May 16, 2012 Refined TastesBuzz! Buzz! Buzz! How are you enjoying your new Pyro Flies? Be sure to keep them well fed from yummy enemy skills or they might carry you off instead! Mechachillids (Kraggor's race) have been spotted emerging from burrows across Delta V which lead us to believe that there's something big happening in the old Varium mines. The Mechachillids were built to dig, so maybe they've uncovered something extra nasty down there...something that should have stayed buried.
New Stuffzorz!
We’re adding another reward to the current selection of bonus items available with varium purchase: the Tactical Battlegear pack. This reward is worth 3 keys, and contains unique level 20 weapons, so it will be useful for those who have some experience in the game, but are still having trouble against those fully-armored level 25s! Remember, all of our current promotional items will also be available, and you can use keys to unlock multiple rewards. For example, you can use the 3 key package to unlock one 2 key reward and 1 single key reward, or select a 5 key package and chose a 3 key reward and a 2 key reward.
Refined This week, we will be opening the Refinery under the Minetower. Players already know about the Mechachillidae, but what other secrets are contained in the Refinery? And what about the mysterious Delta Vaults? The Refinery and the areas beyond will be the setting for the upcoming Infernal Infiltration War. This war will also feature new mission types, such as missions that are completed by winning random 1v1, 2v2, or any random battle!
Chemotaxis Chemotaxis is the process by which recognition proteins on cells recognize chemical signals. Many insects recognize chemical signals in the form of pheromones, such as aggregation, alarm, or signal pheromones, or to attract mates. Common in social insects is the formation of pheromone trails, such as those laid by ants, which are then followed by other members of the colony. The Mechachillidae are also able to follow trails, such as those left by citizens’ personal teleportation devices. Which is why Kraggor is able to follow players so swiftly!
Action! Artix and Sepulchure action figures are going on sale at HeroMart this Friday, and they should also be at a Toys ‘R' Us near you on May 23 (provided you live in the United States). Keep an eye on Artix.com for the lastest updates.
Intercepted! The following is a correspondence between Silas Auer and Paloma San Marco, Administrators of Fortune City districts 7 and 9 respectively.
To Paloma San Marco, Administrator of Fortune City’s 9th District:
Paloma, I know you prefer communication to be high-tech, but I really can’t risk this letter being picked up by Her Excellency’s tech squad. I hope you understand. You’ve been a loyal friend and confidant ever since you were a Guard under my command fifteen years ago. I know I’m no longer your commanding officer, but I hope I can trade on that authority for a huge favor. My informant in the old mine tower tells me that the man who’s taken control of that area, my old enemy John St. Alban, is planning on cracking open the Delta Vaults. You know the rumors as well as I do- if the Lawman gets his bloodied hands on whatever’s down there... well, I know the man as well as anyone. He’s the kind of man who’ll stab you in the back while convincing you that it was your idea to get stabbed in the first place! I need to take care of this. The Lawman will die by my hands- this isn’t a job I trust to anyone else. All I’m asking of you is to make sure the scum who call District 7 their home manage not to kill each other in my absence. Or just kill each other a little. Her Excellency can’t find out that I’m shirking my administrative duties, not after what happened with Williamson. While I’m not acting against Her Excellency, I ain’t acting on her orders either.
Thank you, Paloma.
Silas ---------- To Silas Auer, Administrator of Fortune City’s 7th District
Silas, I built the watchdog systems. I concur, pen to paper is the perfect way to avoid detection. I’m half-surprised that you didn’t try to get the old team back together for this. I know that Boothe would be itching for some warmer weather- although he probably likes the cold, being Krampus royalty and all. Neither Boothe nor Habuki are Alydriah’s favorites at this time, and I have not engaged in a true mission in far too long. My sword grows rusted on the shelf above my desk. I do not need to mention Lorenzo. Is Valestra involved? Exercise caution, my friend, that you do not allow your anger to overtake you. Vengeance is sweet, but the fruit has a bitter rind. And Her Excellency may not see things through your eyes.
Peace. -Paloma ---------- To Paloma San Marco
Valestra is joining me. St. Alban’s as responsible for her arm as he is for my face. I’ve got a few others with a bone to pick with the Lawman, including his oldest daughter. This is not your fight, Paloma. Lorenzo. I don’t know who that kid in the train hub is, but he sure ain’t Lorenzo. One of mine put Lorenzo in the ground. I really don’t see why we need to concern Her Excellency with this at all. She can’t see anyone doing anything to bring her down any, no matter what’s in there. Though I fear even for us if it’s something worthwhile to her. Besides. You know how I feel about rules.
Yours- Silas Tags: Cinderella Mechachillids Bugs Package Keys Tactical Refinery maps Action Figures HeroMart fortune city Mines | |
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May 09, 2012 Riveting Design NotesHi folks, and welcome to another EpicDuel Design Notes. Some people were upset last week because we forgot to announce in the DNs that the bunny weapons were leaving. I apologize sincerely for that. Development is a fluid process and sometimes changes are made last-minute that we don't have time to mention here. But, if you want to keep on top of all the previews (including the stuff that doesn’t make it into the DNs), please follow us on Twitter (@Titan_EpicDuel, @Nightwraith_ED, @Charfade, @Cinderella_ED) or “like” us on Facebook (Facebook.com/EpicDuelOfficial).
Infernal Insects
War is brewing beneath the surface of Delta V, and it’s ready to crack the planet wide open! Mechanical insects that can only be the stuff of nightmares are pouring out from abandoned mine towers like soldiers from a hive, but a special warrior might be able to tame them and harness their incredible power!
