December 18, 2012
Omega is almost here! Can you feeeeeel it? We've been working tirelessly to bring you the highly anticipated Omega update and everything is really coming together. As I type this, Titan and Rabblefroth are working furiously along with our equally hard-working testers to troubleshoot the newly reconstructed battle engine. The statting system is looking really promising, and allows for extraordinary flexibility with your gear loadout.
Be sure to view our development on The Official EpicDuel Youtube Channel:
One new feature you may notice in Omega is that many items have credit OR Varium options, both to purchase and to upgrade. In order to emphasize credits as an effort currency and Varium as a convenience currency, some credit prices will be increasing. However, this is balanced by the fact that you can still upgrade your existing weapons for a credit fee that would be less than purchasing and unlocking a new set of level-cap gear. Also, with unlimited NPC battles, farming for credits will be a much less painful endeavor.
Hi there, EpicDuelists - there's a ton of new missions for your playing pleasure. Alydriah has returned to Frysteland and her capture of the Krampus Shaman Aldhagrimm has forced the Krampus and sympathetic Legion forces in Frysteland to join together to drive her out. The main story quest starts with Commander Edgar Boothe (Legion)
and King Alaric (Exile).
Players should report to them to complete the mission “A Frosty Reception” for a Legion Token or Exile Token. This token is your ticket into a class-specific chain. Exiles will turn the Exile Token in to Raymus if they're Bounty Hunters or Cyber Hunters, the Krampus Technician if they're Tech Mages or Blood Mages, and Hank if they're Mercenaries or Tactical Mercenaries. Legion Bounty Hunters and Cyber Hunters should visit Valestra, Tech Mages and Blood Mages should visit Talia, and Mercenaries and Tactical Mercenaries should visit Negawraith to turn in their tokens. For those who want the well-rounded story experience by changing class, Alaric and Boothe have two additional missions that award this token! These all culminate in a single turn-in mission on Rabblefroth, with the same reward for both Legion and Exiles that will conclude part one of this Frysteland saga.
This means that, should you complete this chain 3 times, you'll have extra Misc. items, but fortunately they don't take up space in your inventory.
In addition, there are missions that allow you to train up your Baby Yetis and/or Dark Yetis by giving them a Yeti Growth Serum.
Hulnas the Beast Tamer can train your Baby Yetis into Warrior Yetis, and Ylwa the Beast Rider can train your Warrior Yetis into Omega Yetis. Would you rather have a Dark Baby Yeti? The Arctic Trainer can train your Dark Yetis into Dark Warrior Yetis, and the hard-as-ice Captain Murdoc can train your Dark Warrior Yetis into Dark Omega Yetis. Both can be “convinced” to give you some Omega Yeti Serum as well, if you don't want to go through all the trouble of training them.
I'm very excited about the Omega update! For the first time, there are missions requiring you to turn in multiple disparate objects; that is, turning in different kinds of objects. So, if Hank had a mission asking you to help him out with a mirepoix, you would be required to turn in 2 onions, 1 carrot, and 1 celery in the same mission!
Plus, there's a secret mission. What is it? If I told you that, it wouldn't be a secret! /mysterious
December 06, 2012
Now it can be told: the official release date for Omega is
Changes to NPCs
Today we wanted to go over some changes to how NPC fights will work in Omega. We want NPCs to fill the purposes of:
1) training or testing builds
2) gaining credits
3) furthering missions and the storyline
They currently fill some other purposes that we want to move away from, including padding battle records, faction farming, and leveling.
Some of the changes are as follows:
We know there are still many questions about what we’re doing with Enhancements, but we’re not quite ready to talk about this in-depth yet. We will say now that the new system will allow for much greater customization than before, and will involve equipping passive effects and active abilities to your weapons.
Additionally, we will be providing compensation for those that have enhanced weapons in the current system. We’ll provide more specifics soon.
We would like to kick off our new development phase with not one, but TWO promotional packages. These designs were inspired by devoted EpicDuel player and aspiring artist TrizzzCentrino! You can choose from the Omega Obliteror set, which features an energy sword plus a mutating weapon!
OR if physical damage is more your thing, you may select the Omega Onslaughter!
