Gameplan 2018

When I first made a post on Twitter a few months ago about adding some new Arcade games to EpicDuel, I had no idea that post would gain so much momentum as to place me smack dab in the middle of Delta V development once again. I was pleasantly surprised by the response, and everyone up the chain noticed as well: There is still a TON of love for EpicDuel, even after a prolonged absence of development. I’m glad and grateful that you stuck around, with many players returning from a hiatus to see where this thread leads.

Since now we’re a few releases deep, some of you have requested that I outline the goals for EpicDuel’s future development. I have tried to make it clear to maintain “reasonable” expectations as I am not a programmer. I can make tweaks to existing content and expand certain features, but any massive change or feature is outside of my capabilities. Of course, once word gets out that EpicDuel is back in development, rumors and speculation run wild! That’s another reason to make this post: Get ahead of these rumors before they become fact in the minds of the community. However, don’t let that stifle the creativity in your suggestions! Recently, Titan announced that he’ll be available for some small features soon! Artix notices when players react strongly to an update so if Titan’s involvement boosts morale and engagement, it could lead to more sessions with the ActionScript demigod!

Please understand that this plan is not a contract. Events beyond my control could dictate something new that I hadn’t anticipated which could disrupt the schedule. This happens. It’s always happened. It wouldn’t be Artix Entertainment without a little chaos, would it? I could also decide on my own that something needs to change because I feel it’s a good decision for the game. Also, some goals are purposefully vague because I’m not yet fully confident in my ability to deliver, especially some of the mid-term content. Expect this game plan to be further revised and refined as time goes on.

With that said, let’s get to the good stuff, shall we?


Short-Term Goals

First, thanks for getting us here! I wouldn’t be working on EpicDuel updates at all if my initial efforts were met with crickets. That enthusiasm keeps Delta V in business!

In the immediate future you can expect more of what you’ve already seen. Balance tweaks, maintenance, and additional content. EpicDuel has mountains of features that are sorely underutilized, so I’ll try to add where I can. I think it’s been maybe 5 years since we added faction flag designs so this most recent update saw a big expansion there. In general, I’d like to give each update something fresh to keep players excited and happy to log in again, especially if it expands on a neglected feature.

Beyond the week-to-week updates, I hope to implement some small, yet frequently requested features. With a limited time from Titan, buyback shops and gender change are real possibilities (not guarantees as we haven’t started on them yet!). It’s also reasonable to expect additional quality of life improvements.

I hope that Titan can also help add more safeguards against botting. We do have a system that flags botting activity and makes it harder for botters to find matches, but as with any system, players will find a clever way to break the rules. Captcha has been mentioned as although it was in the game before, it was imperfect. We may be able to figure out a method to thwart bots that is both effective, easy to implement, and not obtrusive for players who aren’t botting.

Finally, I’m always working on developing new War prizes. This is ongoing, but it still takes up some time that’s not accounted for by regular release items. Soon, I’d like to add the ability for those in the losing Alignment with enough influence to purchase the top War prize. This might help alleviate the lopsidedness of the War in its current state.

Short-term goals will also be dictated largely by player demand. Obviously, some requests are not feasible given restrictions of time, money, limitations of the physical plane, etc… but there’s no harm in asking. To further involve the community, I would like to host more contests. This Fall (September/October), expect a new Halloween/Harvest home decorating contest with some exciting rewards!


Mid-Term Goals

Let’s look beyond the hustle of weekly releases. What are we working toward? What’s coming next month? In August/September I’d like to restart EpicDuel’s storyline after it’s long hiatus. I feel that with all the events and seasonal content, there’s very little actually devoted to the core storyline and characters of EpicDuel. I hope to rectify that soon in a convergence of the Heartbreaker and Dragonoid sagas.

As the storyline progresses, that also means expanding into areas that have been locked since Alpha and dusting off NPCs who have up until now only served as glorified shopkeepers and/or punching bags. There are also a handful of new areas I’d like to introduce to ease the congestion in certain regions. The timeframe for this is 6 months to a year because introducing new regions and drawing environments is very time-consuming.

New areas could also mean the expansion of the War system. Many players have voiced their concerns about the stale nature of the War in it’s current state and some new regions to contest could add some much-needed spice. By November, I’d like at least one new region available for War, hopefully with some additional improvements to Factions.

