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EpicDuel PVP Game Design Notes

Behind the scenes information about EpicDuel's development and releases, a real-time PVP MMO that you can play online in your web browser.

August 09, 2019

Infernal Slayer 2

New Infernal Slayer

Featuring new, powerful weapons, styles, balance tweaks, and boosted PvP rewards, EpicDuel's latest release is now live!


Infernal Slayer 2.0

Many years ago we introduced an amazing, rare item to precede the Infernal War. This weapon, the Infernal Slayer, was a limited rare that was never offered again. There are only 630 in circulation out of the players in EpicDuel's history. Keep in mind, this was sold during EpicDuel's peak population  so its stock ran out in a matter of days. A new, updated Infernal Slayer 2 is now available at  Kraggor in the Mines. This sword comes in Physical and Energy variants, is a limited item, and comes with an Achievement for purchasing either.

  • Infernal Slayer 2 P
  • Infernal Slayer 2 E

The weapon is equipped with 2 unlocked core slots with Massive Strike and Infernal Fury. Much like the original Infernal Slayer released all those years ago, after the quantity is depleted, it will never be restocked again.


PvP Reward Boost

To incentivize PvP battles, we've boosted credit and XP rewards for 1v1 and 2v2 automatch battles. All PvP battles have multipliers that govern reward amounts, and the new multipliers are:

  • 1v1 = 2
  • 2v2 = 3
  • Juggernaut = 1

NPC battles should be unaffected. Juggernaut rewards were reduced due to the speed of most Juggernaut battles. 2v2 received the largest boost to compensate for the increased time involved in completing 2v2 battles.



This week we're introducing several new major balance changes to Mages and Mercenaries. Also, some changes were made to the battle formulas to mitigate block and deflect, reducing the role of chance in the outcome of battle.

  • Tech Mage and Blood Mage
    • Deadly Aim: New % increase goes from 10% to 25%
  • Blood Mage
    • Fireball: Removed passive defense reduction since this was added to compensate for the removal of Deadly Aim. Since Deadly Aim returned, this passive effect is not longer needed
  • Tactical Mercenary and Mercenary
    • Double Strike : Weapon requirement removed
  • Cores:
    • Lifeline and Critical Heal are no longer limited by season. Should be available to buy permanently
    • Assault Thorns/Jack-O-Fire : 120% instead of 115%.
  • Bots:
    • Pirate Bot P and E: Reduced stun and crit % to 20 from 25
  • Battle Forumulas:
    • Block Max reduced to 35% from 40%
    • Block Dex Rate increased to 5 from 4 (takes more Dex to increase block rate advantage)
    • Defection Chance Max reduced to 25% from 35%



Using Pyro Fly's Infernal Swarm no longer breaks  Legendary and regular Dragonoid Brain

Tags: Nightwraith


August 02, 2019

Bido's Upgrade

Bido's Upgrade

Bido, the ethereal artists who dwells in the Afterlife realm, has received some upgrades! If you've already completed Charfade's Challenge and are hungry for new wares, visit Bido in his Afterlife outpost before these new limited rares leave his shop for another year! 


Bido's Upgraded Shop

Visit him to explore his new shop of incredible weapons for all classes. As an added bonus, persistent duelists may be able to win his armor from his Legendary form.

  • Swords
    • Bido's Sacred Claymore P
    • Bido's Sacred Claymore E
  • Wrist Blades
    • Soulcursed Blades P
    • Soulcursed Blades E
    • Alchemical Onyx Daggers P
    • Alchemical Onyx Daggers E
    • Toxic Rune Claws P
    • Toxic Rune Claws E
    • Bido's Sacred Blades P
    • Bido's Sacred Blades E
  • Clubs / Axes
    • Soulcursed Mace P
    • Soulcursed Mace E
    • Alchemical Onyx Mace P
    • Alchemical Onyx Mace E
    • Toxic Rune Axe P
    • Toxic Rune Axe E
    • Bido's Sacred Axe P
    • Bido's Sacred Axe E
  • Staffs
    • Soulcursed Staff P
    • Soulcursed Staff E
    • Alchemical Onyx Staff P
    • Alchemical Onyx Staff E
    • Toxic Rune Staff P
    • Toxic Rune Staff E
    • Bido's Sacred Staff P
    • Bido's Sacred Staff E
  • Auxiliary
    • Bido's Bowzooka P
    • Bido's Bowzooka E

Big Brain Bosses

Those of you who defeated the Dragonoid Brain last week will have a new chance to take on its Legendary form! Also, both bosses will now offer new achievements for defeating them!



