 | June 02, 2025 Epic Inventory Management
EpicDuel just rolled out several new, highly-requested, long-awaited features! Read on for details...
Inventory Features
- Your inventory now sorts by locked status first to group all your precious locked items together. When interacting with a merchant, the sorting puts locked items last so save scrolling time when searching for sellable items.
- Locked items will be noted with a "(x)" prefix on their inventory record.
- Unlocked items with no Varium sellback, no cores, and matching configurations can be sold in bulk. Eligible items will show a quantity with the sellback amount. If you have 10 duplicate items but you only want to sell 9, you can simply lock the one you wish to keep or configure it differently from the other items. This will make selling the dozens (or hundreds) of Arcade and PvP drops accumulated over the years much more efficient, freeing up valuable inventory space.
War Changes
- War Tier Overhaul: War tiers have been adjusted. The former tier 1 has been dropped and all other existing tiers, requirements and rewards have been moved down to make room for a new and improved tier 5. This means the new minimum requirement for a prize is 1000 influence and the new highest tier requires 25,000 influence and rewards 50,000 Credits, 50 Arcade Tokens, the prize item, and a new War Token.
- War Tokens will be used in a future update to exchange for old war prizes. The war prizes in this new shop will be designated with a (WS) affix to differentiate them from the old war prizes, which will also receive a new rarity classification (War Rare -- say that five times fast!) in a future update. This is a compromise to make those who originally won the rares retain their accomplishment while providing an opportunity for new players to enjoy some classic, rarely seen gear!
- Use all war items at once: When you click the button to use your regular or super war items, you will use all the items of that type you have in your inventory at once. I thought of including separate single and multiple use buttons, but I could not think of a reason why you wouldn't want to drop all your war items at once. Varium war item upgrades are still performed one at a time.
Balance
- Venom strike BH/CH: 100% damage, 10 less energy cost per level
- Chairman's Fury P/E: 125% damage, 100% rage steal, 0 energy cost
- Piston Punch: 110% damage
- Icy Overkill (Aux and Gun): 125% damage, 25% def ignore
- Zeus' Might, Omega Override, Minor Omega Override: 2 turn duration
- Infernal blessing - 175 HP on use then +2 (525 HP Total)
- Azrael's Affliction P/E: - 100% damage
- Jack Frost Smash P/E: 15% defense ignore instead of 25% crit
- Jack Frost's Fury P/E: 20% damage as energy drained (initial), 20% of total bot damage as energy drain over 2 turns
- Infernal Fortitude, Revenant's Wall, Armored Roots - single use, new unlimited-use NPC versions introduced for sale in-game
- Armored Roots (NPC) - Xraal
- Revenant's Wall (Pimary NPC) - The Challenger
- Revenant's Wall (Armor NPC) - The Challenger
- Infernal Fortitude (Pimary NPC) - Kraggor
Bug Fixes:
- Joining a new faction would break your daily battle stat display for that day.
- Rapidly clicking the Battlepass "Challenges" button, closing the interface, then opening it again would result in a kick.
Tags: Nightwraith |