The Pyro Fly is a new pet/bot that can either be purchased in-game from Kraggor or as a promotional item with the purchase of Varium, being worth 3 keys. Its special skill is Infernal Swarm, which causes tiny mechanical fireflies to swarm your opponent and neutralize one active skill at random.
But the Pyro Fly is not the only insect emerging from the mines. Charfade’s been hard at work on these mechanical monsters.
What is their purpose? Only time will tell.
Missions? RabbleFroth loves me. He must because in the updates leading up to the war, he’s programmed me a bunch of new missions features! Players will be able to play real quest chains (where a requirement for one quest is the quest prior to it in the chain), accept quests specific to your class (Hunters, Mercenaries, and Mages), and follow the story more effectively with mission complete text! I just found out about this today, so I’ll be writing three class-specific chains (I haven’t decided on the reward yet, but we don’t want to force players to class change for some pixels). Bounty Hunters and Cyber Hunters should visit Tamaril, Mercenaries and Tactical Mercenaries should visit Navarro, and Mages and Blood Mages should visit Sekk. They will tell you a little history, and give you an item that you can turn in to Xraal so that all players get the same reward.
Artix Action Figures! Artix action figures are coming soon to Heromart! We've also received word that Toys 'R' Us stores across the country are starting to receive their first shipments! With these figures, you will also receive a substantial amount of additional bonuses. Cysero breaks it down for you in the AQ Design Notes! What action figures would you like to see produced after Artix and Sepulchure? A Nightwraith with karate-chop action would be the bee's knees!* *Stop hijacking my DNs, Nightwraith!
The Confrontation The following preview takes place 15 years before current events. Silas stormed out of Valestra’s hospital room, and as he walked dialed up John St. Alban on his communicator. “What have you done?” he snarled into the receiver. “Silas. Come to the minetower.” John droned in the communicator, and the line went dead. Seconds later, exact coordinates appeared, leading Silas to the tower’s apex. When Silas arrived, he saw John standing in wait next to what appeared to be a corpse in a glass coffin being tended to by a diminutive, lab tech, hunchbacked from years of working in the mines. “What is this, John. You set Valestra up to be killed, for what?” “I sent Commander Hitchens off-planet so I could investigate without arousing Ms. Descarl’s suspicions.” “Investigate what?” “Five years ago, you told me about the Vaults. I finally managed to find out who sent you that message, and I’ve been in communication with him ever since. He couldn’t tell me specifics, and communication’s been choppy since Baelius declared victory and sovereignty. I had to figure out a way to get on planet when all communication with my contact ceased. I’m afraid I was too late to help him in any appreciable way.” He gestured toward the coffin. Silas approached it and looked at the corpse- much of the tissue on the face and head was missing, and the arm the man had presumably used to shield his face was completely destroyed. But, what little of the face had not been reduced to skull Silas recognized, as well as the intact navy blue of his uniform. “The engineer...Ulysses.” The corpse turned its head toward Silas. Both of his eyes were missing, reduced to burned-out hollow sockets. Silas screamed in spite of himself. “He ain’t dead, kid. That box is preparing him to be shot off into the Void. He’ll be suspended there until someone can fix him.” “Why...” “He knew too much, and he was reduced to this by Descarl’s brother before he could tell me what was in the Vaults. I failed, Silas. I was too late.” “You could have told me. You didn’t have to lie to me. You didn’t have to hurt Valestra.” “That was unfortunate. She had to try and be the hero.” “She has a daughter around Selina’s age. Turned four two months ago.” Silas allowed his words to sink in. “You of all people should understand that.” John turned to Silas with an exasperated look on his face. “If everything had gone according to plan, she would have been released and home to see her husband and kid just in time for dinner. But no, you had to enter their airspace and panic that militia. Had to save your damsel in distress. Though, I gotta admit, I admire your stubbornness.” “None of which changes the fact that you betrayed me. We’re supposed to be partners, John.” “I didn’t want to get you involved. I wanted to protect you.” They were silent. “It’s this planet, Silas. It gets into your blood, makes a man crazy. Let’s get off this godforsaken rock and back to civilization.” John was interrupted by a gunshot- the bullet knocked the Lawman’s trademark hat into the air, and Silas stood, gun drawn, calmly looking down and away from John. “Leave. Before I kill you, John.” “Silas...” “I mean it. Get out of my sight.” The Lawman picked up his hat, brushed it off, and replaced it on his head. “If that’s how you see things, I certainly understand. I reckon I’ll be on my way.” Silas turned, satisfied, and forcefully hit the ground. The two men struggled over Silas’s weapon, fists flying. John was bigger and a more experienced fighter than Silas, who, fueled by rage, swung wildly at the older man. Tears stung his eyes, and his aim betrayed him more often than not. Finally, the gun discharged, a spray of blood filled the air, and Silas fell to the floor. The Lawman kicked away Silas’s pistol and slammed his boot into his former partner’s face where the bullet had hit, leaning forward. “Never forget who you’re crossing, boy. You’ve made yourself a powerful enemy.” He twisted his foot around, the sickening crackle of bone plainly audible beneath his feet. Silas coughed defiantly. “So’ve you.” John scowled. “Just remember who your real friends are, kid. Alydriah. Valestra. Women like that will keep you around until you ain’t of use to them no more, like an old hunting cur. I still can’t believe you’d trust her after what happened five years back. Me? I’ve been here through thick and thin. Just remember that.” John tipped his hat and walked off. The lab tech with the coffin started the teleporter, and Silas crawled out and made his way back to Fortune City. He joined the Shadow Guard that night. Tags: Cinderella Infernal Infiltration War Pyro Fly Infernal Swarm Mines Toys shawarma Twitter | |
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May 01, 2012 Keys, New Gear, and a Welcome to our newest ModeratorsHi there EpicDuelists! It’s your friendly Neighborhood Cinderella here with your weekly dose of design notes!