To top everything off, a few tweaks to balance were made to promote build diversity and address some cores that have been overused or underused.

  • Cyber Hunter
    • EMP Grenade: 3 turn cooldown
  • Tactical Mercenary
    • Toxic grenade: 3 turns instead of 4 
  • Tech Mage
    •  Assimilation: 4 turn coolwond; Improves with every 1.25 strength
  • Core
    • Dark Yeti / Baby Yeti charge +50
    • Infinity Power Stroke: 3 turn cooldown
    • Beast Rider / Frost Reaper Armor cores unlocked


Change / Fix

The Soulcursed Vanquisher P was incorrectly priced at 450 Varium instead of 375. This has been corrected, and those with the who already spent Varium on it will have the difference refunded. The Credit price was unaffected.

Tags: Nightwraith


July 26, 2019

Charfade's Nightmare


Charfade's Nightmare

Challenge Nightmare Charfade and a reborn Dragonoid Brain for new gear and achievements! Also, visit Bido in the Afterlife zone for new birthday gear!



The new missions are available at Charfade. You will need to have completed the mission "Ready, Aim, Fire!" to complete the chain as it involves warping to the Dragonoid Ship.

  • Charfade's Challenge
    • A Light Dust Up
    • Dragonoid Removal
    • Dragonoid Removal Plus
    • Half Pint Knight
    • Charfade Training
    • Legend of Charfade
    • Legendary Nemesis Revenge
    • A Brain Reborn
    • Your Worst Nightmare
    • Challenge Complete!


Nightmare Charfade

Emerging  mysteriously from another universe, this new boss is one of the most challenging in the game, and only the toughest of the tough legendary duelists will have a prayer of defeating her. Make sure you've accepted the appropriate mission before challenging her to guarantee your victory counts toward the mission completion!


Bido's Birthday Items

As a late celebration of Bido's Birthday, we've added a new batch of swords to Bido's shop in the Afterlife. These are extremely cool, but the best from Bido is yet to come!

  • Toxic Bloodriver P
  • Toxic Bloodriver E
  • Oblivion Blade of Alchemy P
  • Oblivion Blade of Alchemy E
  • Bido's Rune Blade P
  • Bido's Rune Blade E
  • Soulcursed Vanquisher P
  • Soulcursed Vanquisher E
  • Alchemical Onyx Blade P
  • Alchemical Onyx Blade E
  • Alchemical Onyx Katana P
  • Alchemical Onyx Katana E
  • Alchemical Onyx Ripper P
  • Alchemical Onyx Ripper E



One change was made to Blood Commander to compensate for the overperformance of the skill with current builds.

  • Blood Commander: Lifesteal reduced to 65% from 80%

Due to reports that there was something wrong with Deflections, the code was reviewed and nothing was found to be changed regarding deflection calculations. Sometimes RNG swings in weird ways, but after double checking, no changes were found that could impact deflection or any other RNG factors like Critical Strike or Block Chance. The engine can be reviewed again if anomalous behavior continues into the next week.

Tags: Nightwraith


July 19, 2019

Charfade's Cache

Charfade's Challenge

This week we continue celebrating Charfade with new weapons, styles, and balance updates!



