Behind the scenes information about EpicDuel's development and releases, a real-time PVP MMO that you can play online in your web browser.
 | March 21, 2023 Ancient Legion Arsenal
The Undead Legion's latest arsenal has arrived in EpicDuel! Collect over 50 new items that can be earned through PvP victories! These drops are seasonal and will leave for the season after a few months.
New PvP Drops
Fight and win PvP duels for a chance to receive these new weapons!
- Doom Fusion Daggers
- Legion Fusion Daggers
- Doom Fusion Maul
- Legion Fusion Maul
- Doom Fusion Staff
- Legion Fusion Staff
- Doom Destroyer Spear
- Legion Destroyer Spear
- Ancient Doom Cleaver
- Ancient Legion Cleaver
- Ancient Doom Katana
- Ancient Legion Katana
- Ancient Doom Scythe
- Ancient Legion Scythe
- Ancient Doom Crusher
- Ancient Legion Crusher
- Ancient Doom Slicer
- Ancient Legion Slicer
- Ancient Doom Reaper
- Ancient Legion Reaper
- Ancient Doom Spear
- Ancient Legion Spear
- Ancient Doom Impaler
- Ancient Legion Impaler
- Ancient Doom Bow
- Ancient Legion Bow
- Doom Fusion Blade
- Legion Fusion Blade
New Home Item Drops
Fight and win PvP duels for a chance to receive these new home items!
- Dage x Doom Fusion
- Dage Fusion Bobblehead R
- Dage Fusion Bobblehead L
- Doom Fusion Bobblehead R
- Doom Fusion Bobblehead L
- Legion Fusion Statue R
- Legion Fusion Statue L
- Doom Fusion Statue R
- Doom Fusion Statue L
- Legion Cracked Ground
- Doom Cracked Ground
- Legion Fusion Executioner
- Doom Fusion Executioner
- Legion Fusion Daggers Display
- Doom Fusion Daggers Display
- Legion Fusion Skull
- Doom Fusion Skull
- Legion Fusion Crest
- Doom Fusion Crest
- Legion Destroyer Spears
- Legion Destroyer Sword
- Legion Swordsman Statue R
- Legion Swordsman Statue L
- Legion Spearman Statue R
- Legion Spearman Statue L
New Collection Missions
Visit Dage the Evil's avatar on Delta V to accept the new collection mission chain Dage's 2023 Arsenal! If you complete all the missions, you can earn thousands of credits, new rare weapons, and an new achievement: Dage Collector 2023! Tags: Nightwraith |
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 | March 10, 2023 EpicDuel Anniversary Beta Gamma Rewards
EpicDuel is continuing it's anniversary celebration with new rewards for Beta and Gamma supporters!*
*Rewards only available for those who meet criteria specified below.
Beta Rewards
With this update, our Beta Supporters who owned the original Beta Brutalizer set will receive new and improved 2023 Beta Weapons!
- Beta Cleaver 2023 P
- Beta Cleaver 2023 E
- Beta Brutalizer 2023 P
- Beta Brutalizer 2023 E
As with the Alpha weapons last week, these new weapons will be added to inventories as additional items and will not overwrite the existing legacy gear.
Gamma Rewards
Gamma supporters who already own the Gamma Bot will receive the new Electro Gamma Bot, which is a damage-swapped counterpart to the coveted Gamma Bot!
Returning Drops
Because we didn't formally announce the Evolved Frostbane PvP weapon drops a few weeks ago, we're re-adding them to drop pool to allow those still wrapping up the related missions a chance to complete them. These drops will leave after a week to become seasonal drops.
Additionally, to celebrate Dage the Evil's birthday, we're restoring Dage's Legion item drops. These returning drops will be reinforced soon with new items next week!
When the other PvP drops were removed, the intention was to revert the drop rates back to the pre-holiday rates. With this update the overall drop rate has been reduced, but still remains higher than it was before the holiday change.
Next Week: Dage's Birthday Items
Prepare for new weapons, home items, and maybe even a mission or two as we bring Dage the Evil's devious designs to EpicDuel! Tags: Nightwraith |
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 | March 03, 2023 EpicDuel Anniversary
Login for epic rewards as EpicDuel celebrates 14 years since its initial Alpha Launch!
Epic Varium Bonus
If you have an EpicDuel character that has been active since January 1, 2020, you will receive 1400 free Varium on that character! Not many online games can boast that achievement, and we wanted to commemorate that milestone with an unprecedented gift to help everyone power up! Our humble little Sci-fi PvP MMORPG never would have remained live and dueling this long without you and your support! Duel on!
Spring Varium Sale
Today, EpicDuel began its Spring sale, which is expected to run until Tuesday, April 4th. We are increasing the included Varium with the Darkeater Gear Package from 10,000 to 15,000 and increasing the Varium-only package value from 18,000 to 20,000! Those who purchased either of these packages 24 hours before the sale went live received the difference in Varium earlier today.
Anniversary Gear
Visit Nightwraith for new rare Anniversary weapons!
- Fourteen Year Alpha Sword P
- Fourteen Year Alpha Sword E
- Fourteen Year Alpha Annihilator P
- Fourteen Year Alpha Annihilator E
Legacy Rewards
Starting this week, we will be equipping new legacy rare gear to players from different development phases who meet certain criteria. This week, we will reward players with the original Alpha gear with new variants of their ultra rare gear!
- Alpha Blade 2023 P
- Alpha Blade 2023 E
- Alpha Annihilator 2023 P
- Alpha Annihilator 2023 E
Next week, we will distribute new gear for Beta players with the original Beta weapons and Gamma players who already own the original Gamma Bot!
Bug Fixes/Changes
- Chained Blood:3 turn duration; lifesteal aspect can be reduced by Heart Attack/Azrael’s Torment/Consecrated Fire
- Consecrated Ground: No longer reduces the target’s Rage gain rate. If the core has not been used in the battle yet, using the normal aux attack will properly put the core on a 3 turn cooldown, instead of 2.
- Dualism: If the core has not been used in the battle yet, using the normal gun attack will correctly put the core on a 2 turn cooldown, instead of 3.
- Azrael’s Chimera CC: Tail CC fixed.
Tags: Nightwraith |
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 | February 24, 2023 Flesh Demigod Returns
The Flesh Demigod Gear has returned to Azrael! Jump to his haunting lair to browse his loot and complete your collection of Seasonal gear and potent cores!
Fourteen Year Alpha
A new achievement representing EpicDuel's 14th anniversary is available from the Ultra-Rare section of the Achievement shop. There is also a limited wall home item available to mount the achievement within your home(s).
More anniversary gear will be available next week, including new gear celebrating EpicDuel's earlier development phases!
Anniversary Bonus
For next week's update, as a reward for loyal EpicDuel players, we will be rewarding all characters who have been active since 2020 1,400 Varium! This will be a great opportunity to revisit the game if you've been away for awhile or just want to try the game for the first time with a nice boost of currency!