Confounding Keys As we noted last week, and many of you have noticed, we now have a new system for building your own promo pack, where instead of a set promotional item, you get “keys” with which you can use to unlock weapons, extra credits, and other goodies.
To clarify some things: all keys must be used at one go, you cannot stock up keys. You can purchase multiple bonuses to use up your keys if you wish or use them all in one go. Players who purchased packages prior to this system will not be receiving more keys. The keys are simply a way to allow you to unlock more bonuses with higher tier Varium packs. You cannot purchase keys independently from the Varium packages. If you need some help figuring out how to purchase promos using the new system, Practel has helpfully made this video guide to purchasing: http://www.youtube.com/watch?v=XXuVB_TQQZM
Infernal Armaments Our newest addition to the creative team, Disturbed, has been hard at work on some new weapons as a preview to our next war: the Infernal Infiltration War! Again, we are super-excited to have him around, and he’s going to start working on backgrounds and items for this saga.
I should have an outline turned in by the end of this week for the first part of the saga. As before, player action will have a profound effect on the outcome of the story and impact on the aftermath.
New Mods! We’re proud to announce the selection of the new members of our moderation team! In no particular order:
Fay Beee Daimyo G00NY ORDER Elf Priest Jzaanu Digital X Basicball Practel
Congrats all! If you see them running around with a green name, be nice to them- they’re new! I also realize that at least one of our selections comes with quite a bit of controversy. Practel has been a tester and a personal friend of the development team up to and including Artix himself for quite a while. While he is not quite of age, AE has made exception for exceptional teens in the past, and we have confidence in Practel that he will live up to our expectations.
Artix & Sepulchure ToysCysero of AQW has already done a great job describing the new action figures, so Imma just rip it and post here. Riiiiiiiiiiiiiip :3
They are nearly here! My sources (at least the reliable ones) tell me that they are on their way to the U.S. Toys R Us locations right now. They should arrive there a week or two before theyn reach us here and become availible on HeroMart.Com. People often ask us why we can't get them to Toys R Us locations in other countries and that's mostly because there are different branches of the company and our relationship is so far only with the American branch of the company. If our stuff keeps selling well in the American branch then we might be invited to start up a relationship with various other branches of Toys R Us... but that's really up to you guys. Toys R Us gets to set their own price and we want the HeroMart price to be competative with the Toys R Us price so we have to wait and see what they set their prices at before we can set ours. If we decided early and went too high with the HJeroMart price, then we would be shooting ourselves in the foot and losing sales to Toys R Us. If we go to low, then we undercut Toys R Us and they might decide to cut ties with us which kills any future deals we might make with ANY branch. SO... soon they will get theirs, we will find out what the decide for the price and then we will be able to tell you the HeroMart price whicl will be very close to the store price. For the special Limited Edition BLACK version of the toys, I'm pretty sure that the price will be $50. It comes with the same in-game items as the normal versions but we made a LOT less of these and you will ONLY be able to get them from HeroMart. These are for hardcore collectors ONLY (or maybe people who want to resell them on E-bay for double price when they sell our and go rare). More news on that as it arrises.
LiveStream Event with Dage the Evil As you know, AQW has been inviting their artists to take part in live stream events in the game. The 5th and final artist participating in this particular event is Dage the Evil. I know many of our players are huge fans of Dage, so head on over to AQW around 4 PM EST/Server time.
Tents! I was in the field a couple weeks ago and I had the opportunity to get up-close and personal with a web full of Eastern Tent caterpillars (Malacosoma americanum)- probably first instar. The tent was at eye level so I could see the caterpillars clearly. This species forms nests in woody roses including cherry, apple, and black cherry. The caterpillars are capable of consuming the cyanide compounds in these plants, but instead of sequestering the compounds in the hemolymph or fat, or metabolizing them, they keep the cyanide in the gut and vomit on would-be predators. Of lepidopteran social behaviors, those of the Eastern Tent Caterpillars are among the most complex. Eggs are laid by the adults in spring or early summer, and the clutch contains 200-300 eggs. Upon hatching, the caterpillars construct a silk tent where they live communally, venturing outside the tend only to feed. They use vibratory and chemical signals to communicate with their siblings, and thrash as a group when the tent is attacked by a predator. They emerge as cute little fuzzy pink or brown moths.
Infernal Infiltration Preview Continued This is another excerpt from the backstory for the upcoming war. Interstellar Marshalls John St. Alban and Silas Auer are investigating suspicious happenings on Delta V during their war for sovereignty. The two are separated, with Silas being guided by a Shadow Guard Commander, and Alydriah’s right-hand woman, Valestra Hitchens. Known throughout the galaxy as the “Angel of Death”, Valestra is an expert at hand-to-hand and ranged combat, a skilled sniper, and an accomplished poisoner.