This update many cores have been buffed to increase their usefulness and viability for a number of builds


  • Hawk Guardian: 130% instead of 125%
  • Yeti Fury: 110% instead of 105%
  • Legion/Exile strike: Additional +50 instead of 20
  • Chomp (Omega Yeti and Gold Yeti) : 100% damage
  • Deep Plague: 0 cost
  • Molten Bullet: 0 cost
  • Monkakazi Special: Raised minimum bonus to +10, max bonus to 100
  • Curse: Reduce support by 50%; no warmup
  • Curse Aura: Reduce support by 50%; 25% chance to trigger
  • Frost Aura: 25% chance to trigger instead of 15%
  • Tremor Blast: 30% reduction instead of 20%
  • Feast of Flesh: Sacrifice 110 health instead of 125; +35% highest stat; 4 turn duration 


  • Cyper Hunter:
    • Static Charge: Blockable
  • Tactical Mercenary
    • Atom Smasher : increase cost by 30.


Charfade Gear

Find several new weapons and a super-shiny new bike at Charfade in the Barrens!

  • Charfade's Battlegear P
  • Charfade's Battlegear E
  • Charfade's Battle Blade P
  • Charfade's Battle Blade E
  • Charfade's Battle Blaster P
  • Charfade's Battle Blaster E
  • Charfade's Battle Rifle P
  • Charfade's Battle Rifle E
  • Gold Charfade's Cruiser

We've also posted a fix for Charfade's Blaster P and E. The P and E should now have the proper name and damage. Charfade's Blaster P's color was modified to more clearly reflect the fact that it's an energy weapon.


Legendary Gear

For the most Epic of the Legendary duelists, we've stocked the Epic Legendary Arsenal with a platinum set to complement the Platinum Cyber Spartan Armor!

  • Platinum Spartan Sword P
  • Platinum Spartan Sword E
  • Platinum Spartan Blades P
  • Platinum Spartan Blades E
  • Platinum Spartan Mace P
  • Platinum Spartan Mace E
  • Platinum Spartan Staff P
  • Platinum Spartan Staff E


Charfade Styles

Check out the style changer for a CC and non-CC Charfade helmet!


Next Week!

Join us next week for Bido's Birthday Shop and a nightmarish surprise from Charfade!

Tags: Nightwraith


June 28, 2019

Balance Update and Charfade Preview

Balance Changes/Fixes


  • Sidearm : Improves with strength. We've had Sidearm set to improve with Dexterity for years, but ultimately determined that it made the stat too powerful compared to Strength. We hope this change encourages more build diversity and improves utility of the Strength stat.
  • Field Medic: Improves with every 2.5 Support; Improves with every .1 levels over 20
    • Level 1: 165 Health Points
    • Level 2: 190 Health Points
    • Level 3: 215 Health Points
    • Level 4: 240 Health Points
    • Level 5: 265 Health Points
    • Level 6: 290 Health Points
    • Level 7: 315 Health Points
    • Level 8: 340 Health Points
    • Level 9: 365 Health Points
    • Level 10: 390 Health Points

Bounty Hunter

  • Smoke: Increase base cost by 10 energy
  • Stun Grenade: Improves with every .4 Dex instead of .45
  • Shadow Arts: Removed damage reduction aspect as it was viewed to be too strong


  • Blood Commander: Increased lifesteal to 80% of strength from 70%

Tech Mage

  • Overload: Improves with every .3 Dexterity; Improves with every .3 levels above 20
  • Plasma rain: Improves with dextery
  • Assimilation: Now absorbs 100% of  energy drained

Tactical Mercenary

  • Frenzy: 0 Energy requirement
  • Field Commander: 10% Crit boost was only applying to primary damage. Will now apply to sidearm and auxiliary.

Cyber Hunter

  • Malfunction: Improves with every 3.5 Support instead of 3.7 Tech
  • Shadow Arts: Removed damage reduction aspect as it was viewed to be too strong

Blood Mage

  • Overload: Improves with every .3 Dexterity; Improves with every .3 levels above 20
  • Plasma rain: Improves with dextery         


  • Health booster:  300 health  ; Energy booter: 300 energy
  • Absorption: Changed from 50% to 40%


Next Week!