Balance Changes
- Chained Blood: 3 turns → 4 turns; buffs highest stat by 50%.
- Exsanguinating Shield: Reusable; 5 turn cooldown.
- Chronopact: Increases Strength by 100% → flat 100 Strength point increase; grants 100% initial Rage gain; 15% damage reduction.
Fixes / Changes
The following achievements have moved from the Ultra-Rare category into the Events category:
- Daily Gift Champion
- Legend
- Supreme Legend
Additionally, war-themed General and Ultra-Rare achievements have been moved into the War category:
- World Domination
- Artillery Master
- Warlord (most daily war kills)
- Flag Captured
- Token Contributor
- Overlord Operative Order
The Epic Supporter 2022 achievement has been removed from the 10,000 AP Varium packages.
In-Progress

So far over 150 screens have been adjusted for the upcoming resolution update! Progress is rapid, but there is still much to do. In addition to modernizing the aspect ratio and appearance of the game, this massive update will add much needed-breathing room for the many crowded and complex interfaces. The last time something like this was done, EpicDuel had only recently joined the AE family (2009-2010-ish) so it's a change that was long overdue! Tags: Nightwraith |
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 | February 17, 2023 Azrael Ongoing
Azrael's Scorn is here! So far 14 diligent duelists have achieved level 50 and beyond! If you're far from that benchmark, you have plenty of time to earn EXP and claim the numerous rewards! This update, we're focusing on balance changes, QoL, and rating point increases while we prepare for larger updates later.
Balance Changes
We've made the following balance changes to tweak the current duel dynamics, with Tech Mages and Mercenaries receiving substantial buffs to improve their performance.
- Mercenary
- Hybrid Armor: 10% highest stat buff → 20%.
- Double Strike: Increased base values by 8 per level.
- Blood Mage
- Fire Scythe: 110% damage → 105%.
- Terrify: 20% Defense / Resistance reduction → 15%.
- Plasma Cannon: 25% damage to energy → 20%.
- Bounty Hunter
- Cheapshot: Increased energy cost by 20; 20% heal reduction → 15%.
- Venom Strike: Increased energy cost by 20.
- Tech Mage
- Malfunction: Updated values to 10, 13, 16, 19, 21, 23, 25, 26, 27, 28; lowered energy cost by 20.
- Concentration: Increased energy conversion by 5% per level.
Achievement Boosts
As a precursor to EpicDuel's 14th Anniversary, we're boosting the rating points of the following phase-based achievements!
- Alpha Tester: 7000 increased to 8000
- Founder: 7500 increased to 8500
- Beta Tester: 5500 increased to 6500
- Elite: 7500 increased to 8500
- Gamma Tester: 4500 increased to 5500
- Delta Knight: 3500 increased to 4500
- Omega Overlord: 2000 increased to 3000
- Omega Endures: 1000 increased to 2000
- Golden Omega Ticket: 2000 increased to 3000
*"Omega Founder" was listed as being changed but this achievement was a placeholder and never actually offered in-game.
Inventory Cleanup
The following gear is now able to be sold to free up inventory space. Please be careful to not accidentally sell any of these items as they are rare. Notable exceptions are the cores included in these packages and passes which are still unsellable as they do not take up inventory space.
- Techstalker promotional gear
- Sanguine Showcase Battlepass gear
- Frost Revenant Battlepass gear
Power Weekend
Since this is a relatively light update, we've activated Power Weekend until Monday evening!
Bug Fix
We fixed a bug that was causing Frost Slayer to display the graphics for one of the new Battlepass weapons.
Ongoing Development
Our main ongoing task is expanding, revamping, and optimization of all of EpicDuel's world screens and UI for a new resolution. We're making good progress, and we thank you for your patience as we complete and implement this task which should make EpicDuel more visually appealing and easier to port to other platforms in the future. Tags: Nightwraith |
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 | February 11, 2023 Azrael's Scorn Battlepass Now LIVE!
Azrael's Scorn Battlepass is LIVE! Login now to collect the latest collection of Azrael-themed weapons, armors, vehicles, morphs, bots, cores, and more crafted with care by Bido and Acatriel!
This latest Battlepass is scheduled to last from today to March 19th!
This new season introduces some changes to ease the rate of progression through the Battlepass' prize levels:
- 10 daily and weekly challenges, up from 7.
- Slightly increased BXP earned from many PvP challenges.
- To prevent PvP overload, slightly increased chance of NPC challenges.
Good luck and happy dueling to reach level 60 of EpicDuel's latest Battlepass season!
Golden Omega Ticket
For consistency, we've awarded a Golden Omega Ticket achievement to all qualifying players. Since the original ticket was a sellable item, we can't track strictly by the item. We've had to broaden the criteria to include anyone who purchased a 10,000 AP package between 12/20/2012 and 2/5/2013. These criteria may include characters attached to accounts that made the purchase, but wouldn't normally qualify for the ticket since Varium purchases are character based. In this case, it was the only option to award the achievement based on the data available.
Achievement Expansion
To declutter the achievement interface a bit, we added a new category of Achievements: Events. This will include limited-time events such as Battlepasses, Tournaments, and Gifting.
While you're browsing the new Achievement interface, you might want to note that the Big Game LVII achievement is available from the Seasonal section!
In Progress
Since the Battlepass is now live, we are moving full speed ahead on converting ED's interface and myriad backgrounds to the new expanded resolution!
Going Soon!
This Tuesday we will reset all seasonal rares to their normal restock times. Additionally, we will be removing the Bido, Dage, and Nulgath drops from the PvP and NPC drop pools. Tags: Nightwraith |
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 | January 20, 2023 Balance and Battleplan
Balance and bug fixes are on the menu for today's update, but a much more savory, sumptuous feast awaits in the new year! Check out the brief list of upcoming features EpicDuel is preparing in the game dev kitchen for a festive and flavorful 2023!
Balance
We've been hitting balance hard these last few months, and the results have generally been positive in terms of build diversity and class performance. It can be frustrating to experience so many changes so quickly, but we thank you for your patience as we finally break through some of the stagnant balance trends of 2022.
- Tactical Mercenary
- Barbed Grenade: Lowered Strength requirement by 8.
- Toxic Grenade: Improves every 2 Support → 1.5; requires 16 Strength, +3 per level (43 max).
- Force Field: Added Support scaling; improves 1 point every 10 Support.
- Blood Mage
- Blood Shield: Add supp scaling; improves 1 point every 8 supp.
- Cyber Hunter
- Plasma Grenade: 25% lifesteal → 20%.
- Bounty Hunter
- Cheapshot - 25% heal reduction → 20%; new NPC version without a passive swapped on all NPCs with Cheap Shot.
