November 17, 2015
Frozen Fury Returns
Even though it's still 90 degrees at the lab, this Friday we will be returning all of our Winter content to EpicDuel. Visit Edgar Booth and Torgan and The Endless in Frysteland to get Winter gear from years past, including last year's Frozen Fury Gear (now available for credits).
For those who need a refresher on what cores will be available, here's a quick refresher:
Miscellaneous Cores (not included in Megapacks)
More Classics Return!
Spaceships, baby yetis, and polar bear mutations will also return to get you in the seasonal spirit (at least if you live in the Northern Hemisphere)!
All of these items are just a prelude to the return of Winter gift-giving!
New Winter Gear Preview!
While BioBeasts development is nearing completion, our Guest Artists are creating some truly awesome Winter gear that will be "must-haves" this season!
Be sure to continue to follow the Twitter accounts of our Guest Team as they post WIPs of their latest creations! With a new game and new Winter gift celebration in EpicDuel, we can try to make this holiday season the best one yet!
October 20, 2015
Let's Get Better Together 2
EpicDuel is a game primarily focused on PvP battles and like most PvP games, the playerbase can be very passionate. This passion sometimes causes players to treat each other in a disrespectful manner. It's important to always remember that behind each player character is a real live human, just like you. With that said, I'd like to present this note from Battle Elf and Therril, who help us maintain order on the AE Forums.
We will be doing a very small update this week to fix some bugs and implement the Ultra OmniKnight Blade in EpicDuel. You will be able to simply turn-in Caden's DNA through a new Caden's Legacy mission for the rare anniversary sword. The sister Blade will be made available through a prize code!
As many of you have noted, the Central Station War has been put on hold for a very long time. This is due to a number of reasons that we have not communicated yet.
First, the War 2.0 system was designed to rely heavily on automation -- it would activate and disable with only minor involvement from the developers, allowing us to focus on other aspects of the game. The problem is, with Centra Station, we have reached the final region for the War. Ideally, when the Central Station War ends, the Dread Plains will be next in the queue, but since this has never actually happened, it has never been truly tested. Completing this system will take quite a bit development time, both to create a buffer of content for prizes and to wrap up the code to guarantee the system will function.
Second, if we released the Central Station War prematurely, we'd just be kicking the work further down the road, which would in turn delay each additional war in the new cycle. Before we release the next war region, the system should be complete.
It's also true that BioBeasts has taken a lot of development time from EpicDuel features like the War 2.0 system and Legendary balance which I will discuss below in my next point.
BioBeasts and the Future of EpicDuel
Some have been critical of the development time spent on BioBeasts. Why not EpicDuel 2? Why not port EpicDuel to mobile? Many of these questions were answered in the BioBeasts' FAQ, but I will reiterate here: BioBeasts offers the best chance for EpicDuel's survival. Flash is dying due to forces beyond our control. It may have been to our benefit to start mobile development much sooner, but the decision to divert time away from EpicDuel, even in a small way, was extremely difficult. Now, we're in a situation as a team and as a company that we NEED to move to platforms other than Flash. AQ3D, Undead Assault, and BioBeasts aren't cute side-projects or experiments -- they're the future of Artix Entertainment and thus critical to the survival of the legacy games.
We would love to do more releases in EpicDuel, but we're currently maxed out for time, even with our amazing Guest Team. Every release takes time to create content, add database, entries, market, and test. More EpicDuel releases means BioBeasts takes a hit and gets delayed further. It's a brutal cycle and we're all working dangerously hard to maintain our current rate of productivity. I've personally spent a few nights at the lab to finish EpicDuel updates to not detract from BioBeasts development time (I know, I'm sure my medal is in the mail as we speak).
"Ok, so when is BioBeasts coming out if it's so important?"
Very soon! That's unfortunately still very vague, but each week our beta testers get another huge batch of updates and improvements, ensuring a stable, fun, and fast final build of the game! In order to hit our schedule, we need to focus as much as possible. That means we need your patience during this grueling time.
"So when BioBeasts is done, does that mean you'll go back to EpicDuel full time?"
This depends on a lot of unknowable factors: Are there critical bugs? Does the game need more content? Is the game fun enough to keep people playing? Is it being marketed well enough? If everything is 100% perfect (which it never is), we will have more freedom to attack many lingering issues in EpicDuel. Realistically, there will be bugs to squash and content to add, but when we're no longer under the weight of a crunch, our schedules will open up for more EpicDuel development.
"So after BioBeasts is done, you're working on a new ED full-time?"
That's very hard to say. We'd love to see ED on mobile devices, and we've learned a tremendous amount from developing BioBeasts but a mobile ED would be a huge endeavor. Right now, we're focused on releasing BioBeasts and maintaining EpicDuel.
"What can we do to help?"
When the time comes we'll need your help promoting BioBeasts in as many venues as possible. The AE network is well interconnected, so more BioBeasts players could become new EpicDuel players. This is not a guarantee, but we've seen through past game releases that nothing, not even the biggest phases releases, bring in more traffic than a new game.
In the meantime, we still have release content coming up for EpicDuel, including a showcase for Guest Artist Hatred Cuirass. Our artists are also working dilligently on honing their skills for war prizes and seasonal content for this year's Frysteland event.