"Hey! Where's the meat?" You may be asking. Next week, we'll kick off the 4th of July Week with an Epic Charfade Evolution release. Charfade has been on Delta V for nearly a decade and while that harsh environment has made her gruff and gritty, it hasn't hardened her heart toward the sparce wildlife remaining on her adopted planet. Join us next week for new achievement, new bosses, new weapons, new armors, and all the burgers you can eat!*

Charfade Preview

*Last part may not be true.

Tags: Nightwraith


June 21, 2019

Epic Overachiever

This week in EpicDuel, get ready to boost your rating points as we introduce 3 new, long-awaited, evolving achievements. While your stacking your ranks and trying the latest round of balance updates, try downloading the latest Artix Game Launcher for the best dueling experience!



As of the latest balance update, Mercenaries were punished hard and Hunters surged while Mages languished somewhere in the middle. This update will introduce some changes to soften the other passive armors, reduce the spam-ability of Venom Strike, and increase the stat cost of Shadow Arts. Mages should see a bump with a boost in Plasma Bolt and a change to Supercharge which can provide a huge boost to Rage depending on the target's Rage.


  • Auxiliary damage rate improved slightly to encourage Support builds

Bounty Hunter

  • Smoke Screen: Improves with every 4 Tech instead of 3.7
  • Venom Strike: Cooldown 3
  • Shadow Arts: Changed requirement to Support
    24 Support(+2 per skill level increase)
    Level 1: 24 Support
    Level 2: 26 Support
    Level 3: 28 Support
    Level 4: 30 Support
    Level 5: 32 Support
    Level 6: 34 Support
    Level 7: 36 Support
    Level 8: 38 Support
    Level 9: 40 Support
    Level 10: 42 Support


  • Artillery Strike: Improves with every .35 support instead of .4

Tech Mage

  • Plasma Bolt: Boosted defense ignore to 15% from 10%
  • Supercharge: Caster receives bonus Rage based on target's current Rage
  • Deadly Aim: requres Strength instead of Support

Cyber Hunter

  • Venom Strike: Cooldown 3
  • Shadow Arts: Changed requirement to Support
    24 Support(+2 per skill level increase)
    Level 1: 24 Support
    Level 2: 26 Support
    Level 3: 28 Support
    Level 4: 30 Support
    Level 5: 32 Support
    Level 6: 34 Support
    Level 7: 36 Support
    Level 8: 38 Support
    Level 9: 40 Support
    Level 10: 42 Support
  • Plasma Armor:
    Level 1: 10% Resistance
    Level 2: 12% Resistance
    Level 3: 14% Resistance
    Level 4: 16% Resistance
    Level 5: 18% Resistance
    Level 6: 20% Resistance
    Level 7: 22% Resistance
    Level 8: 23% Resistance
    Level 9: 24% Resistance
    Level 10: 25% Resistance

Tactical Mercenary

  • Artillery Strike: Improves with every .35 support instead of .4
  • Toxic Grenade: Cooldown 3
  • Mineral Armor:
    Level 1: 10% Defense
    Level 2: 12% Defense
    Level 3: 14% Defense
    Level 4: 16% Defense
    Level 5: 18% Defense
    Level 6: 20% Defense
    Level 7: 22% Defense
    Level 8: 23% Defense
    Level 9: 24% Defense
    Level 10: 25% Defense

Blood Mage

  • Supercharge: Caster receives bonus Rage based on target's current Rage
  • Deadly Aim: requres Strength instead of Support


  • Pyro Fly:Chooses from top 3 skills rather than top 4 


Win Rank: Awarded for wins, corresponding to rank icon on stats page. This will default to hidden and will update after one PvP victory.

Buy Backer: Now an evolving achievement with 12 levels. Will take some time to update, but can be updated instantly with a Buy Back purchase.

Banker: Awarded for buying bank slots (doesn't include the 20 free slots). 10 levels. This will take some time to update, but can be updated isntantly with a Bank Slot purchase.