- Multi-Shot: Improves every 0.32 Dexterity → 0.3; base values 205, +25 per level (430 max); 3 turn cooldown → 2; gain 15% damage to energy (only applies to 1 target).
- Reflex Boost: Improves every 2.5 Support → 3.5 Dexterity; converts 15% damage received to energy.
- Stun Grenade: Improves with Dexterity → Support; increased energy cost by 60 (255 max); requires 24 Dexterity +2 per level (42 max).
- Static Grenade: Improves every 0.6 Support → 0.8; buffed base values by 10.
Bug Fixes and Changes
- Darkeater Promotional Package:
- The cores Darkeater's Overcharge and Darkeater's Defiance were flipped in their database definitions which was causing Overcharge to switch to Defiance when replaced on an armor. It was also causing Overcharge to freeze battle when it was attempted to be used.
- Armor cores should be correct on future purchases, and existing armors after the change should have the appropriate working core.
- Battlebot
- Battlebot E - Correctly does energy damage.
- Battlebot Barrage P/E: 1 use limit.
- Double Strike: Added Deflection reduction effect to debuff; different version created for NPCs without a debuff.
- Necrotek Executioner P/E, Necrotek Scythe P/E: Can be sold.Repaired missing assets from skill icons.
2023 Battleplan
The following are a few major updates planned for the near and mid-term of 2023. This list is not all-inclusive, but meant to highlight topics that have not been mentioned before. As game development is unpredictable, these items are subject to change as priorities shift over time.
Azrael's Scorn Battlepass
With the current Battlepass set to end at the end of the day January 31, we're already looking forward to the next collection: Azrael's Scorn. This Battlepass will be loaded with new weapons and rewards with (hopefully) easier methods for earning EXP. Expect this new Battlepass to launch in February.
Optimization
This area is probably the least exciting for players, but it's desperately needed. The Flash files the game relies on to function have become bloated and unwieldy after years of accumulated technical debt. The main focus in the near-term will be ongoing improvements to the character timeline, which was creating all sorts of errors and crashes around when the first Battlepass launched. We were able to cut many animations to recover functionality, but there's still work to be done.
Fortunately, this in an ongoing process that can be tackled gradually without diverting too much attention from regular release content. Optimization is also essential to allow us to deliver the next feature on this list.
EpicDuel Widescreen
A massive undertaking, we are in the process of expanding existing maps and interfaces to accommodate a larger game resolution (1280 x 720). In addition to adding more screen real-estate for crowded UI, this change will make the game easier to port to other platforms. It's nowhere near 4K, but the updated aspect ratio will be essential for modernizing EpicDuel. I think 4K Flash assets might be a fire hazard for mortal CPUs anyway.
Limited Shop
A proposal from Spider, we're developing a new shop in EpicDuel to allow players to acquire promotional gear piecemeal from an in-game shop. This is similar to the Night Market feature in popular online games like Valorant. Every day, a new list of seasonal and promotional gear would appear in the shop, allowing anyone to have a chance to acquire out-of-season gear or shop-exclusive promotional items. Of course, the best value would be to purchase the complete package from the Varium shop, but this option would be beneficial to someone who only wishes to own a single piece of a set like an armor or core, rather than the entire set. This would only impact promotional items released after this feature appears in-game.
Chronos' Cataclysm and The Challenger
Numerous new bosses and storylines are in development to provide a feast for those who have been craving more PvE content.
EpicDuel's Anniversary
In a few months EpicDuel will celebrate 14 years of operation! Hopefully, we'll have some epic surprises for those who have been loyal duelists after all this time! Tags: Nightwraith |
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 | January 13, 2023 Friday the 13th 2023
Balance improvements, styles, and new seasonal rare PvP drops await in the first Friday the 13th update of 2023!
Friday the 13th PvP Drops
14 new weapons crafted by Acatriel are available as seasonal PvP drops! Can you complete the Necrotek set?
- Necrotek Executioner P
- Necrotek Executioner E
- Necrotek Scythe P
- Necrotek Scythe E
- Necrotek Blades P
- Necrotek Blades E
- Necrotek Hammer P
- Necrotek Hammer E
- Necrotek Staff P
- Necrotek Staff E
- Necrotek SMG P
- Necrotek SMG E
- Necrotek HMG P
- Necrotek HMG E
New Achievements
Two new seasonal achievements are available from the Seasonal section of the Achievement shop.
- Australia Day 2023
- Friday The 13th 2023
New Hairstyles
Visit the style change shop for 4 new styles combining the new Necrotek weapon theme.
Class Balance Changes
- Tactical Mercenary
- Energy Shield → Force Field: A shield that grants % damage reduction and lowers attacker's energy by the same % of melee damage; values 22, 24, 26, 28, 30, 31, 32, 33, 34, 35; costs 75 energy, +15 per level (210 max); 4 turn duration.
- Field Commander: Removed 10% damage reduction; added effect that increases Rage Gain rate by a % equal to the amount of Support granted.
- Crippling Strike: Buffed by 7%; improves every 4 Strength → 6 Strength.
- Barbed Grenade: Improves every 0.35 Technology → 0.32 Dexterity; costs 15 energy per level → 10 (205 max).
- Tactical Grenade: Improves every 3 Dexterity → 2 Support.
- Blood Mage
- Blood Lust → Mania: Added passive Rage Gain rate increase (scaling with skill level, 25% max).
- Deadly Aim → Red Vision: Buffed damage increase by 5%.
- Energy Parasite: 85% damage → 100%; initial strike gains energy equal to 25% of damage dealt and drains flat 100 energy; unblockable; increased minimum energy gain per turn from 10 → 50.
- Plasma Cannon: Gain 10% damage to energy → 35%.
- Terrify: Reduces 15% def/res → 20%.
- Fire Scythe: Change values to 21% +3% per level (48% max).
- Bounty Hunter
- Smoke Screen: Removed 20% heal reduction effect; reduced energy cost by 30.
- Cheap Shot: Added 25% heal reduction effect; 3 turn duration; 2 turn cooldown → 3 turns; reduced cost by 30.
- Massacre: Changed values from 40, 50, 60, 70, 80, 90, 100, 110, 120, 130 → 58, 66, 74, 82, 90, 98, 106, 114, 122, 130 (+8% per level instead of +10%).
- Venom Strike: Buffed by 20 points; 4 turns → 3; costs 30 more energy per level → 20 (240 max).
- Static Grenade: 70% damage → 85%; reduced drain by 20 points; improves every 1.1 Support → 0.6 Support; can Rage.
- Cyber Hunter
- Memory Leak: Reduced values by 10.
- Kernel Panic: Improves every 4 Technology → 6 Technology
- Proton Cannon: Reduced energy cost by 30 (280 at level 1); changed values from 40, 50, 60, 70, 80, 90, 100, 110, 120, 130 → 58, 66, 74, 82, 90, 98, 106, 114, 122, 130 (+8% per level instead of +10%).