For those of you looking forward to another Frozen Fury gifting event...you're in luck! We'll be reactiving the gifting module for another month of gift-giving! New vehicles, new weapons, and new upgradeable achievements will be available for all who decide to spend their holidays on Delta V! Last year, we awarded the most generous player with Titan's Alpha Gear! What will we reward this year to top it?
Again, this is a super-stressful time for everyone so we ask for your patience as we try to make BioBeasts the best and most successful mobile game AE has ever released. If we truly had demi-god powers, we would duplicate ourselves and build ED AND BioBeasts AND ED2 3D VR EX: Championship edition, but alas, we are finite beings. Rest assured that we are working many, many hours to deliver on BioBeasts and create something that will provide hundreds of hours of enjoyment!
Please be patient with us as GOOD things are coming. Very good things! As Charfade says, "Let's get better together!"
October 16, 2015
The Hundred-Year Curse
There's something extra-wrong with Snork lately. He's even more unsettling than usual. Maybe those voices in his head aren't imaginary after all!
Visit the Exile Leader in the Dread Plains to being the new Hundred-Year Curse mission chain (crafted with great skill by Silver Sky Magician). He will direct you to investigate something foul in the Mines. While there, you'll meet trusted Exile officer Alexis. He's been conducting recon operations in the Mines, but he may have been there a bit too long.
Try to gain Snork's trust to uncover more information about the disturbances in the Mines. Dig deep enough, and you may find something you wish you hadn't.
Hmmm...nothing here? Or perhaps whatever lives there doesn't want to be seen just yet.
Completing all 27 new missions will earn you piles of credits, 4 new achievements, and the chance to learn once and for all what Snork's deal is. Serious. Why is he so creepy?
Birthday Rares Return!
When you're not occupied by battling unholy terrors from the depths of Delta V, stop by Nightwraith's hangout in the Wasteland for his returning rares!
13th Anniversary WAR!
"For several weeks, across our games, the dark council has been tricking you and your fellow players into gathering artifacts from our greatest villains. Why? They used the parts to create a new villain- Vaxen! A warlord powerful enough to conquer entire universes. First… his army is coming for all of ours!"
If you haven't yet done your part in EpicDuel and retrieved Caden's DNA, what are you waiting for?
October 15, 2015
The 2016 Calendar is Coming!
Passing on a message from Artix about the 2016 Artix Entertainment Calendar:
We are building this years new Calendar! Thyton was painting at the lab into the wee hours of the night... so I took a picture of what he is working on with my cell phone. YUP! A repainting of the classic DragonFable login screen focing on the DoomKnight Sepulchure!
This year's calendar features paintings of favorite characters (Sepeulchure, Gravelyn, Galanoth, Artix), and never before seen NEW CHARACTERS that will be appearing next year in our games! Here is a preview of the cover.
Dage also contributed several of his personal works for this calendar... making it an incredible collector's piece. We really raised the bar on this one... it is best described as 12 limited edition prints combined into one epic 12 page, full size, painted calendar. Yes, like our previous calendars it will include in-game items. More on that coming soon.
The Artix Entertainment 2016 Calendar will go on sale at www.HeroMart.com at the end of this month.
QUESTION: Which of our previous calendars was your favorite? (Personally, I think the Dragons calendar was the best... but the AQWorlds one from a few years prior had so much character. I liked that the poster calendars were flippable, I still have them on my wall. But getting an epic change of scenery every month makes the flip calendars better in my opinion. After the year is over, I can cut out the picture parts and hang them like limited prints.)
October 01, 2015
Today, get ready for the launch of EpicDuel's phase of Artix Entertainment's 13th Anniversary! The Mysterious Loremaster of the Council of Loremasters has arrived on Delta V. How did he get there and, more importantly, what does he want?
He's seeking something of great interest to the Council and reward you handsomely for your trouble.
If you succeed, you receive a new ultra-rare achievement! It's ultra-rare because you'll only be able to complete the mission for a limited time!
Be sure to complete all the event in ALL the participating Artix Entertainment games. The special event items in each game will become an awesome, exclusive weapon of great rarity!
Remember, you'll need to participate in the events in all the AE games for maximum rewards!
September 24, 2015
Power Weekend and Harvest Previews
It's time for another EpicDuel Power Weekend! Power up your BioBeasts gear and level up with Double XP and Credits all weekend long!
Remember, we're still running a BioBeasts contest to win 10,000 Artix Points! We launched it last week and already have hundreds of entries so don't be afraid to give it your best...or your worst. We won't judge. Actually, we will judge it. That's the whole point of the contest. Check out the above link if you want to learn more.
Artix Entertainment 13th Anniversary
The Artix Entertainment Anniversary is quickly approaching. This year is especially special since it's the 13th anniversary! You know we have something interesting planned for this game-spanning event, but you'll have to wait until next week to find out!
Many of the details are secret, but I'll tell you that you'll learn more about Caden than you ever did before!
Harvest 2015 Preview
Mmmmm...can you smell the spice? The pumpkin spice? EpicDuel is preparing for a major Harvest event that will explore the dark, ancient, otherworldly powers that dwell in the depths of Delta V. Meet Alexis (above) and uncover the mysterious war cult of Snork. Who is the "God of War?" Is it real? What's the deal with Snork's pile of skulls?
The answers are coming soon!
