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EpicDuel PVP Game Design Notes

Behind the scenes information about EpicDuel's development and releases, a real-time PVP MMO that you can play online in your web browser.

April 30, 2015

Legendary Preview


Good afternoon, duelists! How goes the war? We're currently engaged in a 2 week build for an epic Legendary revamp scheduled for May 8th. You may have seen some of the projected features described in the April 15th Design Notes.

Our artists are hard at work developing some of the coolest items ever to hit Delta V -- items worthy of the Legendary designation. These items will only be available exclusively to Legendary players.


The Legendary Shops will be broken into 3 separate tiers to cover a range of Legendary Ranks. Each tier will have it's own unique set of items on offer. Being Legendary should feel awesome and we want those who are dedicated enough to achieve that status to really be able to show that status off in as many ways as possible.


The Legendary Shop merchants can be found inside Titan's Peak. This is destined to be a hangout for the best and baddest in all of EpicDuel.



I haven't even covered the new achievements and Legendary stats in this release, but I've got to leave something to talk about next week. We'll also have more specifics concerning the new Legendary stats and more preview images of Legendary content.


"Underdog Mode"

We've all been the underdog in a duel at one point or another. Even the level 40s with dozens of Legendary points started once as lowly level 1s. This can be very frustrating, especially as power levels increase near the cap. An underdog mode is being developed to address this issue by giving the lower level player a boost to help them remain competitive against a much more highly ranked opponent. This will not grant an easy win for a low level player, but merely offer a boost to give the player a fighting chance.

As this feature is still in development, we don't yet have exact figures to offer. We will likely have more details in next week's Design Notes.


Incoming Restock!

We covered this before, but it's so important, it's worth mentioning again. Coming up May 1st is a MASSIVE restock that should slake the appetite of the most warlike Epic-Duelists. That date will herald the return of the incredible Lionhart weapons, Dread weapons, and Legion/Exile Battlegear!

  • Legion/Exile Gear
  • Lionhart Seasonal Rares
  • Dread Seasonal Rares





You may think you'll have plenty of time to get them, but it's easy to save it for later, but forget and miss out. Be sure to pick up these amazing items before they're gone for another year!

Tags: Nightwraith


April 24, 2015

Patch Notes - 1.6.44


  • Wasteland War Live!
    • Attackers use Drone Launcher to loot the Ammo Depot
    • Defenders use Drone Sabotage Kits to disable the Launchers
    • New War Prize (Wasteland Runner Armor)!
  • Legion and Exile tanks set to Permanent Rare
  • Avensis Draglin home item
  • Increasing max amount of Bank slots to 500


  • Fixed an issue with Rage where the Rage defense ignore portion of the calculation that improves with Support was not factoring in Gear or Buffs. This error resulted in players inflicting less damage than expected with high Support builds. Details provided by ‘nowras’ in the forums resulted in this fix.
  • Fixed an issue with Shadow Arts and block chance.
  • Fixed an issue where the Daily Mission button would display the wrong amount of time remaining in the day depending on your time zone.
  • Fixed Code Crafter achievement was not actually counting towards the total amount of achievements available under general achievements tab.
  • Fixed an issue where Faction flags would not appear on War Leaderboards in Fortune City, Frysteland and Infernal Mines.
  • Fixed an issue where the wrong message would appear during retrain. It would say “Every starting skill must be at least level 1” when actually stat requirements aren’t met.


  • Fixed Egg-citing Adventure Mission dialogue:  “5 Nightmare Eggs Caden, Slayer and RabbleFroth.” > “5 Nightmare Eggs from Caden, Slayer and RabbleFroth.”
  • Fixed Thorns and Spirit Thorns core descriptions. They now clarify that only Player Melee 

Tags: Nightwraith


April 23, 2015

PvP MMO Event: The Wasteland War


The Lawman is one of the most powerful individuals on Delta V. Through his domination of the black market weapons trade, he has amassed armies of ruthless soldiers and collected an arsenal of the finest munitions the planet has to offer. This cache resides just beyond his personal suite in the Minetower.


Recently, hostile forces have gathered around the tower to deploy a strategy that could succeed where head-on tactics failed: launch stealthy Drones to loot the cache bullet-by-bullet. Forces defending the cache will attempt to disable the launchers to defend the hoard.