All of these weapons will offer 2 new weapon skills (one active, one passive) to give you an edge in Omega. We will explain what these skills are and what they do as soon as we finalize the details!
Speaking of promotions: Check out Heromart's Coming Soon page for details on the upcoming "Are You Yeti" shirt! This epic garment will come with not one, but TWO yetis for you to play with for the upcoming release!
The Frozen North
Alydriah has been up to no good in her captured territory. However, there is one bastion of hope in this shattered land:
Titan stands watch from his mountain lair in Frysteland. Many displaced Krampus have taken shelter at the foot of this mountain fortress, seeking some respite from constant harassment from Legion troops. Alydriah is smart enough to steer clear of this mysterious refuge, but not so fearful that she wouldn't taunt the gods of Delta V through more indirect means. What new cybernetic terrors has Alydriah created in during the Legion's occupation of this region? Would Alydriah burn Frysteland to the ground just to annoy Titan? How many cheeseburgers do you think Titan has hidden up there?
I guess you'll have to login to find out!
Easy on the Eyes
As we mentioned earlier, the early game experience is getting a drastic overhaul, starting with the login and class selection screens. We will also be refreshing the look of the base armors and styles to reflect this graphical overhaul. This might not be tremendously exciting to our veteran players, but it will make EpicDuel 1000% more appealing to new players, expanding the total number of active players, which means more opponents for you!
WHY NO UPDATE?!
With all the changes to the database structure and game code, we literally cannot release before it's ready. Also, preparing a weekly release would divert time away from development on Omega, and we cannot spare a second at this point!
On that note -- Code Sorcerer, away!
November 29, 2012
Top-Secret Details Revealed!
Some of you may have seen on Twitter that BIG changes are coming to items. We wanted to take the time to explain some of these changes as we get ready for Omega. Today, we'll be talking about gear requirements and stats.
SO LONG, DELTA!
Before we dig into the meat of this post, I will tell you that as soon as Omega launches, the Delta Knight armor, Platinum's Pride armor, the Dragonoid Saga gear, and all the Harvest gear will be leaving the in-game shops and Varium store. Delta Knight we go ultra rare, never to return again, while the Dragon Buster II and Platinum's Pride will be going perma-rare. We're not yet comfortable posting an official date, but it WILL happen sometime in December before Christmas. If you've been holding off on picking up any of this superb gear, what are you waiting for? Grab it before it's GONE!
One major change we want to bring to the game is greater freedom of choice in gear. Currently your choices are severely limited by the level and stat requirements on gear. If your level is too low, you simply can't equip the item. If your level is too high, the item isn't useful enough. If the item has odd stat requirements, you either can't use it or you have to alter your build to equip it.
In Omega, these requirements are going away entirely. You can buy and equip any item at any level, and there will be no stat requirements to prevent you from equipping anything. The only requirements that will remain are gender and class for class-specific items.
One other limitation to picking your gear is the built-in nature of stats on your items. If you like a staff or gun, but the stats are bad for your build, then that weapon is no good to you. In Omega, you may now arrange your stats how YOU want on all of your items.
To maintain balance, you will not be able to put all of the item's points into one stat, but otherwise you can customize it as you wish. Similarly, you will be able to choose the allocation of Defense and Resistance on any armor.
(Please note that the above graphic is still in the testing phase and not finalized. It's simply meant to illustrate this exciting new upgrade feature!)
Another major change coming to items in Omega is the ability to upgrade any item. As you level up, you will gain the ability to put more stats, damage, and defense/resistance onto your items, up to their maximum potential for your level. This effectively means that any item can be used at any level and will not be stronger or weaker than any other item at that level.
Let me repeat that. You'll be able to upgrade any item to your current level and it will be useful in battle. Founder Armor, Beta Gear, last year's Autumn items, that weapon you loved using at level 6 -- all of these will be viable at your level.
And just to be perfectly clear, these features will be available with or without Varium. Upgrading your gear and rearranging your gear's stats will have both Credit and Varium options available.
That covers everything we want to share today, but we have more still to talk about in the coming weeks before Omega's launch. Maybe next time we'll discuss our plans for enhancements.....Stay tuned! Feel free to discuss everything in the forums.
Here's a quick look at some of the projects the art team is working on for the Omega release!
Stay tuned for further updates as development on Omega progresses!