BioBeasts: Mobile Optimization
Aspiring Devs, listen up...er look up! One advantage of Unity games is that they can be ported to multiple devices. However, with so many devices available with varying levels of performance, how can you make sure your game will play on the widest range of devices possible? Titan talks about the challenges of optimization for mobile devices in this week's Biobeasts dev blog!
September 17, 2015
BioBeasts Origin of the Species
Tomorrow, prepare for the release of our latest mobile game BioBeasts by visiting Galatea to uncover the origins of Alydriah's dark Legion experiments!
Power up with 2 NEW packages loaded with incredible gear and cores. Complete the set and conquer ALL! Remember, if you've been holding out of acquiring the Frozen Fury Gear, it will be leaving when the BioBeasts gear goes live! I don't know why anyone would wait this long for the gear, but I don't judge. It's not my way. You do you.
Embrace the power of new cores such as Monkakazi Detonation, Pacify, Phase Shift, Salvage, and more! In addition to looking awesome, these cores will have great utility in battle!
Deploy lethal Monkakazis against your enemies or pacify them with new item cores. Visit the new Monkakazi NPCs scattered across the surface of Delta V for a direct link the latest BioBeasts news!
But That's Not All!
Test your luck and cash in some Arcade Tokens at the new BioBeasts Monkakazi Mayhem arcade game! Plus, check out the new BioBeasts gear, home items, and styles!
September 10, 2015
BioBeasts Event Preview
Soon, Delta V will crawl with Monkakazis and Bio Hazardlings so you'll definitely need some heavy artillery to deal battle or help them!
When the BioBeast event launches in EpicDuel, we'll also be going live with a new BioBeasts package with exciting new weapons and powerful cores! Plus, One Winged Angel is crafting a storyline to firmly tie BioBeasts within EpicDuel's existing lore. Completing those missions will reveal secrets of Delta V in addition to impressive rewards!
BioBeasts Gameplay Progress!
As we continue to test and refine BioBeasts, we'll be posting gameplay screenshots and video so you can see the game in motion. Static images don't do the game justice: it's something that really must be seen in motion!
September 03, 2015
Waves of DragonCon
DragonCon is only a week away! What is it? DragonCon is the biggest Sci-Fi/Fantasy/Gaming/Comics/Art/Music conventions on the East Coast. Imagine a 40,000+ people attending a 4-day long costume party with so much going on to see and do that it spans 5 hotels. There are celebrity guests, concerts, tabletop and video gaming, film festivals... and we will be there too! Join us at our Artix Entertainment "Panel" which takes place Sunday at 2:30PM in the Hilton, grand Salon E. It is always a blast... ask anyone who has ever been to one. Cysero and I will be hosting! This year we will be focusing on AdventureQuest 3D, Undead Assault and BioBeasts... while giving a healthy amount of love to all of our great existing games. Hope to see you there!
ARTIX ENTERTAINMENT Panel
Sunday (Sept 6th, 2015)
Hilton, Grand Salon E
Waves of Wrath!
This Friday, the coveted Kartherax gear, along with the classic Talk-Like-A-Pirate-Day items will return to the West Naval Yard! Once again, you'll have the chance to power up with the Curse of Kartherax and Deep Plague cores!
These weapons will only be available for a limited time, then they're gone for another year!
While you're gathering nautical rares, don't forget to check the Achievement shop for the TLAPD Achievement! YAAAAAR!
If you haven't completed the Waves of Wrath missions yet, now is the perfect time since they tie in with the Dragonoid Saga! If you've already completed them, you can always kick Kartherax back into whatever cosmic rift he slithered out of for old time's sake!
If you're at DragonCon this weekend, you'll have the good fortune to see some raw gameplay footage of BioBeasts, including a brief cutscene animated by Yergen!
For more details on BioBeasts development, follow our design blog, Twitter, and Facebook pages! We're nearly ready for a release, and we hope you're as excited as we are! So far, everyone who has spent time playing the game has been extremely positive. As we expand the testing audience we'll continue to refine and polish the game until it truly shines as an AE masterpiece!
August 27, 2015
The Dragon's Return Part 2
As we stated last week, if you haven't finished Part 1 of the current storyline, now is the time, otherwise these Design Notes may be a bit spoilery for you.
Tomorrow, we will release part 2 of The Dragon's Return, which will challenge players to confront the force controlling Dravax and threatening the destruction of Delta V and the demise of Charfade as we know her.
Along with the concluding mission chains, we will be releasing some incredible new items that have only been teased at in the past! With 3 new achievements, this week will be a spectacular conclusion to one of the most compelling EpicDuel storylines ever!
15 missions, 3 new achievements, a multitude of styles and home items round out this great EpicDuel event! Will you be able to slay the Dragonoid?
Remember this? Next Friday, the Waves of Wrath gear, along with the rest of the TLAPD content returns to EpicDuel!
That includes the Kartherax Promotional Gear from last year because, as we have done with previous promos, we're giving players who missed them the first time for whatever reason a chance to enjoy these awesome items!
BioBeasts in In-house Testing!
BioBeasts has formally entered into in-house testing. What is that? Check out our latest BioBeasts Design Note post to learn more!