Join the Exiles or Legion forces to attempt to claim the cache for your own alignment. The fate of your alignment's war machine hangs in the balance!


Collect war drops through PvP battles or purchase them from the Wasteland Ammo Depot near the Minetower. This is your chance to elevate your regional Wasteland Influence achievement through participation in the war. Use Drone Cells to power Drone Launchers scattered throughout the Wasteland to loot the Ammo Cache, or, if you're defending the cache, Sabotage the Launchers! 


The prize at stake in this epic war is a mutating armor unlike any in Delta V: The Wasteland Runner Armor. 

Log in. Join up. Duel On!

Tags: Nightwraith


April 15, 2015

A Legendary Spring!

With all of the recent attention on our new project BioBeasts, we wanted to reassure players that all of the EpicDuel dev team, including Titan, Nightwraith, Charfade, and Rabblefroth will continue to actively work on EpicDuel. Here is our roadmap for EpicDuel’s direction over the next few months: 

Legendary Improvements


Based on your suggestions, we’ve decided to fix a few commonly reported problems with the Legendary system. The Legendary system doesn’t offer any exclusive rewards, there aren’t enough ways to invest your Legendary points, and matches against a high ranking Legendary player can be heavily one-sided. We’re going to fix these problems with the following improvements:

Introduce NEW Tiered Legendary shops


Players will gain access to exclusive gear only available to Legendary players. The shops will be gated by your Legendary rank. There will be 3 tiers of Legendary shops unlocked at Legendary Ranks 1, 10, and 25. Reach the rank and you can shop at the shops, it’s pretty easy.

New item rarity category "Legendary" items

Currently, EpicDuel offers Normal Items, Seasonal-Rares, Limited-Rares, Rares, Ultra-Rares. The Legendary shops will sell exclusively Legendary items. When calculating inventory rarity scores, the new Legendary items will be worth as much as a typical Rare item.

Evolving Legend Achievement

Players will be rewarded even more for achieving greater Legendary ranks. Reach Legendary status and you’ll unlock this new achievement. Each time you achieve a new Legendary rank your achievement will increase in rating point value.


NEW matching changes Juggernaut and Legendary battles

Implementing an underdog mode to improve the quality of matchmaking and duels. More details on this to be announced.


NEW legend hangout area near Titan's Peak in Frysteland

This will be the location of the new tiered Legendary shops.


NEW categories to invest your Legendary Points:

  • Improve Medic
  • Core Energy Cost Reduction
  • Increased Damage to NPCs
  • Reduced Damage from NPCs


Wasteland War

The Wasteland War is set to launch Friday April 24. This will include a number of fixes to improve the War automation, allowing us to more easily setup war prizes and hide the cooldown until closer to the next war’s actual launch. This should help us avoid confusion as to the date of a war’s launch and prevent the issue of having to move a war date around to accommodate other releases or allow for more development time.

In the Wasteland, Legion and Exile players will vie for control of the Lawman’s not-so-secret weapons cache. Players on the offense will use transport drones to bypass The Lawman’s security measures and loot the cache. Defenders will thwart the drones by sabotaging them at their launch sites scattered throughout the Wasteland.

The best, victorious contenders in this war will receive an impressive mutating armor from Guest Artist Seth Juron!



Because BioBeasts was inspired by the EpicDuel universe, we fully intend to cross-promote both games. Expect upcoming EpicDuel mission and storyline tie-ins that promote BioBeasts. Likewise, BioBeasts will reference and drive interest back to EpicDuel. So while we understand player frustration with the idea that our limited time will be split across 2 projects, our hope is that BioBeasts will increase interest in EpicDuel while simultaneously paving the road for larger scope future projects.  


Returning Rares


How time flies when you're dueling your butt off! April is here and May is around the corner and that means some amazing seasonal rares are ready to populate the shops around Delta V! Most recently, merchants in the Biological Preserve has received stocks of Earth Day Seasonal Rares.

Coming up May 1st is a MASSIVE restock that should slake the appetite of the most warlike Epic-Duelists. That date will herald the return of the incredible Lionhart weapons, Dread weapons, and Legion/Exile Battlegear!

  • Legion/Exile Gear
  • Lionhart Seasonal Rares
  • Dread Seasonal Rares







BioBeasts Promo Pack in EpicDuel

We saw quite a few people in the comments section of BioBeasts’ FAQ asking about a possible EpicDuel Promotional Pack celebrating the launch of our mobile game. We love this idea so we’re running with it. You can expect a BioBeasts-themed EpicDuel Promo Pack to premiere around the launch of BioBeasts.


