Behind the scenes information about EpicDuel's development and releases, a real-time PVP MMO that you can play online in your web browser.
 | November 21, 2025 Gifting 2025 Approaches
Login to EpicDuel's latest update of balance changes, bug fixes, and quality of life improvements!
Secret Package Preview
Acatriel has been hard at work crafting the fierce Frost Vindicator set for the winners of this year's Secret Package!


Gifting Score Tier Rewards Preview
We're pleased to share a preview of the Gamma Druid Collection, which will be this year's Gifting Score Tier reward. Items will be awarded to those who achieve these score tiers at the end of Gifting:
- 10,000
- 100,000
- 250,000
- 1,000,000 - instead of a Gamma Druid item, the achievers of the 1,000,000 gifting threshold may select an unmodified Legacy Rare (aside from Founder). This applies even if the person who achieves 1,000,000 gifts does not reach the top 15. This has never happened before in Gifting history, but it's certainly possible.


Bug Fixes/Changes
- Faction Manager: Faction Founders and Officers can view the win count of all Faction members by hovering over the member's name. You can only only view the records of members of your own Faction.
- Favorited and locked cores will now properly sort when equipping cores to an item.
- All skills with multiple augments of the same category (i.e. UA, EA, etc...) now have numerical indicators to differentiate (i.e. UA 1, UA 2).
- (EA 1) Static Charge: 85% dmg → 65% dmg; +4% per lvl → +3%; No rage gain; +1% per 3.5 tech → 3.25.
- (EA 2) Static Charge: +2% per lvl → +3%; Scaling +1% per 6.25 tech → 6.50 tech.
- Poison Barbs: Inflicts 100% dmg instead of 85% dmg.
- EA Energy Parasite: Now scales at 1% per lvl instead of 2%.
- Super scope: Skill description on rollover was cutoff.
- Field Medic: The last 2 levels scaled at a faster rate that the previous levels. Now all levels will increase by the same amount for all Field Medics and augments.
- EA Field Medic - Levels 8 to 10 increases +12 per level instead of + 15.
- UA Field Medic - Levels 8 to 10 increase by +18 per level instead of +23.
- Field Medic - Levels 8 to 10 increase by +35 per level instead of +45.
- Heal Over Time and Damage Over Time interaction: When near full HP and the user appies a HoT skill like (EA) Field Medic, but then the opponent inflicts poison, the battle engine was clamping the health gain to the max HP instead of calculating the net gain/loss from the poison, resulting in a net loss since the max HP clamp was preventing the full HP gain. Now the proper net calculation will apply.
Tags: Nightwraith |