Factions, Factions, Factions. I think boosting Factions could be the #1 best feature for establishing long-term engagement in EpicDuel. Remember War Cannons? Those were cool. Influence for everything? That was neat. I really believe we need more reasons to be in Factions outside of Wars, but solving that will probably take some time.

I had originally hoped that Wars like the original Infernal War could drive the EpicDuel storyline, and most players have very fond memories of it. It had all the right ingredients: A ticking clock, new mechanics, boss fights, dynamic NPC fights, prizes at different milestones, and an end goal determined by the winner. It might be outside the realm of possibility to build a turnkey system for Wars of that complexity, but it’s worth trying.

It’s hard to talk about the 2018 horizon without mentioning Gifting, which will be returning for sure. This year, since EpicDuel will have dedicated development time, you can expect more prizes in addition to a new promotional package. I would also like to finally incorporate my Titanfraggr storyline into the release, which is an absurd folktale concocted by Big Tuna and I that has yet to be realized in game.

After Christmas, EpicDuel will start the new year in earnest with a revisit to the Dread Planes and finally explore the caverns beneath the crags and dunes.

The final mid-term goal that had not averted my attention is addressing the question of Passive skills. Every day I see dozens of requests for the return of Passives. I don’t disagree that Passives were useful and may have a place yet in game. If possible, I’d like to reintroduce them in a way that doesn’t sacrifice the dynamic and strategic nature of Active skills for a basic skill point dump. This doesn’t mean I’m doing it for sure, just that I’m open to it.

While I don’t think we would introduce new classes into EpicDuel, I’m interested in “completing” the existing classes by taking overlapping skills and making them unique, especially the ultimates. What kind of ultimate skill would a Blood Mage really use? It’s been a weird quirk that’s bothered me since Delta and has left the expansion classes feeling “unfinished” to me. This might very well be a long-term goal, but it’s worth thinking about now.


Long-Term Goals

These goals are probably the hardest to define at Artix Entertainment. The company’s DNA compels it to be agile and responsive to the latest pop-culture trends so changes in short-term goals can completely derail anything 1-2 years away. This makes the work environment dynamic and exciting with rapid releases and respond more directly to player input than most developers could dream. This can also be frustrating for developers and players alike. Fortunately, as AE has matured as a company it has taken more serious steps to consider the 1-5 year time horizons, especially since Adobe forced our hand.

The grim shadow that hovers over EpicDuel and all other AE games is the impending demise of Flash in 2020. What are we going to do about that? Our answer to that is in the Artix Launcher. This will provide players a way to access the Flash games well past the 2020 drop-dead date. There will also probably be fringe browser and workarounds that still support Flash well into the future so players who still wish to duel in EpicDuel will have a way to do so. EpicDuel will remain alive and playable for the foreseeable future. Apocalypse averted. Mostly.

“But what about future projects? EpicDuel 2, perhaps?” Currently, there are no new EpicDuel-related projects in development. However, a mobile version of AdventureQuest Worlds is in development. That’s not EpicDuel, BUT it will serve as a proof of concept and a platform to build other games on top of. If AQW: GO succeeds, a mobile version of EpicDuel has a much better chance of being greenlit.

“Why can’t you just do it now?” Titan and I had quite a bit of independence when we first joined with Artix Entertainment. Now, our roles are intermingled with other projects not under our control so in order to get the resources (time, money, staff) necessary to build a new project, we would need permission from Artix, much like we had to do with BioBeasts. Unfortunately, there’s only so much time, money, and people to go around and most of any available resources are devoured by AQ3D and AQW mobile.

If this reality makes you angry, I understand. I know there have been plenty of times when I’ve looked to big developers that made some of my favorite games and thought, “Why don’t you just make a new X?! You’d make so much money!” I could only think this at the time because before Twitter existed if you wanted to yell at a developer you had to look up their address and send them a letter. I suppose that’s the joy of being independent, right? If you want to DO something, you can just DO IT! You might have to eat garbage and throw your health down the toilet for a year and a half, but there’s nobody to tell you “No!”