They ventured into Fortune City's tenth district. A center for research and innovation, the district was marked by a large hospital, which Valestra explained is where she had learned pharmacology. "There's someone I want you to meet. He isn't the administrator, but I think you'll like him." Valestra led Silas to a back office in the basement where a lanky man wearing navy blue was working with his back turned. "Ulysses!" The man turned. He was a man of about 30; tall and long all over, with a visage that seemed to be stuck in a perpetual wonder. His face was thin and wide gray eyes hid behind tinted goggles. A shock of unkempt dishwater blond hair perched awkwardly upon his head. “Valestra! And is this a boyfriend?” Valestra laughed. “Aww, Ulysses. You know I’m waiting for you.” She turned to Silas. “Ulysses is a Master Craftsman, brilliant engineer...” “And a lover of beauty.” Ulysses extended a gloved hand to Valestra, took her hand, and kissed it. “If you’re not Val’s boyfriend...” “He’s one of the Marshalls. Making sure we’re playing nice.” “Oh! Well, Marshall, let me show you my latest project... I’m sorry what did you say your name was?” “I didn’t. It’s Auer. Silas Auer.” “Auer. Like gold. Splendid!” He picked up a golden object. It was oblong and was carved with strange markings. “Do you know what this is?” “No. What is it?” “I have no idea!” He smiled broadly. “Your project...” Valestra interjected. “Yes, of course. Pygmalion. That’s the name I gave my creation. It’s a method for extracting the central nervous system of a sick or dying creature and placing it in this ingenious metal suit! So far I’ve only tried it on rabbits and squidlings, but it could revolutionize medicine as we know it!” As he said this, Ulysses produced a cage containing a little robotic bunny. The cyborg rabbit sadly chewed upon a corncob, and looked despondent and confused. “He looks sad.” Silas blurted. “The alternative was dying from his injuries. This little guy was run over by a ground vehicle,” he said defensively, replacing the rabbit cage. “Lovely to see you, Valestra, but I’m sure I don’t want to waste any more of the Marshall’s time.” Valestra and Silas turned to leave when Silas heard his communicator beep. He read the text message- “Do not trust Alydriah. There’s more than she’s telling you. Find the Delta Vault.” “What was that?” asked Valestra. “Spam. Apparently, there are Fortune City singles who wish to speak with me.” He closed the communicator and smiled rakishly at Valestra, "Intriguing." She laughed. “Your wife must be jealous.” “You looked at my background. You know I’m unmarried.” Valestra smiled to herself. “Come on, there’s more to see, cowboy.” Tags: Cinderella Infernal Infiltration Delta Knight Keys Varium promotions Moderators Armor Weapons War Toys | |
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April 25, 2012 Rise, Delta Knights!Livestream Out Loud! First off, thank you to everyone who joined us on the EpicDuel developer livestream on Sunday. We had a lot of fun answering your questions as Nightwraith drew Jimminy Mole Cricket. Titan showed us the Derp Owl he drew (livestream commemorative item anyone?) as well as demonstrating the new purchasing system, where packages come with “bonus points” to allow players greater flexibility in choosing promotional items and credit bonuses with their package. We’re really excited about it, and it’s coming out for real this time (Titan was hurt enough by #smackTitan)! We also announced that the next big story arc is called the Infernal Infiltration Saga, with a revamped war system.
Delta Knight During the stream, Nightwraith talked about the Delta Knight armor suggested by Reki, and he was excited about it. You were excited about it, he was excited about it... everyone’s excited about it! And Nightwraith’s been hard at work making it a reality! That means this Friday, we will be introducing the class-changing Delta Knight armor (a different look for each class!) for sale in game and as part of a Promotional Package.
Mods Selected Thank you to everyone who applied to be a moderator. We had the difficult task of going through all your applications and selecting the candidates we felt were best suited to the job. For those who weren’t selected: I’m so sorry that we could not offer you a position at this time. I hope you will continue to support ArtixEntertainment as a player even though you weren’t quite what we were looking for from staff. For those who were chosen: congratulations! You should be receiving an email from us soon with paperwork and such.
A Disturbing new development A Warm Welcome to the newest member of EpicDuel’s development team! Disturbed has joined our team, and he’ll be helping out with artwork. Congrats, Disturbed, and welcome to the team! Be sure to follow him on Twitter for his latest works in progress!
Cerberoz Livedraw this Wednesday at 4pm! Join AQW this Wednesday at 4PM EST for Cerberoz's in-game live-draw event! We'll be taking your suggestions over Twitter about what he should draw so that you can see your input shape the item as it appears on the screen! If you haven't joined us for an in-game LiveDraw event yet, here's what's going on: You'll want to /join stream once the event starts and you'll be able to watch as one of AE's epic artists draws an item based on your real-time suggestions! That item will go into the Black Market shop in the /stream map and, once the art is polished up, the item will turn into the weapon you've just seen created!
AE heads to Relay for Life! The world is made up of everyday heroes, and this weekend Artix Entertainment is joining a whole group of them as we race to find a cure to save lives in Relay for Life! We'll be walking, running, /stepdancing, and even /sambaing our way up, down, and around the track for 18 hours from Friday to Saturday. If you're in the area, /party up with us at the Charles S Rushe Middle School from 6PM Friday night to 12PM Saturday! We'd love to see all our local players there! Tags: livestream Derp Owl Mods Disturbed Relay for Life Delta Knight Bug Fixes Cinderella | |
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April 18, 2012 Post Post PAX PostDesign Notes: Straight-up. No chaser. By now you’ve had the chance to see Nightwraith’s recap from PAX, and some of you have pointed out that “off topic” posts like this aren’t technically “design notes”. As creative people we draw inspiration from all sources- and events like conventions are great arenas for us to meet up with other creative individuals and share our ideas. This is part of the creative process and isn’t to be discouraged. To steal from Neil Gaiman, creative people are people too and life is a GOOD thing for us. It’s where we draw our inspiration. So forgive the occasional con recap, piece of prose, or other post that isn’t a list of what’s going into the update, no chaser.
New Packages: For Realsies this time! (or smack Titan) Last week, we announced the mid-level packages. Well, with the transfer to CS5, we weren’t able to implement those promo packs just quite yet. Starting Friday, players will be able to purchase varium with Veteran Battlegear or Advanced Battlegear. As an aside: these are additional promotional items, the current promos will still be available. This enables players to mix and match varium quantities or bonus credits with promo items, and we hope to give players more options in the future!
