EpicDuel Home

EpicDuel PVP Game Design Notes

Behind the scenes information about EpicDuel's development and releases, a real-time PVP MMO that you can play online in your web browser.
Cinderella

May 16, 2012

Refined Tastes

Buzz! Buzz! Buzz!

How are you enjoying your new Pyro Flies?  Be sure to keep them well fed from yummy enemy skills or they might carry you off instead!  Mechachillids (Kraggor's race) have been spotted emerging from burrows across Delta V which lead us to believe that there's something big happening in the old Varium mines.  The Mechachillids were built to dig, so maybe they've uncovered something extra nasty down there...something that should have stayed buried.

 

New Stuffzorz!

Tactical Battlegear

We’re adding another reward to the current selection of bonus items available with varium purchase: the Tactical Battlegear pack. This reward is worth 3 keys, and contains unique level 20 weapons, so it will be useful for those who have some experience in the game, but are still having trouble against those fully-armored level 25s!

Remember, all of our current promotional items will also be available, and you can use keys to unlock multiple rewards.  For example, you can use the 3 key package to unlock one 2 key reward and 1 single key reward, or select a 5 key package and chose a 3 key reward and a 2 key reward.

 

Refined

This week, we will be opening the Refinery under the Minetower.  Players already know about the Mechachillidae, but what other secrets are contained in the Refinery? And what about the mysterious Delta Vaults? 

The Refinery and the areas beyond will be the setting for the upcoming Infernal Infiltration War.

This war will also feature new mission types, such as missions that are completed by winning random 1v1, 2v2, or any random battle!

 

Chemotaxis

Chemotaxis is the process by which recognition proteins on cells recognize chemical signals. Many insects recognize chemical signals in the form of pheromones, such as aggregation, alarm, or signal pheromones, or to attract mates. Common in social insects is the formation of pheromone trails, such as those laid by ants, which are then followed by other members of the colony. 

The Mechachillidae are also able to follow trails, such as those left by citizens’ personal teleportation devices. Which is why Kraggor is able to follow players so swiftly!

 

Action!

Artix and Sepulchure action figures are going on sale at HeroMart this Friday, and they should also be at a Toys ‘R' Us near you on May 23 (provided you live in the United States).  Keep an eye on Artix.com for the lastest updates.

 

 

Intercepted!

The following is a correspondence between Silas Auer and Paloma San Marco, Administrators of Fortune City districts 7 and 9 respectively.

 

To Paloma San Marco, Administrator of Fortune City’s 9th District:

 

Paloma, I know you prefer communication to be high-tech, but I really can’t risk this letter being picked up by Her Excellency’s tech squad. I hope you understand. You’ve been a loyal friend and confidant ever since you were a Guard under my command fifteen years ago. I know I’m no longer your commanding officer, but I hope I can trade on that authority for a huge favor.

My informant in the old mine tower tells me that the man who’s taken control of that area, my old enemy John St. Alban, is planning on cracking open the Delta Vaults. You know the rumors as well as I do- if the Lawman gets his bloodied hands on whatever’s down there... well, I know the man as well as anyone. He’s the kind of man who’ll stab you in the back while convincing you that it was your idea to get stabbed in the first place!

I need to take care of this. The Lawman will die by my hands- this isn’t a job I trust to anyone else. All I’m asking of you is to make sure the scum who call District 7 their home manage not to kill each other in my absence. Or just kill each other a little. Her Excellency can’t find out that I’m shirking my administrative duties, not after what happened with Williamson. While I’m not acting against Her Excellency, I ain’t acting on her orders either.

 

Thank you, Paloma.

 

Silas

----------

To Silas Auer, Administrator of Fortune City’s 7th District

 

Silas, I built the watchdog systems. I concur, pen to paper is the perfect way to avoid detection.

I’m half-surprised that you didn’t try to get the old team back together for this. I know that Boothe would be itching for some warmer weather- although he probably likes the cold, being Krampus royalty and all. Neither Boothe nor Habuki are Alydriah’s favorites at this time, and I have not engaged in a true mission in far too long. My sword grows rusted on the shelf above my desk. I do not need to mention Lorenzo. Is Valestra involved?