That’s really dour, huh? Sorry about that, but it’s one of those things that’s difficult to articulate for anyone who hasn’t been down that road. However, if I could offer any advice for those who wish in their bones for EpicDuel Mobile/3D/VR/BR to be on the horizon, it would be to get loud about how much you love EpicDuel and crave more. Not so much at me. I KNOW! I see your posts. Tell the Paladin himself! Tell people you know who’ve never heard of EpicDuel to check it out and get loud! Bring friends back who quit! Budget is very important when determining future projects, but demand is also a huge component. I can’t guarantee this will work, but it’s the best way to get the green light for new projects using the EpicDuel IP.


That’s the plan for now. It’s vaguer than I would have liked, but I think I underestimated how useful it was to brainstorm with Titan, Charfade, and Rabblefroth. We spent many mornings filling out Post-it notes over coffee while planning our short, mid, and long-term goals for EpicDuel. It worked because who knew each other’s strengths and abilities and thus could determine what would be a 1-2 day project vs. a 1-2 week project. Omega was a particularly vicious crucible for honing those abilities. Going solo has been simultaneously harder and more rewarding than I could possibly imagine as I seem to need to relearn all those planning skills again, while holding MYSELF accountable as my strongest and most ruthless critic. I can’t promise I can deliver on all these goals, but with your support and strength we can continue to build the best EpicDuel we can for as long and I’m here!

Duel On!


Tags: Nightwraith


July 27, 2018

Patch Notes - 1.6.81

Shark attack shark gonna get you!

Wait? What happened to 1.6.80? The game client number and patch notes have been synched up. They were out of synch for awhile but soon they won't be. Sorry for the confusion.

New Features/Changes

  • Cores (available at BigTuna)
    • Bloodseeker Blast: Fire a rocket with a 25% chance to crit that returns 30% damage to user as HP.
    • Paralysis Coating: Strike for 15% defense reduction and 25% stun chance.
  • Weapons and Armors  (available at BigTuna)
    • Land Shark Suit
    • Super Megalazooka P
    • Super Megalazooka E
  • Faction Flags
    • 40+ new styles 
  • Achievements
    • Evolving Shark Achievement (15 levels)
  • Home Items
    • Great White Sharklin
    • Tiger Sharklin
    • Mariner
    • Blue Whaler
    • Hammy
    • Megs
  • Styles
    • Shark Hat
    • Shark Helmet


  • Damage ranges in the stats page should be accurate now
  • Stunned players should no longer block
  • Bounty Hunter
    • Static Grenade: Energy conversion buffed to 70%
  • Tech Mage
    • Supercharge: 30% defense ignore
    • Plasma Bolt: Scaling increased to 1 damage for every .32 Tech
  • Blood Mage
    • Supercharge: 30% defense ignore
  • Mercenary
    • Bunker Buster: -40 damage on at all levels
    • Surgical Strike: Scaling increased to 1 damage for every .3 Tech
  • Tactical Mercenary
    • Surgical Strike: Scaling increased to 1 damage for every .3 Tech
    • Atom Smasher: -4% energy conversion  (This was a mistake. The intention was to nerf Merc energy gain instead. It will be resolved next update, with a buff to Tac Mercs and nerf to Static Smash.)
  • Cyber Hunter
    • Static Charge: +3% energy conversion per level; Support scaling at 1% point for every 5 Support; Level scaling at 1% for every 4 levels above 20

Tags: Nightwraith


July 20, 2018

Patch Notes - 1.6.79



  • New vehicles added to Valery
    • Copper Bullet
    • Patrol Cruiser
    • V-Twin Shredder
    • V-Twin Cruiser
    • Yashima HVR
    • Yashima Shredder
    • Hyperium Cruiser
    • Sports Craft
    • Pain Pod
    • Budget Craft
    • Commuter Craft
    • Sports Craft XL
    • Enforcer Cruiser
    • The Executive
    • The Executive CC
    • The Imperial
    • The Imperial CC



  • Bounty Hunter
    • Smoke Screen: Improve for every 4 levels above 20; Improve by 1 Dex point every 4.4 levels of Tech
  • Blood Mage
    • Energy Parasite: Increased Duration to 3; Reduced max energy drain to 15% and adjusted all levels accordingly; Increased cooldown to 4
    • Plasma Cannon: +40 to all levels (was +80); Increased cooldown to 3
    • Fireball: Improves for every 3.5 Strength; Defense reduction debuff increased to 15%
  • Mercenary
    • Increased cooldown to 3
    • Bunker Buster: +80 to all levels
  • Infernal Android
    • Reduced max damage to 115%
    • Reduced round damage increase to 3% each turn
    • Increased base damage from 85% to 91%

Tags: Nightwraith


July 19, 2018

Player Support Review, Twitter, and More

We’re Here to Help!