Escape To the Planet of the Bunnies As you recall from last week’s missions, the bunnies have been building a spacecraft to get off of Delta V and back to the planet of their ancestors: Orychtolagus, where Rabbits are the dominant species. See Mr. Cottontail in the Barrens to find out how their scheme all turned out! I realize I wasn’t as kind to the lower levels with the mission chains at Myxoma and Lepus this time around, but never fear! The missions are staying in for a little while to allow you guys time to catch up!
Moderator Applications Closed Now that we have narrowed down our list to a handful of qualified Mod finalists, it is time to formally close the application process. Thank you to everyone who applied! It is truly thrilling that so many of you care deeply enough about EpicDuel to want to devote your time and energy to helping us, but, sadly, we cannot pick everyone. To our finalists, we thank you for bearing with us during this process and we will get back to you shortly!
Spoilers! I tweeted a bit ago that I’d been working on a background story for an upcoming storyline that’s been pushing the page limits of a short story (single-spaced even!). Here’s a brief excerpt from what we’ve been calling “the novella”. In this excerpt, which takes place 20 years prior to the events of EpicDuel, the Marshalls- an intergalactic police force- have been sent to Delta V to investigate some of the suspicious activity going on. The Marshalls have sent two of their best- veteran John St. Alban and his green partner Silas Auer to meet with the leader of the Shadow Guard: Silas took the opportunity to investigate his surroundings. Everything was clean, cold antiseptic white. The long table appeared to have been carved from the room itself, or formed naturally like formations in a cave. The wall opposite their entranceway was made completely of glass, and the view from Alydriah’s spire showed several districts of Fortune City, and as the twin suns were rising over the horizon, the shadow of the mine tower fell over the land. “So that’s where the varium comes from.” “We can ruminate on the origin of magic rocks later, kid. I don’t trust Descarl, especially with her sending that obvious red herring after us.” “Commander Hitchens is not a red herring, I assure you.” They turned to see Descarl at the door. Her black hair was pulled up in a bun high on her head, and she was wearing the Shadow Guard dress uniform in white, indicating her status as an Administrator. On her lapel, next to the rows and rows of medals indicating her military successes, was a pin with a large Roman numeral I- Administrator 1. “How does the ranking system work here, Administrator?” “It goes by district, and again John, call me Alydriah. I’m the Administrator for Fortune City’s First District and Supreme Commander of the Guard. Second in command to Baelius himself: may he bring Order forever.” “Order. Is that what you call it?” “You may find my methods a bit unorthodox...” “I heard you brought stocks back into vogue.” “...but you can’t argue with my results, John. The workforce is mainly robotic drones commanded by our most talented citizens- we call them Tech Mages- while occasionally a faction or two will pop up, a little public humiliation is enough to make a willful child see the light.” “And the genocide?” “Exaggerated! The Krampus enjoy protected status under the rule of the Legion, and many of them have joined our workforces and intermarried with our citizens!” “And the Dragonmen?” “Refused vaccinations, believing them to be Outsider poison. We tried to save them, truly. And the non-humanoids are protected under anti-discrimination laws.” “Now see, what I heard tell was that y’all are threatening to destroy some peaceful planets.” “The very idea is absurd, John!” She sat, gestured for her guests to do the same, then snapped her fingers to summon a robot butler. “Devil’s Claw, for me as well as for my guests.” The butler bowed and rolled away. “My own private reserve, I’ve bred these fruits myself. It tastes as if you’re drinking the feeling of a gentle sunshine on your face. Now, that noise about us attacking peaceful planets comes from Baelius’s business partners. Since the conversion of Delta V from a mere business venture to an independent state, these huge corporations have been sending their private military forces to attack and subjugate us, demanding repayment upon their investment, especially now that our scientists have unlocked the secrets of teleportation and interdimensional shift! If we are at war, sir, it is a war for our independence!” A deafening silence fell over the three of them, until it was broken by the butler’s entrance. “Perfect timing, Servertron,” Alydriah said, accepting the liquid the metal servant poured into her tumbler. The sunlight danced in the faceted silica. “You may investigate the grounds to your contentment, we’ve prepared quarters for you here in the spire. After breakfast, I’ll assign you guides from my guard.” Alydriah drank. “You’ll find nothing.” She stood. “Now allow me to attend to my duties. Paperwork and all that.”
Parasites! Insects have many strategies for survival, one of which is parasitism. Parasitoids exist as endoparasites (ie. an organism that lives entirely within another organism) as part of their life cycle, but exist as freely-living adults. This strategy is used notably by tachnid flies and brachonid and icheumon wasps. The braconid wasp Cotesia congregata parasitizes sphingid caterpillars by laying her eggs inside the caterpillar, which causes devastating effects including not only death but associated illness. The parasitized caterpillar experiences a decreased feeding response, which is associated with changes in foregut contraction mediated by the octopamine (a neurotransmitter/neurohormone similar to norepinepherine that’s involved in a variety of functions in insects such as modulation of muscle contractility, learning, memory, and light production by fireflies). Caterpillars combat the infection by forming nodules, aggregations of hemocytes that attempt to kill the parasitoid egg. However, even if the caterpillar manages to clear the infection and survive, often the damage to the endocrine system (particularly management of juvenile hormone) is permanent and the caterpillar experiences extranumerary molts and dies. X^^^> (dead caterpillar)
Arts Livestream in AQW! Tune in to AQW at 4:00PM EST today for week 5 of the AE Artist livestream! This week features Thyton! Just like last time, players should send their suggestions via the AQW forums and join the live draw map to watch the creation of a new item, and get some pro tips on art!