Get the Artix Game Launcher V2

Artix Launcher

If you didn't know already, very soon most major browsers are discontinuing support of Flash! You may notice that browsers already disable Flash by default and require you to give special permissions to enable Flash. The best way to play EpicDuel and all the other Flash Artix Entertainment games is with the Artix Games Launcher 2.0! This app is the best way enjoy all your favorite AE browser games with easy access ot the latest news on each game's ongoing development. Ideally, all these Flash games will be ported to alternate platforms (like Steam, iOS and Android), but that project will take a bit more time and resources considering many of these games have decades of content!

In the meantime, get the latest Artix Games Launcher and Duel On today!


Get the Moglins on BackerKit! New stretch goal unlocked! 

You can still get the Moglins for a limited time on BackerKit!
The Moglins Kickstarter was a success! We have been using a service called BackerKit to send out the in-game codes to backers months ahead of schedule. If you missed out on the Kickstarter, you can still pledge and get your Moglins through BackerKit until the end of December. For more details, check out the complete Design Notes post about it!

Tags: Nightwraith


June 11, 2019

Epic Balance Update 1.7.25

Surprise! To get out ahead of the ongoing security updates to the servers, which did cause some downtime earlier today, we're rolling out some significant balance changes today! Currently, Mercenaries and Tactical Mercenaries are extremely power, partially due to passive shield bonuses like Hybrid Armor. Other classes that are underperforming due to lack of damage or limited build diversity will receive signifant buffs to make them more competative.


Balance Changes

  • General
    • Field Medic: 3 turn cooldown
  • Bount Hunter
    • Venom strike: Reduce cost -20; Cooldown 2; Poison 4 turns.   
    • Cheap shot: +3 % per lvl
    • Shadow Arts: Damage reduction added
    • Stun Grenade: Reduce energy cost 20; Improves with every .45 Dex instead of .5
  • Mercenary
    • Hybrid Armor: Reduced Defense/Resistance % to 6-15% 
    • Surgical Strike: Improves with every .35 Tech instead of .3
  • Tech Mage
    • Supercharge: Reduce cost -30 per lvl
    • Bludgeon : 20% Crit chance; Reduced cost -20
    • Plasma rain: Improves with every .35 Support instead of .4
    • Overload: Improves with every .4 Dex instead of .45
    • Malfunction: Improves with every 3.7 Dex instead of 2.4 Supp; Improves for every 2 levels over 20
  • Cyber Hunter
    • Cheap Shot: +3 % per lvl
    • Venom Strike: Reduce cost -20; cooldown 2; Poison 4 turns 
    • Malfunction: Improves with every 3.7 Dex instead of 2.8 Supp; Improves for every 2 levels over 20 
    • Shadow Arts: Damage reduction added
    • Multi-shot: Improves with Dex
  • Tactical Mercenary
    • Surgical Strike: Improves with every .35 Tech instead of .3
    • Poison grenade: Cooldown reduced to 2 turns; poison lasts for 4 turns
    • Stun Grenade: Reduce energy cost 20; Improves with every .35 Dex instead of .4
  • Blood Mage
    • Supercharge: Reduce cost -30 per lvl
    • Fireball: Removed warm-up
    • Plasma rain: Improves with every .35 Support instead of .4
    • Overload: Improves with every .4 Dex instead of .45


Bug Fix

  • Hairstyles
    • Male Bounty Hunter style 209 should now be purchaseable. 
    • Bug that prevents you from equipping a purchased style after a class change until you log out and back in again persists

Tags: Nightwraith


June 07, 2019

Infernal Buff and Preview

This week in EpicDuel we're introducing a truckload of new styles, fixing bugs, and significantly buffing some of the new Infernal Gladiator skills!


Infernal Buffs

  • Tremor Blast: Removed warmup; increased reduction to 20%
  • Infernal Surge: 25% increase in stats; 0 energy use
  • Plasma Super Beam: 4 Turn cooldown; Unlimited Use
  • Infernal Sting: 4 Turn cooldown


Bug Fixes

  • April Fools Founder Armor and Bike show up in Item Finder
  • Molten Bullet: No longer blockable


New Styles

It seems like it's been ages since EpicDuel added some hairstyles that were just...hair and not some kind of weird alien helmet or grostesque mask. This week, we borrowed some styles from DragonFable and adapted them to EpicDuel's template for use on all classes and genders. Hopefully these 30+ new styles will allow for some unique new customization combinations!