Hello, everyone! Nythera here. You may know me as the Half-Dragon Void Mage in AQWorlds and DragonFable, but I am also the Support & Community Lead for Artix Entertainment. I have some important and exciting announcements!

Contact Us With Account Issues

My team and I understand that players change and grow over time, and deserve another chance. If you have a disabled, banned or permanently muted account in any of our games, please contact us. We’ll be happy to review your case again to see if we can reopen your account and/or remove the mute.

There may be some cases where an account needs to remain permanently disabled, banned or muted, but we won’t know that until you reach out to us.

Our rules haven’t changed - we still don’t allow account sharing, selling, botting or other violations, but we believe in redemption and second chances whenever possible.

Check Out Our New Help Pages

Earlier this year, we released our new help pages! Check them out at www.support.artix.com to get helpful articles and answers on common game, account, and technical issues.

If you have account, payment, or technical issues, you can submit a ticket to send us a message at www.artix.com/contact.

We’re always working on making our Help Pages better, and would love to hear your feedback. Let us know what you think by tweeting to us at @ArtixSupport.

Support Now Available On Twitter

How is that for a segue, right?! We now offer Twitter support via direct messages. You can send us a direct message (DM) via Twitter at @ArtixSupport during our regular business hours.

Helpful Twitter Tips

  • Artix Support is available on Twitter Monday-Friday, 9 AM - 5 PM EST.*

  • In your message, make sure to include:

    • The game you need help with

    • Your account name

    • Other information that will help us locate your account (like your email address)

    • A summary of your issue**

  • Please be patient! We are a small team and all Twitter DMs are answered by a real, live human (not a bot). We will get to your message as soon as possible. ***

  • Please only send one Twitter DM. Each time you DM us, it pushes your request further down in our queue.

  • If your issue is complex, requires sensitive information, or we have more questions, you may be asked to submit a ticket to www.artix.com/contact.

  • Want to just say hi? Feel free to message us @ArtixSupport (instead of sending a DM). We check our Twitter account every day and will see your post. We wish we could respond to everyone, but our top priority is helping our players resolve issues.

*Twitter support is not available during weekends. It rattles the bones of our skeleton crew.

**We have had players message us saying ‘I want to recover my account!’ We can’t read minds, at least not yet!

***Please note - it can take up to 3 business days for us to respond to your email or Twitter message, but we usually get to most messages the same day or the next business day.

Community Projects In Progress

We also have several other projects in the works to help you and your fellow players, answer questions, and fix issues!

  • Official Discord Community servers for our games and projects

  • A Support Community site to help you ask questions, get answers faster, and give feedback

  • A much-needed update for our BattleOn Forums

We are always looking into more ways to communicate with our players and make things better, faster, and easier. You are our number one priority and we are here to help with any questions or issues that come up. Thank you so much and BATTLE ON!

Tags: Nightwraith


July 13, 2018

Patch Notes - 1.6.78

Friday the 13th Don't look behind you Oh NOOOOOO!!!!


  • New 12K Promotional Package!
    • Stun Blaster 2018
    • Stun Cannon 2018
    • Stun Shot Core buffed to 7% (on legacy version as well)
  • New! Mega Curse -- 80% Support Reduction -- Available at Caden
  • New Mega Stun Blast -- 31% Stun chance for Aux -- Available at Caden
  • Max Inventory Slots increased to 300!
  • New Achievements
    • For buying 200 and 300 Inventory slots
    • For reaching 15,000, 20,000 and 30,000 Fame
    • New World Cup 2018 achievement