Functionally, the game is very nearly complete. We are mainly adding content, details, polish, and improving that every-so-elusive fun factor to ultimately release the most polished Artix Entertainment mobile game yet! As testing progresses from In-house to extended (closed Alpha) testing, we will post more clips of gameplay to give you clearer picture of what BioBeasts is and (hopefully) build excitement toward the imminent release.
August 21, 2015
Dragon's Return Part 2 Preview
Next week, August 28th, we will release the exciting conclusion to the Dragonoid Saga: The Dragon's Return Part 2. If you haven't finished Part 1, now is the time, otherwise the Design Notes may be a bit...spoilery for you.
Along with the concluding mission chains, we will be releasing some incredible new items that have only been teased at in the past! With 3 new achievements, next week will be a spectacular conclusion to one of the most compelling EpicDuel storylines ever!
BioBeasts on Deck!
Much of our efforts lately have been focused on BioBeasts. If you don't know what BioBeasts is, what have you been doing for the last few months? We're currently in an in-house testing phase so we've been working tirelessly to complete the game to release it for iOS and Android platforms.
Even in the midst of an epic pre-release crunch, we haven't forgotten our promise to deliver a BioBeasts themed package in EpicDuel.
More details on this package will be revealed when the contents have been finalized. The release date will be near the release of BioBeasts, which we hope will be very soon. Be sure to follow our Twitter accounts for the latest concept art posts and details. Even our Guest artists have been getting involved in the process! Get ready to kick some cyborg butt in EpicDuel and BioBeasts!
August 14, 2015
Dragon's Return Part 1
In a few hours we will go live with the beginning of the end of the Dragonoid Saga: The Dragon's Return Part 1! In this saga crafted by Ranloth, Dravax the Harbinger, after years of dormancy, has consolidated enough power to unleash a swarm of Dragonoid Spawn upon the Barrens Outpost.
The reasons for this are still unknown, but the popular theory is that the invasion is an effort to seize control of the Turret Array. This could mean that Dravax's Master is near.
Cut through waves of Dragonoid Spawn to uncover the mysteries of this invasion and reveal Dravax's ultimate intentions.
Before you venture out into the wilds to confront the legion of interstellar androids, visit the Slayer to stock up on the latest Dragonoid Gear crafted with care by Theon, Bido, Valoroth, Seth Juron, and Hatred Cuirass!
Classic Dragon Restock
It's that time of year again! Time for Summer to slowly ease out into Fall. Time for students to go back to school. Time for...DRAGONS!
Slayer is receiving another seasonal restock of the classic Dragon gear from years past. Many of the items are limited quantity so get them while you can!
Prepare for the second half of the saga on August 28, which will include new items, missions, achievements, and the ultimate conclusion to the Dragonoid Saga!
Finally, we would like to welcome Therril Oreb to the Guest Artist team! He will be assisting us in PR/marketing. Be sure to say, "Hi!" if you see him in-game!
August 06, 2015
Power Weekend and Dragonoid Preview
Since there's no major update this Friday, it's time for another EpicDuel Power Weekend! Get double experience and credits all weekend long as you prepare for the return of the Dragonoid! You'll need all the XP and upgrade weapons you can muster to combat the greatest threat Delta V has seen yet!
In preparation of this event, Guest Artist Bido has crafted some reverse-engineered Dragonoid weapons based on Dravax's technology.
These weapons and much more will be available once the Dragonoid returns to Delta V with a vengeance.
The Difference a Frame Makes
Sometimes the difference between a sweet attack that feels good to use is the placement of a single frame. Gain insights into the animation process of the BioBeasts character the Salamancer in the latest post on the BioBeasts design blog.
July 30, 2015
Ode to the Oathbreaker
Seth Juron, the Oathbreaker, is finally making an appearance in the depths of Delta V. This blind warrior travelled far in pursuit of his kidnapped daughter. Can you help him solve the mystery of her disappearance and atone for his past? Will you discover how he got his title: Oathbreaker?
Meet him deep within the Infernal Mines to being his new chain of missions. You'll need your wits about you as well as a capable friend for the final challenge:
A 2v1 battle against Seth Juron himself! He will not be easy, so prepare yourself for a fight! I know I say that every time, but maybe we'll finally stump the hardcore players with this moveset (at least for the weekend)!
Many other artists and helped collaborate on this release. Seth Juron, Theon, Bido, and Gabriel assisted with content while Silver Sky Magician crafted the missions! This release is packed with content so we hope you enjoy it!
The Dragonoid Returns
Something stirs in the darkness around Delta V. Dravax has been quitely sulking since his massive defeat years ago...or has he been planning?
All will be revealed in a few weeks when the new saga begins!
Coming very soon to a mobile device near you (so close it's in your pocket!), Artix Entertainment is proud to present our latest mobile game: Undead Assault!
Control Artix himself in a classic battle against an endless horde of skeletons, ogres, and mages! What? You didn't know about Undead Assault? You can keep track of the latest info, including release details through Twitter and Facebook! The undead will never know what hit them!
We are also planning several balance improvements to improve battle fairness. More details will follow in the patch notes after all the details are tested and confirmed.
July 23, 2015
Titan's Gear Returns
This Friday, prepare for the return of Titan's Gear! Celebrate the birth this mighty programming, cheeseburger eating, deity with his seasonal rare stock available from his Frysteland dwelling. Mmmmmmm...bacon cheeseburgers...