Coming Attractions

Although we started June strong with 2 new promotional bundles, there's still plenty in the pipeline for EpicDuel's June releases! Charfade will be getting a new makeover, along with new gear to reflect her evolution over the nearly 10 years she's been stranded on Delta V.

Charfade Preview 1

Charfade Preview 2

We've also enlisted the help of 2 new artists: Lae and Tyronius, who've already lent their talents to AQW. I think their style translates quite well to ED, and I can't wait to get their new WIPs in game!Charfade Weapons

Cyber Spartan Preview

Tags: Nightwraith


May 17, 2019

Infernal Gladiator Preview

Infernal Preview

Very soon it will be time to say goodbye to the current Azrael Promo and hello to a new Infernal Promo set with new armor, weapons, and cores! This upcoming week will be your last chance to grab the Azrael Promo before it's gone for the season!

Also, many out-of-stock weapons and cores have been restocked! 


Core Buffs

To improve the viability of some existing cores, they've been given substantial buffs to increase their utility

  • +8% Lucky Strike (core buyable from Naomi, equipped to Celtic Cleaver and Blazing Celtic Cleaver): Increased to +13% 
  • +4% Lucky Strike (seasonal weapons; buyable from Vendbot): Increased to +9%
  • Deep plague: Field Medic doesn't remove; 3 turn cooldown
  • Pacify: 70 energy instead of 100
  • Salvage: Deal 100% damage on initial strike
  • Energy shot: 30% of the normal sidearm damage instead 25%
  • Phase shift: 0 energy instead of 40
  • Hatchling Rush : 100 energy instead of 130



In preparation for the new Infernal Promo, we're introducing 54 new styles (9 new styles across all classes)

  • Magma Golem
  • Magma Golem CC
  • Infernal Soldier 
  • Infernal Soldier CC
  • Infernal Gladiator
  • Infernal Gladiator CC
  • Skull Shaman
  • Steel Defender Open
  • Steel Defender Closed


Remember, this week will be your last chance to acquire the Azrael's Evolution promotional gear! It will be replaced with the new Infernal Gladiator package sometime on Friday ("when it's ready o-clock")! 

Infernal Gladiator

Infernal Golem

Infernal Weapons

Tags: Nightwraith


May 10, 2019

Infinity Titan Gear

Infinity Titan

The MCU isn't the only place you can find a Mad Titan! Visit Titan's Peak to discover new cosmic cores, weapons, and a starship-load of home items fit for a galactic supervillain!


New Weapons

Wield the power of a Mad Titan with new Infinity Titan weapons created by Yo_Lae! These cosmic weapons come pre-loaded with the new Infinity Power Strike core! These are limited rares so you'd better hurry, or they'll be gone in a SNAP!

  • Infinity Titan Sword P
  • Infinity Titan Sword E
  • Infinity Titan Axe P
  • Infinity Titan Axe E
  • Infinity Titan Daggers P
  • Infinity Titan Daggers E
  • Infinity Titan Maul P
  • Infinity Titan Maul E
  • Infinity Titan Staff P
  • Infinity Titan Staff E



Visit Titan in Titan's Peak to try a new selection of powerful Infinity Titan cores!

  • Infinity Power Strike (bound to weapon, not for sale) --  Spend 95 HP for 130% strike damage. Blockable.
  • Infinity Power Strike x25 --  Spend 95 HP for 130% strike damage. Blockable.
  • Infinity Mind Spears -- -- Summon a piercing barrage, ignoring 25% of a target's Defense.
  • Infinity Mind Spears x25 -- Summon a piercing barrage, ignoring 25% of a target's Defense.



To make navigation a bit easier, the Afterlife region and the NPCs contained therein are now accessible from the main map interface to the southeast of Frysteland. 



After the last update, we may have overcorrected the stat boosts from the passive cores. In this update, they've been set to provide +4 stat boost to find a sweet spot where they're useful, but not overpowered.