Guest Artist Showcases


Our Guest Artist Team has been crucial to building the best releases possible for EpicDuel so we’d like to show our appreciation for all their hard work...by making them work even harder! Mwahahaha *cough* I kid! I kid! This Spring and Summer, we’d like to highlight our Guest Artists by giving them their very own showcase shops packed with iconic items that represent each artist’s individual style and personality! You may even be able to duel their NPC avatars in game for a real challenge!

The following are tentative dates for the upcoming showcase shops:

  • Deuce May 22nd
  • Bidoof June 12th
  • Seth Juron June 26th


Dragon's Reckoning 2


You thought it was time to count Dravax the Harbinger out for good? That his precious “master” was off eating planets in some far-flung corner of EpicDuel’s Universe? You would be wrong! Ranloth is crafting a continuation of the Dragonoid Saga to place players in an epic confrontation against a revived Dragonoid menace! Even though this event is planned for late Summer, we’re already stockpiling content to make this event one of the most epic yet!

Tags: Nightwraith


April 14, 2015

EpicDuel: BioBeasts

For the last few weeks, the EpicDuel team has teased about a "big, exciting announcement." Finally, that secret can be revealed:  


Titan, Nightwraith, Charfade and Rabblefroth have been secretly developing a new mobile game called “BioBeasts” while also working on EpicDuel. Today we’re excited to showcase the progress we’ve made so far!



BioBeasts will be a free, single-player arcade-survival game for mobile devices where you control a mutating beast, fighting to escape from a robot-controlled laboratory. You will control a variety of beasts as they try to escape from a lab run by the sadistic Alydriah. Defend yourself against a horde of robot guards, laboratory defenses, and hulking bosses as you claw, bite, blast, and bash your way to freedom! Unlock new beasts with special powers and obtain potent mutations to experiment with as the game progresses.


The team is already well into development and have a number of screenshots posted on their shiny new website: BioBeasts.Artix.com! Check it out and peruse the BioBeasts FAQ.


Be sure to post your questions and suggestions on the new site! The team will respond to your questions in a post on Friday (April 17). You can also follow all the exciting new announcements for BioBeasts on Twitter, Facebook, and Google+.

Tags: Titan


April 09, 2015

Junior Design Notes

Power Weekend

This Friday, since there is no planned release, we will be activating a Power Weekend! Double XP and Credits all weekend! If that's not enough to get you excited, we are also planning a restock of all Limited Quantity items Friday at 10 AM EST!

Why no release? Partially, it's to prepare for the upcoming Wasteland War, develop new missions, and the topic below.


Super Seekrit Announcment

As often happens when we announce something extremely vague in this space, rampant speculation abounds! The best rumor I saw was that Rabble announced his wedding. This was surprising to him! He didn't even know he was getting married! It's a good thing the rumor mill on the forum let him know so he can order a cake!

In all seriousness, though, the actual announcement is coming next week. PREPARE! It has nothing to do with a wedding.

Tags: Nightwraith


April 03, 2015

Patch Notes - 1.6.43


Continue the saga as you continue to help the Lagomorphs repair their ship and attempt another daring escape!


  • Rabbits Return Part 2
    • Rocket Recovery
    • Grid Grind
    • Shrimp Shakedown
    • Flash Files
    • Rabbit on Record
    • Team Guard Duty
    • Rocket Grease
    • Nerves of Floof
    • Farewell Flower
    • Parting Ways
  • Lagomorph Destiny Achievement
  • Bundorable Cores (Continued)
    • Egg-citing Adventure