LIVESTREAM! Not to be outdone, this Sunday at 9:00 AM EST the EpicDuel developers will be hosting our own livestream at the EpicDuel Artists livestream. If you’ve tuned in to one before, you know that we’ll be answering questions, talking about the game/our inspirations, and apparently I’m required to sing every 10 viewers. So if you want to hear us ramble on about things we find interesting, tune in Sunday! We'll try to keep this to under 2 hours this time, so be sure to get in as soon as you can! Can’t make it to the livestream? The recordings will be hosted there as well! Tags: Cinderella Nightwraith PAX livestream promotions Bunnies | |
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April 17, 2012 Post PAX PAX Post
"Welcome Home!" That was the resounding message of PAX East, or Penny-Arcade Expo, a convention unlike any I have ever attended. The tone, the overarching "vibe" of PAX, is one of celebration; not of just one genre or style, but of all gaming culture. My three days in attendance were like being at a party with 70,000 friends who get all of your jokes and are also wondering if anybody else saw the man dressed as Chun-Li.
I did, PAX. I did.
Bean Town
I have never been to Boston, so I was eager to arrive at least a day before the convention to do some urban exploration. I wish I would have given myself more time because the city is amazing! I love the juxtaposition of colonial architecture and modern skyscrapers.
Boston is famous, at least in my mind, for its seafood. I came hungry, and I was not disappointed.
I will let this picture speak for itself. Boston also has the highest concentration of Dunkin' Donuts stores per square mile I have ever seen. I did not know it was possible for a city to have a corporate sponsor, but apparently it is.
Con Gear
One of my goals in attending PAX was to maximize my enjoyment of the convention whilst conserving my wallet. Con food is expensive while its quality is questionable, so I came prepared with a backpack full of ostrich jerky and vitamin water. For the first day I was running strong, but I needed a boost. Then, when my desperation was at its peak, I saw the oasis:
FREE FIVE-HOUR ENERGY! This is the best idea ever. I cannot even imagine how many tiny bottles of caffeine and B vitamins were consumed over the course of the weekend. At least enough to get to Mars and back.
Prepare for Inspiration
This is the line leading to the Main Theater in the Boston Convention and Expo Center. In that theatre, Jordan Mechner, the creator of the platforming classic Prince of Persia delivered a truly inspiring keynote describing his journey from building a game on an Apple II to finding independent success, traveling Europe, handling defeat as his own company failed, and his triumphant return. One point he made really resounded with me – that life is not a resume. Life is a series of challenges, failures, and experiences, and it is not a constant march forward. Game design has progressed so much since its inception, and it is still so very young. It took film over a century to evolve into the medium it is today, but electronic games as we know them have only been around for about thirty years. In that time we have gone from Pong to being able to play full-3D multiplayer games on a device the size of a notepad. Technology and storytelling techniques have intertwined in such provocative ways that the potential of games as a creative medium are nearly limitless. This keynote eloquently set the tone for what would be a first PAX experience to remember.
Purity of Vision Many conventions reach a point at which they attempt to cater to a wide swath of the population. Often, this is so wide that the original intent of the convention is diluted and the target audience is enveloped in the wave. PAX is 100% about gaming. There are no dealers peddling cheap katanas or bizarre anime DVDs or washed-up 1980s actors selling overpriced signatures (which may be a turn-off for some) but it means that the convention is entirely focused around the goal of celebrating games and gamer culture.
Unlike some other major conventions in the industry like E3, PAX is a more ground-level view of gaming. It was a convention designed by and for gamers, meaning there is minimal corporate nonsense. The focus is not on the spectacle of big publishers trying to outspend each other trying to overhype products, but convention attendees playing and discussing their favorite games while having an opportunity to test drive the latest and greatest upcoming products. Typical convention fixtures such as "Booth Babes" are discouraged as the convention organizers feel they are degrading to women and detract from the games themselves. This helps cultivate a much more comfortable convention experience.
PAX is also an amazing venue for independent developers. Many of their modest booths reminded me of the booth Titan and I constructed in Ohio while attending small, local conventions with extremely rough versions of the EpicDuel (one-shot Supercharge, anyone?) available for the attendees to try. It was exciting to think of the possibilities of an Artix Entertainment megabooth sitting next to Square-Enix and Microsoft, but that might be a bit ambitious for a first outing. Hint. Hint.
Panels I tried to attend as many panels as possible, but not nearly as many as I planned. Some were funny, while others were funny, informative, and inspiring. The best was an impromptu panel in which two of the three panelists dropped out at the last minute, so the sole panelist picked several people from the audience to fill in. It ended up being one of the most random, yet informative panels at the convention. Of all the panels attended, not one felt like a waste, and it would be truly amazing to see an Artix Entertainment panel at PAX. It's worth mentioning that just about anything can happen at one of these panel. During the first Q&A panel, the panelist were surround by Aperture Labs scientists, a lightsaber duel broke out, and everyone witnessed a very sweet marriage proposal complete with a poem about the couple's shared experiences with gaming. That was all within an hour!
Key Learnings
This is a great time for the little guy. It has never been easier for independent developers to enter the market, with services like Steam and the App store making even the most humble games accessible to the masses. If you want to break into the industry, make a game. Now. This is simple yet challenging advice was echoed throughout many of the panel discussions with veteran developers. If you fail, make a better game. However, in order to be successful you will need to make sacrifices, and often those sacrifices come from your social life. You have the infinite expanse of the internet at your disposal for a knowledge base, so there is no excuse for not having enough information to begin.