Seth Juron Preview
Next week, Seth Juron, Guest Artist, joins the party on Delta V, bringing his own unique wares to the game.
He has ton of content planned to go live, including missions, achievements, armors, and more!
New Guest Artist: Valoroth
Please welcome the latest addition to the Guest Artist team Valoroth! Be sure to follow his Twitter and give a friendly "hello" if you see him in-game!
July 15, 2015
Theon of Odosius
This Friday, meet Theon of Odosius. This notorious treasure hunter has scoured Delta V searching for the lost Yutilian Shards and fears they have already fallen into the hands of some of the planet's most powerful individuals! Can you collect the Shards and unlock the mysterious Yutilian treasure? Join us for this latest artist's showcase event featuring work from Theo and Hatred Cuirass!
You'll find Theon in the Infernal Mines next to an inert Yutilian Spire. Once all the Yutilian Shards are collected, the treasure will unlock!
If Theon is feeling generous, maybe he'll let you take a cut of the treasure for your troubles!
If not, you may need to...persuade him.
Noragh the Beast Guardian
Legends abound of a great power that guards the treasure and can only be summoned once the Shards are gathered.
You can face this nemesis of Theon to unlock the Yutilian treasures by claiming the Noragh's Head Trophy drop! You can also collect other extraordinary drops by defeating him!
This release will feature at least 2 new color custom armors, Noragh's Husk and the Guardian Husk mutating armor! Coordinate the armors with 6 new styles!
Slay the Bosses
This update will also feature 2 new achievements for defeating Noragh and Theon! Onward to those RED stars!
July 10, 2015
Theon Showcase Preview
Next week, prepare to meet Theon of Odosius, a treasure hunter who traveled many lightyears in search of Yutilian Shards. These shards will allow him to unlock legendary treasures...if he gets to them first! There is another who seeks the shards, Norgah: The Beast Gaurdian!
Being a resourceful and experienced treasure hunter, Theon has arrived on Delta V fully equipped with some impressive wares of his own! He will be more than willing to part with them for a fair price, and perhaps some assistance in procuring the notorious shards.
Blood Shards, Void Shards, Heart Shards...Delta V is an interesting place to be a rock collector. Sorry, MINERALS. They're minerals.
Remember, that in addition to the launch of BioBeasts, there are big, BIG things coming to Delta V this summer. Check out this preview post written by Ranloth to set the stage for our next epic event!
As the sun set in the Barrens, you could just about see the moon on the horizon. The nights are often cold, followed by a heatwave during the day - says a lot about deserts. Everyone minds their own business, and that dwarf Mirv is still looming over my head. Pathetic. No technology made by the likes of him can accurately trace my actions. They are still under impression of me sitting idly; just waiting for my day to come.
When the sun set, I focused my energy into the shard. The search for him continued and I found something. A trace of energy, familiar one at that and I knew - I knew it was him. He has finally answered my prayers!
"Master?" - muttered Dravax - "I have been awaiting your return. Three long years. After your heart was stolen, I was lost--"
"Silence, you fool!" - replied the voice - "Have you any idea what your insolence has caused!?"
The voice was but in my mind. I was the only one he could speak to - due to the power bestowed upon me from the shard.
"She will pay for this. Char of Mer’a mustn't be spared. The orders of ShadowScythe are absolute! Her universe is no more, and we cannot allow her to roam free here - as long her human energy resides in this world, we cannot escape from this planet. We will use her to change that."
A long pause. For a brief moment, I stopped sensing his energy but he does not give up - Master would never give up. Then he spoke to me again;
"You are worthy of a praise however, for turning the Pirates against Delta V and Big Tuna herself. Not everything went according to the plan, but disabling the barrier around the planet should be much easier now - we should be able to activate the turrets in the Naval Yard with ease. Has anyone suspected you at all, Dravax?"
"No, they did not. Everyone believes Kartherax acted of his own accord, but something as trivial as a Kathool spawn, takes little effort to control."
"Excellent. Finish all the preparations for my return, and in the meantime, I will gather even more energy. Soon, Char will be no more."
"Before you go, Master; can we really open the portal to Kathool's--"
The final hour of reckoning approaches. The Dragonoid will return, and all on this miserable rock will pay for denying him his prey!
July 02, 2015
Dawn of Delta V
M4tr1x, the sentient AI interface that inhabits the Overlord Facility, is fully online and ready for battle! Complete her tasks to learn more of the storied past of Delta V, including Baelius' rise to power (missions written by Ranloth). Challenge her Legendary form for a new Legendary Boss achievement and a M4tr1x Token that can be used to access her shop with great new items crafted by Hatred Cuirass!
Be warned: she possesses the combined battle data of a billion battles so she won't be a pushover!
Visit the style shop to try on some new CC M4tr1x styles! The hair is so luxurious! What's a good conditioner for hair tentacles?
Independence Day rares have reappeared on the Overlord Guard in the Overlord Facility. The Independence Day Achievement is also available form the Achievement Shop!
Since this weekend is a holiday weekend for many of our players in the USA, it's time for another EpicDuel Power Weekend! Get double experience and credits all weekend long! This is a great way to build Legendary ranks quickly and dominate your foes. This will be especially useful if rain puts a damper on your BBQ and fireworks-related plans this weekend.