  • Huge list of changes this patch, most of them are related to Energy cost reductions and flattening skill progressions, making each skill point provide the same increase in power. The starting and ending points of these skills were kept as close to their old values as possible. We also changed how Adrenaline Rush works: you can no longer cast the skill on an ally, but it now deals 85% damage to an enemy in addition to the Rage gain. Spore Bombardment also now deals 85% damage to two targets instead of the standard 90% to compensate for the skill being free to cast.
  • Adrenaline Rush
    • No longer castable on allies
    • Now attacks a target enemy for 85% damage
    • Energy cost lowered by 10
    • Change skill scaling from 25%-60% to 24%-60% (+4% per point)
  • Atom Smasher
    • Change skill scaling from 50%-80% to 52%-79% (+3% per point)
  • Assimilation
    • Increase per energy point scaling from 0.9 Strength to 1 Strength
    • Change skill scaling from 60-140 to 60-150 (+10 per point)
  • Blood Commander
    • Change skill scaling from 11-32 t to 13-31 (+2 per point)
  • Blood Shield
    • Change skill scaling from 50-150 to 60-150 (+10 per point)
    • Decrease stat scaling from 4 to 3.5 Support
  • Bludgeon
    • Energy cost increased by 20
  • Bunker Buster
    • Reduce 20% defense ignore to 10%
    • Change skill scaling from 220-350 to 215-350 (+15 per point)
  • Cheap Shot
    • Change skill scaling from 10%-34% to 9%-36% (+3% per point)
  • Defense Matrix
    • Decrease the level scaling needed to get +1 Defense above 20 from 0.55 to 0.5
    • Change skill scaling from 20-190 to 20-200 (+20 per point)
  • Energy Parasite
    • Reduce duration of skill from 3 to 2 turns
    • Change from 5%-15% to 11%-20%
    • Max Energy from NPCs increased to 2000 from 1500
  • Energy Shield
    • Decrease the level scaling needed to get +1 Resistance above 20 from 0.55 to 0.5
    • Change skill scaling from 10-180 to 10-190 (+20 per point)
  • Field Commander
    • Energy cost lowered by 10
    • Change skill scaling from 14-35 to 17-35 (+2 per point)
  • Field Medic
    • Energy cost lowered by 10
    • Change skill scaling from 260-500 to 275-500 (+25 per point)
  • Fire Scythe
    • Energy cost lowered by 10
    • Change skill scaling from 15%-40% to 15%-42% (+3% per point)
  • Hybrid Armor
    • Energy cost lowered by 10
    • Change skill scaling from 25%-60% to 24%-60% (+4% per point)
  • Intimidate
    • Change skill scaling from 7-25 to 8-26 (+2 per point)
  • Overload
    • Change skill scaling from 140-350 to 170-350 (+20 per point)
  • Plasma Armor
    • Energy cost lowered by 10
    • Change skill scaling from 30%-100% to 28%-100% (+8% per point)
  • Plasma Bolt
    • Energy cost lowered by 10
  • Plasma Cannon
    • Reduce 20% defense ignore to 10%
    • Decrease the level scaling needed to get +1 Energy Damage above 20 from 0.4 to 0.3
  • Plasma Grenade
    • Change skill scaling from 160-310 to 160-340 (+20 per point)
  • Malfunction
    • Change skill scaling from 4-22 to 6-24 (+2 per point)
  • Mark of Blood
    • Change skill scaling from 15%-32% to 15%-33% (+2% per point)
  • Massacre
    • Change skill scaling from 31%-120% to 39%-120% (+9% per point)
  • Maul
    • Reduce 20% defense ignore to 10%
    • Energy cost lowered by 10
    • Change skill scaling from 22-40% to 16-43% (+3% per point)
  • Mineral Armor
    • Energy cost lowered by 10
    • Change skill scaling from 30%-100% to 28%-100% (+8% per point)
  • Multi-Shot
    • Change skill scaling from 200-390 to 194-410 (+24 per point)
  • Shadow Arts
    • Energy cost lowered by 5
    • Change skill scaling from 15%-33% to 15%-33% (+2% per point instead)
  • Smoke Screen
    • Change skill scaling from 4-22 to 6-24 (+2 per point)
  • Static Charge
    • Reduce cooldown from 4 turns back to 3
    • Reduce stat scaling from 7 down to 6 Support
    • Change skill scaling from 28%-58% to 30%-57% (+3% per point)
  • Static Grenade
    • Increase Energy gain from 55 to 65%
    • Change skill scaling from 75-200 to 75-210 (+15 per point)
  • Static Smash
    • Change skill scaling from 35%-65% to 37%-64% (+3% per point)
  • Stun Grenade
    • Change from 160-310 to 185-320 (+15 per point)
  • Technician
    • Change skill scaling from 7-28 to 10-28 (+2 per point)


  • Bunny Egg Bank would hang the game when clicked

Tags: RabbleFroth


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