  • Strength Boost: Increased to +4 stat boost
  • Dexterity Boost: Increased to +4 stat boost
  • Technology Boost: Increased to +4 stat boost
  • Support Boost: Increased to +4 stat boost


New Home Items

Check out brand new Infinity Titan home items created by Yo_Lae! Collect all the gems for display and gaze upon your collection from your new hover-throne!

  • Floating Throne Right
  • Floating Throne Left
  • Floating "Throne" Right
  • Floating "Throne" Left
  • Red Gem Display
  • Yellow Gem Display
  • Green Gem Display
  • Blue Gem Display
  • Orange Gem Display
  • Purple Gem Display
  • Crossed Infinity Spears
  • Crossed Mind Spears
  • Infinity Titan Sword
  •  Green Portal Right
  • Green Portal Left
  • Purple Portal Right
  • Purple Portal Left
  • Yellow Portal Right
  • Yellow Portal Left
  • Red Portal Right
  • Red Portal Left
  • Infinity Titan Guantlet
  • Infinity Titan Helm
  • Infinity Titan Axe Right
  • Infinity Titan Axe Left

Tags: Nightwraith


May 03, 2019

Infernal Update

Pyro Fly

EpicDuel is about to be updated with new war changes, restocked Pyro Fly, new achievements, and a new CC Pyro Fly travel form!



Currently, the war system functions on a mostly "winner take all" binary. We've changed the system to encourage participation regardless of Alignment by adding a new prize tier. This will allow all players who perform at a high level to earn the war prize, plus a larger amount of Credits and Arcade tokens.

  • New tier at 15K influence: “Warlord”
  • Warlord Tier prizes
    • 20,000 Credits
    • 20 Arcade Tokens
    • You can claim prize regardless of  winning alignment 



After the last update, Tactical Mercenaries appeared to overperform in 1v1, mostly as a consequence of regaining passive armor and energy regeneration.

  • Tactical Mercenary
    • Frenzy: Reverted the skill back to work more like it did in Delta. With the return of Reroute, Frenzy's strong health and energy recovery were too strong.
      • Added an energy cost
      • Blockable
      • Increased base HP gain
        • Level 1 33%
        • Level 2 36%
        • Level 3 39%
        • Level 4 42%
        • Level 5 45%
        • Level 6 48%
        • Level 7 51%
        • Level 8 54%
        • Level 9 57%
        • Level 10 60%



It seems that many are using the passive stat cores to the exclusion of all others. To encourage diverity in core use, we've adjusted pricing and potency of the cores

  • Strength Boost 30x: Increased price 3000 Credits and 150 Varium
  • Dexterity Boost 30x: Increased price 3000 Credits and 150 Varium
  • Technology Boost 30x: Increased price 3000 Credits and 150 Varium
  • Support Boost 30x: Increased price 3000 Credits and 150 Varium
  • Strength Boost: Reduced price 6000 Credits and 275 Varium; Reduced to +3 stat boost
  • Dexterity Boost: Reduced price 6000 Credits and 275 Varium; Reduced to +3 stat boost
  • Technology Boost: Reduced price 6000 Credits and 275 Varium; Reduced to +3 stat boost
  • Support Boost: Reduced price 6000 Credits and 275 Varium; Reduced to +3 stat boost



To reward those who have gone above and beyond in the Gifting off-season to share codes with their fellow players, we've added new tiers to the Code Crafter achievement. If after launch your achievement is "stuck" at an old tier, you can either share a new code wait for an manual update to properly set your achievement.

  • New tiers to the Code Crafter Achievement
    • Great Leg. Code Crafter 20000 Code Redeems 6000 RP
    • Grand Leg. Code Crafter 30000 Code Redeems 7000 RP
    • Ultra Leg. Code Crafter 40000 Code Redeems 8000 RP
    • Epic Leg. Code Crafter 50000 Code Redeems 9000 RP
    • Ultimate Leg. Code Crafter 60000 Code Redeems 10000 RP
    • Supreme Leg. Code Crafter 75000 Code Redeems 11500 RP


New Items

Visit Kraggor in the Mines for a restocked Pyro Fly and a new CC Pyro Fly travel form!