Mobile, Mobile, Mobile Handheld game systems are a common sight at any PAX, but this year it was impossible to ignore the prevalence of tablets, specifically, the iPad. Indie developers were shaming the major studios across the expo floor with polished mobile efforts that were easily worth their modest price tags.
See game. Try game. Buy game. I marveled at the ease with which interested gamers would see a game, play it for a bit, and purchase the App within a ten minute window. This seemed like a huge advantage over traditional distribution models as many games at the show were either not ready to purchase, or were only available through traditional retail channels. Budding developers and small studios would be wise to take advantage of this new trend in gaming because crowded as it may be, it is full of unprecedented opportunity and possibility. EpicDuel for tablets, anyone?
No One Is an Island The game industry is a community and all companies and gamers are intrinsically linked. No company can survive the vacuum that comes from ignoring industry trends or consumer needs. The history of gaming is littered with companies that have failed to think progressively. Want to succeed in the gaming industry? Make friends with other developers, make games that nobody else is making, and pour your entire being into your work. In the words of Wayne Gretzky, "A good hockey player plays where the puck is. A great hockey player plays where the puck is going to be."
Concerts Video Game Orchestra, Supercommuter, The Minibosses, The Protomen, AdventureQuest Worlds musical guests Paul and Storm and Jonathan Coulton, and many more! I could describe the crowd becoming a vibrating mass of frenetic energy and rockitude, but that only does so much. Watching Paul and Storm urging an army of 4000 nerds to take over a 7-11 or a rock opera interpretation of classic games performed with a full orchestra is just a "you had to be there" experience. I shall do my best with pictures.
The Omegathon For those unfamiliar with the concept, the Omegathon is the centerpiece gaming tournament of PAX. Throughout four rounds, the competitors known as Omeganauts battle each other in games ranging from the latest console titles to ancient board games. The final round is always super secret and the prize becomes more epic each year. This year the final four Omeganauts took center stage in the Main Theatre to wage war across a freshly waxed Crokinole board for an all expenses paid trip to Gamescom in Germany. The loser was destroyed. Not really.
Oh yeah, and we were also treated to Paul and Storm and Jonathan Coulton singing the Canadian national anthem.
That happened. I teared up.
PAX Over
With a final applause and the drop of the microphone, PAX ended. The ground rumbled, the air thickened, and the Boston Convention and Expo Center collapsed in on itself like the house from Poltergeist.
The flight back to Tampa was a long sad one, but I arrived safe, inspired and ready to dive back into the business of making games. This is an exciting industry to be a part of, and if PAX was any indication, it will get even more exciting in the near future.
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April 10, 2012 Bunny Battalions ContinuedPost PAX Preparations
Some of you might be wondering why we didn't just use CS5 all along. Well, at the time EpicDuel was first being developed CS3 was new, and it was impossible to forsee it's limitations. This happens all the time in software development, but it was an extremely valuable lesson to learn and formidable challenge to overcome. Hopefully, we can wrangle Titan into giving us more details in the next EpicDuel Q & A.
I am sorry to report that these new packs will be delayed by another week. This week was very trying with all the CS5 testing, so we were unable to implement and thoroughly test the new packages. We really wanted to get this in, but it's not something that can be rushed out. Again, I apologize for the inconvenience. --Nightwraith
These new packs will also give us more flexibility for players to mix and match Varium quanities with promotional items, and will allow us to give players more exciting options for packaged gear in the future. Happy Dueling!
Bunnies!
Maybe they know!
Wednesday Livestream at 4pm with Mido!Mido comes to AQW! If you've played through Etherstorm, you'll have met him already. If you have only played EpicDuel, we can only assure you that he is an awesome artist and now you get to see his incredible art skills in action! This Wednesday at 4PM server time, log in to AQWorlds and /join stream to see Mido take YOUR suggestions and turn them into an awesome in-game item (AQW that is)!
Tags: PAX East Cinderella Nightwraith CS5 Flash development programming livestream Art Bugs Bunnies Promo packs | |
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April 04, 2012 Design Notes on the GoGo East, Young Nightwraith Nightwraith here, delivering you some delectable design notes on this week's EpicDuel release. The ED crew is short-staffed at the moment, as I will be attending PAX East, the premiere gaming convention on the East coast and hopefully having more fun than a barrel full of fun while absorbing secret learnings from the game industry's best and brightest. Expect incessant tweets from me about various awesome things throughout the weekend!
Upgrades Titan is wading knee-deep through the game code, updating it to Flash CS5.5. We've mentioned this happening awhile back, I'm sure, but the game has finally reached the point where CS3 is simply too limited to allow us to make forward process in developing EpicDuel. Titan is quickly moving system by system to get the game to publish in Flashplayer 11, which will (hopefully) mean a smoother gameplay experience for everyone and allow us to gear up to building the new features you guys really care about.
Hunt for Mods As the flow of mod applications has slowed, we've been able to catch up to just about all the potential mod candidates. The process has stalled a bit since I will be out of the lab with questionable internet connectivity until Monday. For those who have received interviews, congratulations on making it that far in the process, and sorry the process has been drawn out as long as it has.
Artist Livestream Log in today at 4pm server time to AQW to see J6 draw a brand spanking new weapon in-game livestream art event! While you watch, send him suggestions by replying to Alina's Twitter account, @alina_ae! The item will be put into an AQW shop after the event so you can wield what J6 has crafted! Stay tuned in the upcoming weeks to see even more livestream events from AQW artists! EpicDuel will also be streaming on our Epic Livestream Channel throughout the following weeks as we ramp up for a mysterious summer event! Oooooo!
Mission To give you guys some time to complete the Bionic Battalion Missions and slake the thirst of those eager for more, Cinderella has added several more missions to various NPCs across Delta V. Their rewards are succulent, so seek them out, post-haste! (After the Friday update, that is!)