- Static Charge: Unblockable.
- Tech Mage
- Deadly Aim: Buffed damage increase by 5%.
- Mercenary
- Double Strike: Added Defense/Resistance, block chance, and deflection debuff equal to the % More Damage; effect lasts 1 turn; changed values to 10, 12, 14, 16, 18, 20, 22, 24, 26, 28; improves every 6 Dexterity.
Core Changes
- Phantasm Blast E/P: 60% +3% per turn (81% max) → 35% +5% per turn (70% max).
- Energy Shot: 4 turn cooldown → 6; 2 turn warmup; 30% → 25%.
- Mana Burst: Add 2 turn warmup; 40% → 35%.
- Frostbite/Cold Ignition: 5 turn cooldown→ 6; Energy cost 90 → 100.
- Frost Shards: 5 turn cooldown → 6.
- Health Booster: 300 HP → 450 HP.
- Generator: Buff multiplier from 2 → 3.25 (440 HP/50 MP with full defense armor).
- Minor Health Reserve: Increased multiplier from 3 → 3.5 (410 HP → 470 HP with full Defense armor).
- Health Reserve: Increased multiplier from 3.75 → 4.0 (500 HP → 530 HP with full Defense armor).
- Energy Booster: 400 MP → 450 MP.
- Piston Punch: Deal 110% primary damage.
- Thorn Assault E/P: 110% damage → 115%.
- Minor Thorn Assault E/P: 110% damage; 25% crit chance.
- Dualism: 115% damage; 1 time use; warmup removed.
- Battlebot Barrage E/P: 110% damage; 1 time use.
- Meteor Shower/Plasma Shower/Shattering Star: 115% primary damage.
- Jack-O-Fire P/E: 110% primary damage.
- Blood Shot/Bloodseeker Blast: 50% lifesteal → 40%.
- Exsanguinating Spears/Feeding Frenzy/Typhoon Leviathan Frenzy: 30% lifesteal (both initial and the effect) → 25%.
Bug Fix:
- Skills that raise Support by a flat value stack correctly. Previously, combining Support buffing skills like Field Commander and Growth Serum would appear to apply correctly on the stats page, but would not apply benefits to Support-improved skills like Field Medic.
Tags: Nightwraith |
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 | January 06, 2023 New Year New Cores
Check out EpicDuel's first update of 2023 with dozens of new cores and balance changes!
New Cores
The following unlimited charge cores are available at VendBots throughout Delta V.
- Domination (Armor): +7 Strength, +7 Dexterity.
- Domination (Primary): +3 Strength, +2 Dexterity.
- Domination (Sidearm): +2 Strength, +3 Dexterity.
- Domination (Auxiliary): +2 Strength, +2 Dexterity.
- Infinite (Armor): +7 Strength, +7 Technology.
- Infinite (Primary): +3 Strength, +2 Technology.
- Infinite (Sidearm): +2 Strength, +2 Technology.
- Infinite (Auxiliary): +2 Strength, +2 Technology.
- Destruction (Armor): +7 Strength, +7 Support.
- Destruction (Primary): +3 Strength, +2 Support.
- Destruction (Sidearm): +2 Strength, +2 Support.
- Destruction (Auxiliary): +2 Strength, +3 Support.
- Fortitude (Armor): +7 Dexterity, +7 Technology.
- Fortitude (Primary): +2 Dexterity, +2 Technology.
- Fortitude (Sidearm): +3 Dexterity, +2 Technology.
- Fortitude (Auxiliary): +2 Dexterity, +2 Technology.
- Vigor (Armor): +7 Dexterity, +7 Support.
- Vigor (Primary): +2 Dexterity, +2 Support.
- Vigor (Sidearm): +3 Dexterity, +2 Support.
- Vigor (Auxiliary): +2 Dexterity, +3 Support.
- Absolution (Armor): +7 Technology, +7 Support.
- Absolution (Primary): +2 Technology, +2 Support.
- Absolution (Sidearm): +2 Technology, +2 Support.
- Absolution (Auxiliary): +2 Technology, +3 Support.
- Supremacy (Armor): +3 Strength, +3 Dexterity, +6 Technology, +3 Support.
- Supremacy (Primary): +2 Strength, +1 Dexterity, +1 Technology, +1 Support.
- Supremacy (Sidearm): +1 Strength, +2 Dexterity, +1 Technology, +1 Support.
- Supremacy (Auxiliary): +1 Strength, +1 Dexterity, +1 Technology, +2 Support.
The following limited charge cores are available at VendBots throughout Delta V.
- Domination (Primary) x30: +6 Strength, +3 Dexterity.
- Domination (Sidearm) x30: +3 Strength, +6 Dexterity.
- Domination (Auxiliary) x30: +3 Strength, +3 Dexterity.
- Infinity (Primary) x30: +6 Strength, +3 Technology.
- Infinity (Sidearm) x30: +3 Strength, +3 Technology.
- Infinity (Auxiliary) x30: +3 Strength, +3 Technology.
- Destruction (Primary) x30: +6 Strength, +3 Support.
- Destruction (Sidearm) x30: +3 Strength, +3 Support.
- Destruction (Auxiliary) x30: +3 Strength, +6 Support.
- Fortitude (Primary) x30: +3 Dexterity, +3 Technology.
- Fortitude (Sidearm) x30: +6 Dexterity, +3 Technology.
- Fortitude (Auxiliary) x30: +3 Dexterity, +3 Technology.
- Vigor (Primary) x30: +3 Dexterity, +3 Support.
- Vigor (Sidearm) x30: +6 Dexterity, +3 Support.
- Vigor (Auxiliary) x30: +3 Dexterity, +6 Support.
- Absolution (Primary) x30: +3 Technology, +3 Support.
- Absolution (Sidearm) x30: +3 Technology, +3 Support.
- Absolution (Auxiliary) x30: +3 Technology, +6 Support.
- Supremacy (Primary) x30: +3 Strength, +2 Dexterity, +2 Technology, +2 Support.
- Supremacy (Sidearm) x30: +2 Strength, +3 Dexterity, +2 Technology, +2 Support.
- Supremacy (Auxiliary) x30: +2 Strength, +2 Dexterity, +2 Technology, +3 Support.
Balance Changes
These are just a few of the changes planned over the course of this month. More significant class skill and core changes are underway.
- Skill Changes
- Field Medic (all classes):
Improves every 1.5 Support → 0.6 Support; changed values to 145, 180, 215, 250, 285, 320, 355, 390, 435, 480; weakens by 1 Health Point per 0.15 levels below 20 → 0.3; improves by 1 Health Point per 0.1 levels above 20 → 0.12; Field Medic beam changed to distinguish it from other healing skills.