Bots have been a problem for awhile in EpicDuel, and with this release, we are implementing a countermeasure to remove the incentive for botting. This countermeasure will also flag botters in our database so we will be able to track who is using bots and how often they do it. We want battles to be fun and fair for everyone, and botting disrupts that fun both for the botter and for anyone who encounters a bot. Hopefully, this feature will make EpicDuel dueling a more enjoyable experience for everyone!
June 25, 2015
Bido Has Arrived!
The adorable android Bido has finally arrived on Delta V! Well...technically. He's still hanging out in the Afterlife (accessible from Frysteland), but he's SUPER curious about all these humans running around and dueling each other. He knows the quickest way to a human's heart is food, but new weapons are also a big draw to the combative citizens of Delta V.
Visit Bido, floating casually on a piece of broken Void rock, and investigate his brilliant shop packed with amazing items!
Bido knows what humans like, and he knows they love the thrill of battle! Help Bido enjoy that same thrill by bopping him on his shiny round head with your new Heavy Katanas! Bido is withholding a couple weapons for himself. Through enough battle, you may be able to "persuade" him to drop them for your use.
Help Bido get in touch with his human side and learn about the world beyond the Void through a series of new missions with spectacular rewards! Plus, be sure to claim the Bido Breaker achievement for besting the runty robot in battle!
Home Sweet Bido
Bido is also bringing a hearty bounty of new home items for your enjoyment! Stock up on katana displays, dragons, and bobbleheads to really help tie that Frysteland Yurt of yours together.
During the Frozen Fury event, we offered a mission chain that allowed players to use the gifting system to obtain ingredients for the very powerful Endless Armor. After gifting was removed from the game and reincarnated as the Code system, the only way to obtain Void Shards was by purchasing directly. Many players hoped for a way to obtain the ingredients without outright purchasing them. To accomodate this request, we will be introducing a new ingredient: Void Essence
Void Essence, made from coalesced Void particles, can be collected from the level 35 Void Creature, the Void King, and Bido. This will give those who missed the Gifting event a chance to collect one of the most awesome armors in game!
If you're very close to unlocking the armor the old way, Void Shards will now be available as Silver Tier items form the Frozen Fury Arcade machine!
This Friday, Revontheus will be offering a new, full color custom version of the Limousine. It was a heady task to break this complex vehicle down to perform the color separations while maintaining the effects of the gradients (Rev loooooooves him some gradients).
We would like to extend a special thanks to RomanianMaster for suggesting this. He will be receiving his own in-game as soon as the release goes live! I hope to see some trendy duelists cruising around Delta V in style!
June 13, 2015
VelocityAE - NEW MOBILE GAME!
Retro Arcade Game Made in a Day
If you thought Flappy Bird was hard, you gotta try this app. It is hard, retro, hard, simple and super hard. Lasting 10 seconds pretty much means you are a gaming god. Tell you what. Get over 1,000 points and the entire internet will bow down before you claiming you are the ultimate gaming god of the universe.
Hurl down a wormhole in an 8-bit spaceship… that has a proven track record of exploding… in this retro arcade runner (technically speaking, a space-time continuum flyer). Your only goal is to survive as long as possible. The longer you last, the faster you go, and the higher your score climbs.
Simple, right? HA!
Survive breakneck turns as you dash through geometric wormholes that will shatter your spaceship — and hopes of a high score.
Luckily for you, you have infinite lives (and, apparently, an amazing mechanic), so you can replay the game without hesitation or remorse for the rocket you just destroyed seven seconds earlier.
This ridiculously hard twitch game was created as an overnight project by Rolith and the CRIT Team at Artix Entertainment. May you enjoy countless hours of frustratingly, addictively-beautiful space-travel with VelocityAE!
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Rolith's Surprise Mobile Game Release: The Story
So it should come to no surprise that Rolith decided to make a game in his spare time... because, funsies. So one night, Rolith started building something he was really passionate about (retro arcade runners), and 24 hours later… VelocityAE was born.
But before anyone could ask him why, Rolith quickly pulled aside Cysero and Korin, asking for their help to build some assets for his overnight game. Cysero whipped up the 8-bit artwork for the spaceships and Korin was on 3D mesh duty.
“Have you told Artix about your game, Rolith?” Cysero asked. “Um, No...” whispered Rolith, “Don’t tell Artix about Velocity yet.
Finally Rolith approached Artix and said, “I know you got a ton of games coming out this summer, but what would you say if I had one ready to go…. right now?”
A skeptically-curious Artix was given Rolith’s iPhone and he started playing. He died 3 seconds later. “Hard. Retro. ...and SUPER HARD!” exclaimed Artix as he spent the next 17 minutes replaying the game over and over again, trying to beat his high score. He didn’t last longer than 10 seconds. “I love this! How long until we can release it for the players”
Rolith smirked. Artix went o_O, leaned in and asked, “Did you, uh… already submit it?” Rolith was taken aback. “Should I have waited?” “No, no…. this is great!” Artix reaffirmed. “At least you did not use your spare time to making another game about Ponies! Let it go live secretly, we can make fixes and then tell the whole world about this!"
June 12, 2015
Update - 1.6.47
June 11, 2015
Rise of the Underworld
This Friday, get ready for a heavy dose of EpicDuel lore! Guest Writers Silver Sky Magician, One Winged Angel, and Ranloth have crafted several harrowing mission chains focusing on some of EpicDuel's more obscure characters: Mort, Anya, and Zedmyr!