Exercise caution, my friend, that you do not allow your anger to overtake you. Vengeance is sweet, but the fruit has a bitter rind. And Her Excellency may not see things through your eyes.

 

Peace.

-Paloma

----------

To Paloma San Marco

 

Valestra is joining me. St. Alban’s as responsible for her arm as he is for my face. I’ve got a few others with a bone to pick with the Lawman, including his oldest daughter. This is not your fight, Paloma.

Lorenzo. I don’t know who that kid in the train hub is, but he sure ain’t Lorenzo. One of mine put Lorenzo in the ground.

I really don’t see why we need to concern Her Excellency with this at all. She can’t see anyone doing anything to bring her down any, no matter what’s in there. Though I fear even for us if it’s something worthwhile to her.

Besides. You know how I feel about rules.

 

Yours-

Silas

Tags: Cinderella Mechachillids Bugs Package Keys Tactical Refinery maps Action Figures HeroMart fortune city Mines


Cinderella

July 06, 2011

Delta Performance Update

Performance and Art Updates

Hey all! Thank you for making EpicDuel’s Delta release amazing- we really couldn’t have done it without you. It’s awesome to see how many of you defeated my Armor Hazard creation (thanks for that, Ms. Descarl never actually paid me, although I suppose being alive is payment in and of itself...). Because server stability and performance are top priority, this week is going to be primarily about fixes and balance improvements!

 

Ninja Update!

*whoosh* Did you see that? Late last week we rolled out a “ninja update”- you’ll notice that Titan and Nightwraith are now carrying the Independence weapons, and we also rolled an update to the game engine. The game engine update may have caused problems for some of you, and improved things for others. The game is running more smoothly on our end, though, so it’s ripe for some performance updates!

 

LAAAAAAG!

Unfortunately, I don’t think that we’ll ever be able to say we’ve completely eliminated lag from the game- even if we give the server hamsters intravenous caffeine injections (believe me, we’ve looked into it). And while we won’t know for sure if our lag problems will be solved with this update, Titan’s at least going to try!

That said, the Lag Monster is a tricky beast, causing numerous other errors ranging from harmless visual bugs to skipped turns.  Titan is also working on a solution for the bugs that are effecting battle.  These problems are especially hard to recreate because they usually need a server full of 800 people to show up, a scenario that's impossible to recreate on the test server.

Back to bug smashing. *squish*

 

Renovations

A few of the screens are getting a visual lift too- specifically Valestra’s bar. With all the tokens from the achievements she sells, Valestra’s been able to hire a contractor to come in and fix up the joint. Come on down, check it out, and maybe settle in for a refreshing Energy Potion!

 

Balancing Act

A lot of you have been complaining about the balance of the new classes.  In testing, we were all pretty equal using all 6 classes, and very different builds.  However, even hundreds of battles with a handful of testers can't uncover the wide-scale balance issues discovered by the rest of the community. That said, we are going to implement a few changes- we haven’t finalized them yet, so they may not all be this update. We aren’t doing this so that everyone class changes to the  current flavor-of-the-month, but to make the game fun for everybody. Remember, we have been buffing and nerfing classes since Alpha, way before class change was even a feature.  We sincerely want a variety of classes and builds- not to make one build overpowered over everybody else. That said, each class has its strengths and weaknesses, and some strategies are more effective than others. In PvP, this is unavoidable and not something that should necessarily be changed. The point of balance is not to make everyone the same, but to give everyone an equal opportunity to succeed.

Because we are still testing proposed changes to the classes, we don't want to announce anything specific at this time.  Look for a specific list of buffs/nerfs/adjustments as testing progresses.

This should be obvious to people who play competative games that require constant balance, but it might be worth mentioning: Class attributes and skills are subject to change and can possibly be nerfed and/or buffed over time. You will not be refunded on Varuim,Credits or Artix Points if you are unhappy with the changes.  It's much more useful to us to post why the changes hurt or help your class and help us with the balancing process by posting your suggestions in the AE Forums.

Tags: Delta Valestra maps balance lag performance Cinderella

 

 EpicDuel Game Design Notes Archive