  • Bounty Hunter
    • Smoke Screen -- Improve for every 3.4 levels above 20; Improve by 1 Dex point every 3.2 levels of Tech
    • Reflex Boost (Same for Blood Mage) -- Improves 1 Dexterity point every 3.3 levels above 20
    • Massacre (Same for Cyber Hunter) -- Added 30% lifesteal; Increased energy cost by 50
  • Mercenary
    • Berzerker -- Added level scaling +1 for every 2 levels over 20; +5% to each level of additional damage
    • Maul -- Fixed stun % at 25%; Improvement factor is now defense reduction
    • Artillery Strike -- Reduced base cost by 5; Improved scaling to improve every 0.25 levels above 20; Weakens every 0.7 levels below 20
  • Tactical Mercenary
    • Toxic Grenade -- Increased damage by 5 per level
    • Atom Smasher -- Improves with every 2 levels over 20
  • Cyber Hunter
    • Static Charge -- Reduced % energy converted by 2 per level and 3 at level 10; Slightly reduced scaling by Support
    • Plasma Armor -- Reduced by 5% Resistance per level
    • EMP -- Scales +1 energy point with every .8 Technology
  • Cores
    • Dark Omen -- Increased Support reduction to 35%
    • Stun Shot -- Buffed to 7% stun chance

Tags: Nightwraith


July 06, 2018

Patch Notes - 1.6.77

The strongest, beefiest bots this side of Delta V!


  • Inventory
    • Max Inventory Slots increased to 200
    • Max Bank Slots increased to 1000
    • Reduced inventory slot price to 295 Varium per 10
    • Reduced bank slot price to 295 Varium per 10
  • Achievements - Note: If you already qualify for the achievement, you will need to increment the number once to receive the achievement
    • 3 new tiers for Epic Stylist
    • 3 new tiers for all the regional Influence achievements
    • 3 new tiers for War Item Upgrade achievements
    • 6 new hairstyles (1 for each gender and class)
  • Item Changes
    • Omega Baby/Dark Yetis now available in limited quantity at Nightwraith!
    • Evil Teddy, Pumpkin, Candy, and Candy Corn no longer seasonal to allow mission completion


Basically, Bounty Hunters and Mercs are getting the stuffing beaten out of them at the highest levels. Most of the following changes are meant to make them more competative, while also improving damage scaling with Strength, Dexterity, and Technology, especially in the lower tiers of diminishing returns. While I think a long battle with plenty of strategic skill variety can be interesting, faster battles with more impactful hits will hopefully address the tedium of builds that rely on healing and energy loops to prolong battles far too long.

  • Stats - Note: While the damage ranges on the stats page may look similar, the effective damage in-game should be noticeable higher
    • Improved Dexterity scaling for Sidearms 
    • Improved Strength scaling for Primary
    • Improved Technology scaling for Bot damage
  • Bounty Hunter
    • Static Grenade -- Improved level scaling (more power for every 1.4 levels above 20) and improved the base energy gained by 5
    • Mark of Blood -- Improved HP gain by 2 per level, reduced cost by 10 (Same for Blood Mage)
    • Smoke Screen -- Improved Technology scaling by 1 (1 point of improvement for every 4 points of Tech) and added level scaling (1 point of improvement for every 3.8 levels over 20)
    • Massacre -- Reduce base energy cost by 20
  • Mercenary
    • Static Smash -- Improve strength scaling to add 1% of Energy conversion for every 4 Strength plus improvement of 1% conversion for every 2.5 levels over 20
    • Intimidate -- Increased duration to 4 turns
    • Blood Commander -- Reduced base energy cost by 10
    • Maul -- Defense ignore buffed to 25%
  • Tech Mage
    • Assimilation -- Increased Energy Points gained by 5 per level and increased scaling factor so it now improves by 1 point for every 2 Strength invested and % energy absorbed increased to 50%
    • Malfunction -- Added level scaling at 1 point per 2.4 levels over 20
  • Cores
    • Pacify -- Rage reduction improved to 85%
    • Omega Yeti/Dark Yeti Charge -- Buffed to 35 bonus damage
  • Bots
    • Assault Bot P/E -- Cleanse improved to ~ 85% debuff reduction ( may be as low as 80% depending on amount of debuff)
    • Azrael’s Borg -- Buff reduction increased to as much as 85% (may be as low as 80% depending on amount of debuff)
    • Golden Yeti -- Chomp buffed to 90% damage
    • Omega Dark/Baby/Pink Yeti -- Chomp buffed to 85% damage
    • Baby/Dark Warrior Yeti -- Chomp buffed to 80% damage
    • Bio Borg: Thorns reflects 75% of damage
    • Ballistic/Electro Bunny Bot -- Increased Color Blast duration to 4 turns

Tags: Nightwraith


 EpicDuel Game Design Notes Archive