- Mineral Armor: Support buff rounds up instead of down.
- Deadly Aim (Tech Mage): Technology buff rounds up instead of down.
- Shadow Arts: Flat 10% Dexterity buff.
- AOE energy cost formula changed to be Energy Cost + 20. This applies to all multi-target skills that cost energy.
- Core Changes
- Meteor Shower / Plasma Shower / Shattering Star: 120% weapon damage → 115% primary damage; 100% primary damage against multiple targets and costs 20 extra energy; reusable; 1 turn warmup, 3 turn cooldown.
- Jack-O-Fire P/E: 120% weapon damage → 110% primary damage; 95% primary damage against multiple targets and costs 20 extra energy; 15% defense ignore; reusable; 1 turn warmup, 3 turn cooldown.
- Thorn Assault P/E: 120% weapon damage → 110% primary damage; 95% primary damage against multiple targets and costs 20 extra energy; 25% Crit chance; reusable; 1 turn warmup, 3 turn cooldown.
- Bacon Breath / Titan Chomp / Bacon Rain: 120% weapon damage → 125% primary damage.
- Exile/Legion Strike: 120% weapon damage → 115% primary damage.
- Hawk Guardian P/E: 130% weapon damage → 130% primary damage.
- Yeti Fury / Apocryphal Champion’s/Demigod's Wrath: 110% weapon damage → 110% primary damage; 50% lifesteal → 60% lifesteal.
Next week, in addition to more balance changes, we plan to release new rare PvP drops in celebration of the first Friday the 13th of 2023! Tags: Nightwraith |
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 | December 24, 2022 Frost Revenant Showcase Live!
Frost Revenant Showcase is Live!
After some delays, bug fixing, QoL additions, and final rounds of polish, the Frost Revenant Showcase is finally LIVE! Login today and collect the latest and greatest designs from Acatriel and Bido!
There were still more features planned to improve the Battlepass experience, but those sadly had to be cut for this update to launch before the New Year. We hope you enjoy it!
New PvP Drops
In addition to new Battlepass rewards, we've added new Evolved Frostbane PvP drops courtesy of Deuce!
- Evolved Frostbane Blades P
- Evolved Frostbane Blades E
- Evolved Frostbane Axe P
- Evolved Frostbane Axe E
- Evolved Frostbane Staff P
- Evolved Frostbane Staff E
- Evolved Frostbane Blaster P
- Evolved Frostbane Blaster E
- Evolved Frostbane Bow P
- Evolved Frostbane Bow E
We've also re-added cores to the drop tables. Some limited charge cores that dropped during the update that introduced them were erroneously set to be unlimited. These will be manually set to 30 charges after this update. The core drops should now function normally with one known display bug that they still show "Unlimited" despite being the x30 variants in your inventory. Equipping the cores resolve this issue.
New Missions
After you've battled enough to collect several of the new PvP drops, you can visit Deuce in the abandoned train station in the Mines to take on his new mission "Frosty Evolution", offering significant rewards culminating in new rare rewards!
Holiday Wishes
2022 presented many challenges and triumphs, but we're still here dueling on! Though the lack of Gifting has made this a more low-key month, it's been invaluable for stress reduction and creative recuperation. We have no shortage of interesting ideas and projects to build upon our progress from 2022 to carry EpicDuel into the future. On behalf of the EpicDuel team, we wish you a happy and safe holiday season, and a prosperous 2023! Thank you, and duel on! Tags: Nightwraith |
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 | December 16, 2022 Paladin Chronomancer Pre-Order
The 2023 Calendar is available for Pre-Order from HeroMart! When you get this latest calendar you'll unlock in-game rewards inside AQ3D, AdventureQuest, DragonFable, EpicDuel, and the Paladin Chronomancer Class / Armor set in AQWorlds! EpicDuel's rewards feature a complete set of Armors and Weapons courtesy of Epic Artist Acatriel!
Aurelio Voltaire’s new album, “The Black Labyrinth ~ A Requiem for the Goblin King,” is now available for pre-order!

Aurelio Voltaire has appeared in every AdventureQuest Worlds Friday the 13th event, made his first appearance in AQ3D this year, and two of his tracks premiered during our 20th Anniversary event in October. He is a maker of music, films, books, comics, toys and... MAYHEM. His character and music have been player-favorites for years; that’s why we’re excited to announce... his long-awaited 13th studio album new album, “The Black Labyrinth ~ A Requiem for the Goblin King,” is now available for pre-order!
The full album releases on December 16th, 2022. Don’t wait. Pre-order The Black Labyrinth ~ A Requiem for the Goblin King now!
Frost Revenant Battlepass Coming Soon

The next season of EpicDuel's Battlepass is on the horizon and anticipated to release December 22, 2022. This new season will include a outstanding collection of frosty new gear just in time to celebrate the holidays and ring in the new year Tags: Nightwraith |
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 | December 09, 2022 Frost Revenant Preview
Login today to collect seasonal rares and enjoy improved PvP drop rates as you prepare for the upcoming Frost Revenant Battlepass!
Seasonal Rares Return
As is tradition, all seasonal rares have returned to shops throughout Delta V! Browse the various merchants from the Wastelands to Frysteland to collect all the seasonal rares you may have missed throughout the year.
PvP Drops Boosted
As of this update, PvP Drops will be more common as the base chance to receive a drop has been increased to 95%. Additionally, the Class Change, Skill Retrain, and Gear Retrain Coupon drop rates have been increased for all battle modes. The Coupons have also been added to the pool of potential daily rewards. Limited charge Strength / Dexterity / Technology / Support Boost Cores have been added to daily reward and PvP drop pools.
Balance Update
Generally, the past few balance updates have gone a long way towards dislodging stagnant strategies that have persisted for months. This latest update will feature a few small numerical changes to class balance, with a particular largest changes focusing on Tactical Mercenaries.
- Tactical Mercenary:
- Adrenaline Rush: Changed to Tactical Grenade; 85% unblockable, ranged damage; Gain 180 flat energy; drains an amount of energy; new values: 10, 20, 30, 40, 50, 55, 60, 65, 70, 75; improves every 3 Dex; unlocked by Barbed Grenade instead of Suppressing Fire.
- Frenzy: Added energy cost, 30 + 10 per level (130 max); changed values to 48, 50, 52, 54, 56, 58, 60, 62, 64, 66.
- Annihilation: Reduced energy cost by 30.
- Tech Mage
- Overload: Improves every 0.30 Dex → 0.32 Dex.
- Plasma Bolt: Improves every 0.3 Tech → 0.28 Tech; costs 20 more energy per level → 15.
- Super Charge: Reduced energy cost by 10 (270 at level 1).
- Assimilation: Buffed by 10 points.
- Cyber Hunter
- Nanotech Shield: Added 5% Defense and Resistance passive buff.