In addition to new missions offering killer rewards, you'll be able to unlock 4 new achievements for defeating Mort, Zedmyr, Anya, and Mirv. If you're really persistent, you'll be able to claim Zedmyr and Mort's rifles for your very own!
Now, I'd like to leave you with a lovely bit of prose created by Guest Writer Silver Sky Magician. Enjoy!
The world never changes.
It was all a lie. Delta V was never a paradise, not before the Banishment, not before the Uprising, not even before Baelius. Just ask a Marauder – it was always hell here. A little more contained, perhaps, a little more out-of-sight, but this fear, this despair, this cruelty – it was here from the very beginning.
Before Baelius, there were the natives. The ones I lived with were the Sae’ilians. Children of the sky, in their language, for their rich blue skin. Of course, back then the sky was actually blue...but I digress. The Sae’ilians were beautiful people, their voices music, their gaits a dance. Their paintings and sculptures so stirring and exquisite that thousands flocked to Delta V just to see them. Flowers even bloomed where they walked – no, really. They planted seeds everywhere. If you were an immigrant back then you’d have thought you’d died and went to heaven.
Then there was us. Those who weren’t fit to enter heaven. The dirt under the carpet – the disabled, the discoloured, the disfigured. Abandoned from birth into the underbelly of society. Well, not entirely. They couldn’t let us run amok, could they? Who knows what sorts of heinous crimes we could commit! Or worse, we might show our mugs in public. So we were forced to do the tasks too inelegant for normal people. Throwing out the trash. Maintaining the sewers. Cleaning up after the dogs. And in exchange we got the leftovers from their tables.
Some treated us as mysterious invisible forces who could compel them to move far away. Some – typically the children who hadn’t learnt such sophistication – preferred abuse. Jeering at us, their voices music. Kicking our ribs, their gaits a dance. We couldn’t strike back, of course. Everyone suddenly saw us then. Quite a few of us endured it with shame. When beauty is a virtue, ugliness becomes a vice. Who could protest against the actions of angels? The rest of us, though, were only too happy to follow the flip side of the Sae’ilians’ logic. If we were born irredeemable criminals, why, should we not strive to achieve our manifest destiny?
I came onto their radar when I killed my parents and my lovely little sister one fine cloudless day. Or at least, I think I did. Couldn’t really be sure who my folks were. Anyway, they hunted me down pretty quickly, but I escaped into the sewers. They didn’t even try to follow me down. Too scared of the filth. So they sent the slaves after me, half of whom punched me in the arm with stupid grins. The rest pretended that they couldn’t spot a hunchbacked shadow the size of three men. I went on the run after that, into the underworld where the real baddies thrived. Bashed my way up the ranks and made my name as a premium black market dealer. Added some melee weaponry and guns and sweet bazookas to my arsenal. But nothing could beat a brawl.
Then Baelius started tightening his fist around the planet. I was classified as a Marauder, to differentiate my kind from the hundreds of other categories of outlaws, like Rebel, or Bounty Hunter, or Artist. Bah, bureaucracy. Soon the Uprising was in full swing. Legionnaires torturing us, mowing us down. Exiles avoiding us like nuclear waste. Same old, same old, though it was a good deal more annoying this time. Never could sleep for long before a bullet buzzed past my ear. Soldiers smashed themselves into my fists like mosquitoes. All the fault of that Legion General, Kojimura or something. But that cursed lizard almost made up for all that with the greatest spectacle I’ve ever seen. Incinerated the Flatlands, ha ha ha, burnt up all the villages! Exposed it for what it really was – a hollow wasteland. I’d give him a friendly smack on the neck if Slayer hadn’t already done it.
Most of the people escaped somehow. A flood of refugees, unused to anything but extravagance. The black market swelled and business boomed. Shoes that’ll last more than a week? Ten thousand credits! A gun to protect your family? Fifteen thousand! Bullets sold separately, heh heh heh. Diapers? You’re out of your mind, a hundred thousand if I ever come across one! Crime was no longer our exclusive domain – it surged out into the open like a plague. Neighbours tearing the clothes off each other’s backs. Marauders competing through stabbing sprees. A Sae’ilian eating her pretty child, mouth stained an ugly purple.
I was an emperor and my kingdom was a junkyard.
Then he came, conviction in his stride and a man in an iron mask by his side. Walked straight up to me and offered to be partners in business. “I have secured a steady food supply to some refugees,” he said. “But it will not last long. And food is not enough – we need medical supplies, radiation-protective gear, toiletries, shelters, security...we need your help. Your experience and influence in black market dealings. Your knowledge of the supply routes. Your combat skills for fending off Marauders. Together we can establish a safe haven, lead the way out of this hell. The Barrens will never again see its former glory while the war rages, but we can restore a spark of hope, a semblance of home. The Bazaar.”
I don’t remember having laughed so hard before. “Just what do I get out of this?”
“A new world.” My smile faded and I fingered my gun.
“How do I know that I can trust you?”
His eyes flashed. “My family was killed by Marauders. And here I am, asking to work with you, and coming clean on top of that. That’s the kind of trust I’m putting on the table. How much will you give?”
I gave him all of it there and then. It takes a madman to change a mad world.