Hard Knocks A few weeks ago we conducted a Livestream Q&A featuring the entire EpicDuel development staff, and the response was overwhelming. We talked, sung, drew, and answered questions for 3 hours and still didn't get to all of your questions! There was one question in particular that seems to strike a chord with some, and that question was concerning our college education and what recommendations we would make for aspiring game developers seeking to expand their minds. Based on some e-mails we received from concerned players, I am afraid that we may have come off as unsupportive of higher education, but this could not be further from the truth. After all, without college, Titan and Nightwraith never would have met and there would be no EpicDuel. Nearly everyone at AE has some form of higher education, with several having attained or in the process of pursuing advanced degrees. Many of our Moderators are also pursuing degrees. Most positions at major game companies require at least a Bachelor's Degree. What we were attempting to convey in our response to the questions about higher education was a reflection on our own experiences and the value we gleaned from our own respective degree programs. In our experience, college coursework was only a part of a much broader skill set we needed to compile in order to begin work on a project like EpicDuel. Hundreds of hours of outside training and cold experience were needed to get the game's art and code to what it is today. To use a gaming metaphor, if life is an RPG, you will need to do a lot of grinding in addition to the main storyline quests in order to defeat the final boss easily. The fact remains that the video game industry is very competitive, and one cannot rely on coursework alone to secure a job in the field. There are also many for whom college is either inaccessible, or not the best learning environment. We would not want to close the door on game design for those without financial resources or lackluster academic records. While there are some universities that offer specific game design programs, many of these are either very expensive or so specific in their curriculum that switching majors if interests change is nearly impossible. A good college education can be the foundation of a great career, but it is not a guarantee. Again, it was not our intention to steer people away from higher education, and we are sorry if you interpreted our answer as such. The Livestream event was meant to be unscripted and candid, so perhaps we could have measured our responses more carefully and made it more clear that we were speaking only from our own experiences, and not offering blanket advice for everyone in all circumstances. Only human, and all that. Education, like anything in life, will yield the most benefits to those who are actively engaged in its pursuit. Tags: Nightwraith Missions pricing CS5 programming education | |
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March 28, 2012 March Marches AwayMarch Marches Away Hi there EpicDuelists! It’s your friendly neighborhood Cinderella, here to let you know about what we’ve got on the agenda for this week.
Bunnies and April Fools All the classic April Fools / Bunny-themed weapons and armors will be returning this update. Will Nightwraith’s BioDerp weapons (seen here: http://twitpic.com/8sj6wq) be placed in-game? I don’t know! Will there be a new bunny-type auxiliary weapon or sidearm? Maybe! Maybe we can bug Nightwraith to "Make it so!"
These items and more will be available at Naomi in Central Station or Titan in the Bazaar!
Item Stat Rebalance If you saw our livestream on Sunday, you know that RabbleFroth is rebalancing the stat modifiers and damage of the items in the game based on price, level, and damage. Since he didn’t put details in his document to which I have access *shakes fist at the sky* I don’t yet have the details for you. Unless he posted it in the forum and I missed it. The basic idea is that a standardized formula will be applied to all weapons to determine their power to eliminate the problem of having a clear "best" item at any given level. This forumula will give items a steadier power curve for each level.
MEESHUNS! The Bionic Battalion Saga will be continuing this week. Brachylagus and Capensis are not the only rabbits preparing themselves for battle: Myxoma will have her day as well. It’s come to her attention that little clueless Lepus is still in the Biological Preserve, and Myxoma needs your help in preparing a rescue mission for Lepus. We may also be adding some new perma-missions, but I haven’t written any yet you’ll have to search for them! Like a treasure hunt!
Where’s Nightwraith? You may notice that our resident murderer-for-hire with a heart of gold is missing from his normal hangout. You’ll be able to find him this week in HeroSmash, where he’s been transported due to a personal teleporter accident (that's what happens when you text and warp!). Be sure to check out his special HeroSmash gear, designed by Randor the Red, and his reaction to the world of HeroSmash. Nightwraith will be selling his awesome armor on Friday and will remain in for one week. Rumor has it that he may return for one day in November, but you never know. Those teleportation devices are notoriously finicky. Timey-whimey and all that. Stay tuned to the HeroSmash Design Notes for more information!
Gently Down the Livestream Thank you to all of our wonderful players who participated in the first EpicDuel Artists livestream where all the EpicDuel development staff were in attendance! It was really great to be able to answer some of your questions, and you gave us a lot of ideas! Hopefully, our listeners got a better insight into the development process, as well! The whole thing is still available to view on the EpicDuel Artists channel on Livestream so check it out! In related news, give us your requests for songs we’ll be forced to sing well in advance. I think I still owe you guys, like, 5 songs.
I Can Has Mod? The call for Moderators is still ongoing- we’ve already made a list of some of the people we want to schedule an interview with, and we’ll be adding to that list as fast as I’m able to type it. Remember, patience is a vitrue we value when considering potential moderators, so sending e-mails asking if we've read your resume yet will affect our judgement of your application. Tags: Cinderella Missions Item Balance Bunnies April Fools Nightwraith Moderators | |
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March 20, 2012 Mobile Design NotesHi there Epic Duelists! I had the awesome idea of writing design notes from my phone (or rather I was bored during my office hours; if you are my student: visit meeeeeeee!) so please forgive any devious Auto Corrects. This update is going to be pretty story heavy, so those of you who like story are in for a treat (warning: contains me).
Tags: Cinderella balance Mercenaries Bunnies! War Missions Achievements Ulysses Mythology | |