- Mercenary:
- Blood Commander: Improves every 3 Supp → 4 Supp.
- Blood Mage:
- Maelstrom: Improves every 0.4 Tech → 0.35 Tech.
- Fireball: Costs 20 more energy per level → 15.
- General:
- Artillery Strike: Reunify energy cost to be 300 at max; improves every 0.32 Supp → 0.34 Supp; +20 energy cost.
- Fire Rain: Reunify energy cost to be 300 at max; improves every 0.32 Supp → 0.34 Supp; +20 energy cost.
- Plasma Rain: Reunify energy cost to be 300 at max; improves every 0.32 Supp → 0.34 Supp; -20 energy cost.
- Suppressing Fire: Reunify energy cost to be 300 at max; improves every 0.32 Supp → 0.34 Supp; -20 energy cost .
- Cores:
- Omega Override: Reduce highest stat by 75% → 60%.
- Minor Omega Override (Added to Torgan): Reduce highest stat by 50%.
Frost Revenant Battlepass Preview

The next season of the Battlepass is coming soon! The goal is to have the new pass tested and ready by the week of December 23rd! Tags: Nightwraith |
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 | December 01, 2022 EpicDuel Balance Redux
With all the changes from last week, there were bound to be adjustments, additions, and fixes to better tweak balance back into a healthy place. Remember that balance is an ongoing process that will never be perfect, but it can certainly always be improved through build diversity and intriguing new strategies.
Epic Legendary Supporter
As of this update, the 40K Varium package was removed from the game. Congratulations to all who managed to grab EpicDuel's best deal of the year. The 18K Varium and 10K Darkeater promotional packages are still available along with the 2022 Epic Supporter achievement.
Battlepass Conclusion
This season's Battlepass will conclude at the end of the day December 4th so you still have some time to collect the last of the rare rewards if you've fallen behind on your challenge grinding! We don't have a set date for the next season, but we should have a better idea as the content is completed.
Class Balance Redux:
- Tech Mage
- Concentration: 15% damage reduction → 10%. Reduce energy conversion values by 5% across all levels (27% max).
- Assimilation: Reduce drain value by 40 across all levels. 100% damage → 85% damage.
- Deadly Aim: Requires Tech → Dex.
- Defense Matrix: Improves every 0.35 Supp → 0.55 Supp; Buffed base amount by 50 across all levels.
- Tactical Mercenary
- Mineral Armor: Buffed values by 6% across all levels.
- Energy Shield: Improves every 0.7 Dex → 0.6 Dex.
- Adrenaline: 20% initial Rage gain → 35%.
- Barbed Grenade: Buffed damage by 20; improves every 0.37 Tech → 0.35.
- Blood Mage
- Terrify: Reverted to pure strength debuff; added 15% defense reduction; new values 18, 20, 22, 24, 26, 28, 30, 32, 34, 36; improves by 1 str point per every 3 Supp; improves by 1 Str point per 2.4 levels above 20; last 4 turns.
- Blood Instinct: Improves with 2.5 supp → 3 tech.
- Energy Parasite: Gain 135% → 150%.
- Plasma Cannon: Lowered energy cost from 20 energy per level → 15 (260 max); gain 10% damage dealt to energy.
- Fire Scythe: 100% damage → 110%. Cost 15 energy per level → 10; changed values to 30, 32, 34, 36. 38. 40, 42, 44, 46, 48.
- Fire Rain: Lowered energy cost by 40.
- Cyber Hunter
- Static Charge: Drain flat 100 energy instead of 50% of damage dealt.
- Plasma Grenade: 15% lifesteal → 25%.
- Memory Leak: Buffed by 20 across all levels; lowered energy cost by 20. 85% damage.
- Neural Scythe: 3 turn CD → 2 turns.
- Master of Arms: Renamed to Cyber Edge to better follow the Cyber Hunter's theme.
- Mercenary
- Hybrid Armor: Added back 10% highest stat buff.
- Static Smash: Mechanics now match that of Assimilation with a 100% absorption rate; improves with strength; 85% damage; drain values 110, 125, 140, 155, 170, 185, 200, 205, 230, 245; improves every 1.1 str; improves by 1 every 1.4 levels above 20; weakens by 1 every 3 levels below 20.
- Bunker Buster: Lowered energy cost from 20 energy per level → 15 (260 max).
- Surgical Strike: Lowered energy cost by 30.
- Artillery Strike: Lowered energy cost by 40.
- Berzerker: Lowered energy cost by 20.
- Intimidate: Improves every 4 Supp → every 3 Supp.
Cores Balance:
- Wolf’s Fury: Remove 15% stun chance; add 30% lifesteal.
- Captain’s Charge: Added 40% lifesteal.
- Blood Shot: 30% lifesteal → 50% lifesteal.
- Bloodseeker Blast: 30% lifesteal → 50% lifesteal; added 15% defense ignore.
- Crow Frenz P/E: 30% lifesteal → 50% lifesteal; added 15% defense ignore and 25% crit chance.
- Om Nom Bomb E/P: 60% lifesteal→ 75% lifesteal.
- Minor Om Nom Bomb E/P x25: 50% lifesteal → 60% lifesteal.
- Saw Strike E&P/Infinity Mind Spears: 25% defense ignore → 40% defense ignore.
- Minor Infinity Mind Spears: 25% defense ignore → 40% defense ignore.
- Stalagrenade E/P x25: 30% defense ignore → 50% defense ignore.
- Minor Stalagrenade E/P: 20% defense ignore → 35% defense ignore.
- Omega Override: 35% stat reduction → 75% stat reduction.
- Tranquility: 525 HP → 500; cost 100 energy → 150.
- Resonant Armor: 20% energy reduction → 10%.
- Core Corruption: Reduce 40 Dex/Tech → 30.
- Critical Heal (Armor): 30% heal increase → 20% heal increase; no longer requires critical health (less than 25% HP) to activate; does not stack with Critical Heal (Primary).
- War Commander: Added +4 strength.
- Deep Plague/Molten Bullet/Molten Shrapnel/Hunter’s Retribution: Increase by 10% damage per turn → 15% damage per turn; 6 turn duration → 5 turn duration.
Bug Fixes:
- Adrenaline: Initial Rage gain goes to target rather than sender.
- Adaptive Armor: Can now be reduced by Azrael’s Torment or Heart Attack.
- Growth Serum/Minor Growth Serum: Properly stacks with Legendary points and Critcal Heal.
- Pulse Punch: Was bypassing 50% defense instead of 20%. Damage was still tied to skill level.
- Blood Bullet / Titan's Barrage: No longer gives opponent energy.
- Kernel Panic: Uses correct Kernel Panic animation.
Tags: Nightwraith |
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 | November 23, 2022 EpicDuelsgiving 2022
A bounty of balance changes await on the even of an epic holiday weekend! Savor all the changes between bites of turkey, ham, tofu, broccoli, or whatever food you favor as you give thanks for this long-awaited update!