Things improved beyond our wildest dreams. Within months the Bazaar was set up and the refugees had basic amenities. We even got electricity and water running – Ulysses, the masked man, could work magic with machines. The Marauders tried to wreak havoc, of course, but there was no one in the Barrens who could get past me. And that man, the new director of the Bazaar, made it all possible. People began calling him a god. He didn’t like that at all, but the name stuck. Thousands flocked to him for a miracle.
The pressure got to him, and he started hiding away in Kojimura’s fallen airship. Obsessed with bodyguards, even though he had me. Scrambled to accommodate the demands, the new refugees. He failed, of course, and commanded me to stand guard, keep them out of the Bazaar. Left on the edge of heaven by the man who saw I had a soul. I started killing more refugees than Marauders. Sometimes hundreds at once, when they tried a riot. But I stood firm and refused to stop believing. Not even when the saved stopped smiling. Not even when Ulysses left. Not until he told me to sell weapons to the Legion who expelled his family, so that they wouldn’t interfere with the trade.
Business boomed. The refugees kept coming. Blood roiled like clouds in a thunderstorm.
The world never changes.
June 04, 2015
Power Weekend and Power Preview
It's time for another EpicDuel Power Weekend! Get double experience and credits all weekend long! This is a great way to build Legendary ranks quickly and dominate your foes. That buff will help prepare you all for another BIG update next week featuring backstory of some of Delta V's most mysterious figures: Mort, Zedmyr, and Anya!
Anya, Mort, and Zedmyr, OH MY!
Coming next week, a novella's worth of story is dropping in on EpicDuel as Ranloth, SSM, and OWA put their talents toward revealing the backstories of some of EpicDuel’s most popular and mysterious NPCs! Why is Zedmyr so grumpy? Why does he look just like Mort? Are they related?
You'll also have an opportunity to test them in battle! Careful! Mort and Zed are tougher than they look!
All those credits from Power Weekend will come in handy for Bido's upcoming showcase shop! You'll have a lot of loot to choose from including a host of primaries as well as sidearms and auxiliary weapons. This event will also reveal the origin of Bido and how he came to find himself adrift in the Afterlife.
In a previous post we discussed enemy design in BioBeasts, but there's still much more ground to cover. At that point, our enemy behaviors were relatively simple; enemies would run towards you and attack. The difficulty variables were limited to the enemy health, speed, and spawn rates. Now enemies are finally getting interesting. Learn more about the strange and sinister foes you'll encounter in the latest BioBeasts Design Notes post!
May 28, 2015
Bido Showcase Preview
Hello, EpicDuelists! No release this Friday as we continue to stock up content and ramp up on BioBeasts. However, we do have a restock of all Limited Quantity Shops at 10 AM and 4 PM EST. If you don’t know what time that is for your time zone, there are handy conversion guides available online. I will also likely Tweet before it is time. Getting the items before they’re gone is hard for some, but such is the nature of the LQS. Good luck, and happy shopping!
Coming up in EpicDuel in the coming weeks is the next showcase shop featuring Bido (formerly Bidoof). This will feature, like Deuce’s shop, a new NPC, new weapons, items, an achievement, and more! We’ve also got more missions from Ranloth, SSM, and OWA revealing the backstories of some of EpicDuel’s most popular and mysterious NPCs! We’ve also got a Central Station war on the horizon which will be the final war in this cycle before we return, at long last, to the Dread Plains!
Join the BioBeasts Discussion!
Did you know the EpicDuel team is working on a new mobile game called BioBeasts?
You can learn more about it by check out the Official BioBeasts website or following the development process on Facebook and Twitter! The release date nears with every passing day, but it's not too late to join the conversation and contribute your thoughts to the development process! Who knows? We may use your beasts idea in game!
May 19, 2015
Epic Artist Showcase: Deuce
This Friday, we are excited to introduce our first in a series of artist showcase shops! This week, we'll be featuring Guest Artist: Deuce! This mysterious warrior, tired and weathered from years of torment and battle, recently arrived in a remote and forgotten portion of Delta V!
In the old, forgotten Minestation, Deuce wanders, looking for clues to his mysterious arrival and the cause of his lack of memories of his past.
Speak with him to assist him is a series of brutally challenging missions (created with the assistance of Guest Writer Ranloth) or partake in his shop of signature items. Deuce somehow found time in the Void to handcraft these items and they all reflect his unique style. At least, that's his story. He may have "borrowed" them from some fellow travellers in the Void.
If you're feeling tough, you can challenge Deuce to a 1-on-1 battle for new boss achievement!
He won't give up this achievement easily -- his mind may be clouded, but his skills in battle are razor-sharp! He may have a weakness, though.
Be sure to say, "Hi" to Deuce if you see his real persona in game.
Again, this is the first of several Guest Artist showcase shops this summer! Our Guest Artists and Guest Writers have contributed so much to EpicDuel since the programs inception. They make these releases with loads of quality content possible. It has been truly inspiring to watch their progress as artists and writers through the weeks, months, and (in some cases) years since they joined the team. We are truly thankful for all of their hard work and tireless dedication to building the world of Delta V!
Legendary Update Update
This Friday, we'll be tying up loose ends from the Legendary update with balance improvement, bug fixes, and a hearty update to the Legendary shops!