General Balance
- Adjusted starting stats for 3 classes
- Tech Mage: 19 Str, 21 Dex, 22 Tech, 18 Supp → 17 Str, 21 Dex, 24 Tech, 18 Supp
- Tactical Mercenary: 18 Str, 22 Dex, 19 Tech, 21 Ssupp → 18 Str, 21 Dex, 19 Tech, 22 Supp
- Cyber Hunter: 19 Str, 19 Dex, 24 Tech, 18 Supp → 19 Str, 18 Dex, 22 Tech, 21 Supp
- Field Medic
- Support scaling unified for all classes. Improves with every 1.5 Support
Class Balance
All classes have received some major changes this update. Ultimately, our goal is that each class should have multiple viable builds, and these changes should provide more viable builds while reinforcing the unique identity of each class. Special thanks to those who responded to our feedback survey, who provided thorough documentation for all proposed changes. We are much more likely to implement an idea that's specific (not just "nerf/buff X skill") and well-justified.
- Bounty Hunter
- Multi Shot: Lowered energy cost by 80 across all levels; improves with every 0.35 Dex → 0.32 Dex.
- Stun Grenade: Lowered energy cost by 40 across all levels. Improves with every 0.4 Dex → 0.35 Dex. 20% stun chance → 15% chance.
- Shadow Arts: Added Dex buff (10% at max); Support requirement lowered by 8 across all levels.
- Massacre: Lower energy cost by 30 across all levels; requires Strength → Support; reduced by 10% across all levels (130% at max); added 30% defense ignore and 50% lifesteal.
- Venom Strike: Improves every 6 Dex → every 2 Supp.
- Cheap Shot: Changed values to 30, 32, 34, 36, 38, 40, 42, 44, 46, 48; added 25% Rage reduction; lowered energy cost by 10 across all levels.
- Blood Mage
- Fireball: Reverted scaling to improve with Dex instead of Support.
- Fire Rain: Reverted scaling to improve with Support instead of Dex; improves every 0.40 Supp → 0.32 Supp; ignores 10% defense → 20% defense; removed staff requirement.
- Brutal Strike: Replaced with Fire Scythe; ignores % Defense; unblockable; ranged; values 15, 18, 21, 24, 27, 30, 33, 36, 39, 42; costs 105 energy +15 per level; 2 turn cooldown.
- Terrify: Buffed values to 17, 20, 23, 25, 27, 29, 31, 33, 34, 35; reduce duration from 4 turns to 3 turns.
- Blood Shield: Changed values to 21, 22, 23, 24, 25, 26, 27, 28, 28, 30; grants 90 energy upon use.
- Blood Instinct: Grants 90 energy upon use.
- Deadly Aim: Added flat 10% Strength buff.
- Tactical Mercenary
- Concentration: Reverted to Reroute (Passive); converts % of all damage received into energy; values 14, 17, 20, 23, 25, 27, 29, 30, 31, 32. Requires 24 tech, +2 per level.
- Adrenaline: Changed to an active effect that grants flat 180 energy and % Rage; values 20, 24, 28, 32, 36, 40, 44, 46, 48, 50.
- Mineral Armor: Reduced Support requirement from 43 to 34 at max (+2 per level instead of +3); added flat 10% Support buff.
- Frenzy: Remove 2 turn warmup; unblockable.
- Crippling Strike: 110% damage → 120% damage; reduced energy cost scaling from 25 per level to 15 per level (220 energy at max); only debuffs Defense; values 15, 17, 19, 21, 23, 25, 27, 29, 31, 33; requires club.
- Field Commander: 10% crit chance to 10% damage reduction.
- Suppressing Fire: Improves every 0.35 Supp→ every 0.32 Supp.
- Cyber Hunter
- Lock On: Renamed Kernel Panic; reduce % Resistance: 15, 17, 19, 21, 23, 25, 27, 29, 31, 33; improves every 4 tech; cost 85 energy +15 per level (220 max); requires 21 dex +2 per level; initial strike deals 100% damage.
- Static Charge: 100% damage → 85% damage; drain opponent’s energy by 50% of damage.
- Pulse Punch: Removed 2 turn warmup; changed effect from % More Damage to % reduced Rage Gain for 3 turns: 38, 41, 44, 47, 50, 53, 56, 59, 62, 65; initial strike reduced target Rage 50%; reduced energy cost scaling from 20 per level to 10 per level; removed 25% lifesteal; added 20% defense Ignore.
- Plasma Grenade: Removed 25% crit chance; added 25% lifesteal.
- Neural Scythe: Reverted to Support skill; new values: 160, 180, 200, 220, 240, 260, 280, 300, 320, 340; improves every 0.35 Support, +1 per 0.3 level above 20, -1 per 0.8 levels below 20.
- Adaptive Offense: Improves every 0.35 Supp→ every 0.3 Dex; removed 15% crit; added 25% energy drain based on damage dealt; lowered energy cost by 100 across all levels; 3 turn cooldown→ 2 turn cooldown.
- Memory Leak: 4 turn cooldown→ 3 turn cooldown.
- Counterattack: Swapped with Nanotech Shield
- Nanotech Shield: Swapped with Adaptive Armor; increases Defense/Resistance for 3 turns; values 40, 55, 70, 85, 100, 115, 130, 145, 160, 175; improves +1 Defense every 1 support, +1 per 0.5 levels above 20, -1 per 0.7 levels below 20; costs 100 energy +20 per level; 2 turn cooldown.
- Tech Mage
- Nanotech Shield: Changed to Defense Matrix with values 20, 40, 60, 80, 100, 120, 140, 160, 180, 200; improves +1 Defense every 0.35 Support; +1 per 0.5 levels above 20, -1 per 0.7 levels below 20; costs 80 energy +20 per level; 2 turn CD.
- Battery Backup: Changed to Concentration; essentially passive Reroute in that it converts % of all damage received into energy; values 14, 17, 20, 23, 25, 27, 29, 30, 31, 32; requires 24 tech, +2 per level; added15% damage reduction.
- Deadly Aim: Added flat 10% tech buff.
- Assimilation: Changed base values to 70, 80, 90, 100, 110, 120, 130, 140, 150, 160; improves every 1.5 Dex → 1.25 Supp; Changed 150% absorption to 90% absorption. 70% damage → 100% damage.
- Overload: Improves with every 0.35 Dex → 0.3 Dex; lower energy cost by 20 across all levels; +15 energy cost per level → +10 per level. 2 turn cooldown → 1 turn cooldown ; 20% stun chance → 15% chance.
- Bludgeon: Reduced energy cost scaling from 20 per level to 15 per level (245 energy at max).
- Mercenary
- Hybrid Armor: Reduced Support requirement from 42 to 33 at max (+2 per level instead of +3); removed stat buff.
- Static Smash: 120% damage → 100% damage; buffed values by 7% across all levels; removed Tech requirement.
- Reactive Armor: Reduced Dex requirement by 8 across all levels.
- Artillery Strike: Improves every 0.35 Supp → 0.32 Supp; added 20% defense ignore; removed 30% lifesteal.
- Blood Commander: Improves every 4 Supp → 3 Supp; buffed values to 23, 25, 27, 29, 31, 33, 35, 37, 39, 41
- Intimidate: Removed 10% Defense debuff; reduces Support in addition to Strength.
- Berzerker: Requires Supp → requires Dex; remove 15% lifesteal; reduce energy cost by 20 across all levels.
- Maul: Added a 65% Heal Reduction effect lasting 1 turn; 2 turn cooldown → 4 turn cooldown .
Core balance
While many of these changes serve to buff underutilized cores, there are also calls for nerfing many cores. While a much broader core update was planned, these have been on hold to weigh the impact of this new balance update on the game meta.
- Skull Cracker: Compatible with Deadly Aim.
- Skull Smasher: Reusable; 4 turn cooldown .
- Frost Aura: 25% trigger chance → 35% trigger chance.
- Curse Aura: 25% trigger chance → 35% trigger chance; 50% Support reduction → flat 50 Support reduction; added 25% heal reduction debuff for 3 turns.
- Curse: 50% Support reduction → flat 50 Support reduction; added 25% heal reduction debuff for 3 turns.
- Minor Curse: 40% Support reduction → flat 40 Support reduction; added 25% heal reduction debuff for 3 turns.
- Eternal Protection: +15 Def/Res → +20 Def/Res.
- Salvage: 100% damage → 110% damage.
- Phase Shift (all versions): 100% damage → 110% damage.
- Infernal Fury/Titan’s Trigger/Hair Trigger: 100% damage → 110% damage.
- Blood Bullet/Titan’s Barrage: 120% damage → 125% damage.
- TrueShot (Gun)/TrueShot: 135% max → 140% max.
- Feast of Flesh: 35% highest stat → 50% highest stat. Grants 150 energy upon use.
- Dark Omen: 40% Support reduction → flat 40 support reduction. Add 20% heal reduction debuff for 3 turns.
- Growth Serum: 50% Support → flat 50 Support. 25% Rage gain → 50% Rage gain. 3 turn duration → 4 turn duration. Grants 150 HP upon use.
- Minor Growth Serum: 40% Support → flat 40 Support. 25% Rage gain → 50% Rage gain. 3 turn duration → 4 turn duration. Grants 150 HP upon use.
- Sea King’s Spirit: 5 turn cooldown → 4 turn cooldown.
- Lifeline: 225 HP → 300 HP.
- Sea King Corruption: 25% heal reduction → 30% heal reduction.
- Corrosive Shot: Restored 15% defense ignore on initial attack.
- Screaming Soul Spears/Darkeater’s Impaler: 40 HP/MP reduction → 60 HP/MP reduction.
- Sea King’s Venom: 70 HP reduction → 80 HP reduction.
- Poison Barbs: 70 HP reduction → 80 HP reduction. 85% initial damage → 100% initial damage.
- Cold Ignition: Costs 60 energy → 90 energy. Reusable; 5 turn cooldown.
- Magma Grenade P/E: Defense reduction factor increased to 4 per level.
- Minor Magma Grenade P/E: Defense reduction factor increased to 2.5 per level.
Robot Balance
Many bots have been beefed up in this release, including the Yeti sets. Several older bots have also had additional effects added to their normal attacks.
- Phantasm Slash: Drains energy by 25% of damage.
- Phantasm Blast E/P: 35% +4% per round (55% max) → 60% +3% per round (81% max).
- Infernal Overload P/E/PxE/ExP: 85% +5% per round (115% max) → 100% +5% per round (135% max). Single use.
- Bio Claw: Added 20% defense ignore.
- Cyber Yeti Breath: 100% damage → 105% damage.
- Ice Shield: Added 30% damage reduction.
- Dino Fire/Rusted Dino Fire P/E/PxE/ExP: 2 turn warmup → 1 turn warmup.
- Azrael Claw: Added 15% defense ignore and 25% crit chance.
- Heart Attack: 85% damage → 100% damage; changed from physical damage to energy damage.
- Plasma Super Beam/Infernal Super Beam: 4 turn cooldown → 3 turn cooldown.
- Baby Yeti/Dark Yeti/Downtown Yeti/Dark Downtown Yeti: 150 damage → 170 damage.
- Baby Yeti Warrior/Dark Yeti Warrior/Pink Yeti: 160 damage → 180 damage.
- Omega Baby Yeti/Omega Dark Yeti: 170 damage → 190 damage.
- Golden Yeti: 180 damage → 190 damage
- Flesh Demigod Judgment E/P: 30% lifesteal → 25% lifesteal; reusable; 4 turn cooldown.
- Necrosis: 85% damage → 100% damage; increased defense reduction factor to 4 from 2.4.
- Lionhart’s Claws: 25% Rage reduction → 50% Rage reduction.
- Assault Claw: Added 15% lifesteal.
Epic Legendary Supporter
Although there will be no Gifting event this year, we are still offering the 40K Varium package for those who wish to stock up. This package also comes with the Epic Legendary Supporter 2022 achievement. This offer will only be available until December 1st, 2022!
The other 10K Artix Point packages will also include the evolving Epic Supporter 2022 achievements. If you purchased a 10K AP package since Friday November 18th, 2022, you will receive this achievement retroactively. Please note the Varium offered by the other 10K AP packages have not been increased this year.
We've also added a 2022 World Cup achievement if you still needed a few more rating points to your next star!
Battlepass Encore
Some of you have been extremely diligent in completing your daily and weekly Battlepass challenges, reaching the coveted level 50 milestone. To make completing challenges worthwhile after hitting the cap, we've expanded the pass to include 10 more levels with substantial Varium and Credit rewards! This Battlepass will officially end at the end of the day on December 4th. In the future, we expect passes to last about 30 days, but due to some early hiccups, we're letting this season run a bit longer. Tags: Nightwraith |
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 | November 14, 2022 Battlepass PatchToday we made a small update to EpicDuel's Battlepass to fix some issues with certain NPC and boss challenges not counting towards completion of the challenges. This error was due partially to some NPCs that weren't designated as bosses not being counted towards the challenge. Though this error was difficult to isolate, it was fortunately easy to fix, and all NPC challenges should register as intended.
As compensation for those who who were unable to complete the bugged challenges, we awarded 10,500 Battlepass XP to all players with more than 0 progress this season. Hopefully that's the last of the issues for now, and you can continue to enjoy the current season uninterrupted! Tags: Nightwraith |
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