New Game: DungeonBorne!

Dungeon Borne

JUST LAUNCHED! Get DungeonBorne, the story-based card game on the Apple and Android app stores. Grab a copy, and show it some love. Congratulations to Cysero, Oishii, Rabblefroth, and PanicPop on the release of this brand new game! It is free, with an optional one-time $1.99 expansion pack which unlocks more cards and adds variety!

Tags: Nightwraith


April 26, 2019

Springtime Smash Part 2

Springtime Smash

EpicDuel has just been updated with the second part of its springtime release featuring new weapons, new cores, balance changes, and a new mission chain!



Drastic ideas for improving balance are still being discussed and tested, but some adjustments are being made as of this release to help Tech Mages and Cyber Hunters while weakening the energy control capabilities of Blood Mages and Tactical Mercenaries.

  • Tech Mage
    • Defense Matrix: Improves with every 0.35 Support
  • Cyber Hunter
    • Defense Matrix: Improves with every 0.35 Support
  • Tactical Mercenary
    • Atom Smasher: Reduced base values to mitigate energy control gained by Reroute
      • Level 1 48
      • Level 2 51
      • Level 3 54
      • Level 4 57
      • Level 5 60
      • Level 6 63
      • Level 7 66
      • Level 8 69
      • Level 9 72
      • Level 10 75
  • Blood Mage
    • Energy Parasite: 
      • Increased max drain while reducing duration and conversion to mitigate energy control
      • Duration reduced to 2 turns
      • Caster gains the amount drained
      • 1-11%
      • 2-12%
      • 3-13%
      • 4-14%
      • 5-15%
      • 6-16%
      • 7-17%
      • 8-18%
      • 9-19%
      • 10-20%


Visit Brachylagus in the Biological Preserve Archives for a series of crucial tasks to earn bountiful credits, an adorable prize, and an epic achievement!

  • Oops All Lepus - Brachylagus
    • Bio Basher
    • Electric Exorcism
    • Supply Lines Restored
    • Nuclear Data
    • Omega Data
    • Bundorable Disguise
    • Lepus for All

New Weapons

Visit Deuce and Xraal for new seasonal gear! The most epic gear contain new cores pre-installed cores for your convenience! The cores can be replaced if so desired.

  • Arboreal Annihilator P
  • Arboreal Annihilator E
  • Arboreal Artillery P
  • Arboreal Artillery E
  • Arboreal Blaster P
  • Arboreal Blaster E
  • Arboreal Broadsword P
  • Arboreal Broadsword E
  • Highlander Armor
  • Highlander Armor CC


New Cores

Visit Deuce and Xraal for new seasonal cores that should heal greatly increase survivability in battle and allow for more build flexibility when assigning passives.

  • Luck Strike (Armor): Passive skill that decreases an target's chance to block your strike by 4%
  • Critical Heal (Primary) (Doesn't stack!): Passive skill that increases Field Medic heal by 20% while in critical condition.
  • Hardened Armor (Armor): Active skill that applies a 20% damage reduction for 3 turns.
  • Lifeline (Armor): Active skill that enables a heal while in critical condition for a minimum of 300 HP.


New Promo?

Now that the Azrael Package has been around a few months, many have been asking when the next promotional package will be released. Promotional packages take a lot of work and planning, particularly the new skills the items come equipped with. There will be a new promotional package, and we will update you on the progress as soon as details are available!

Tags: Nightwraith


April 18, 2019

Springtime Smash!

Springtime Smash

EpicDuel will be updating shortly to add part of an epic springtime release featuring new weapons, balance changes, and a new arcade game!



Currently, many ideas for improving balance are being thrown around on the test server but there's not total confident in their viability. It's especially risky to push large balance changes over a holiday weekend when immediate corrective action wouldn't be possible. We're continuing to test and brainstorm ideas to revamp the skill trees to empower struggling classes and encourage build diversity.

  • General
    • Deflection chance max increased to 35%
  • Tech Mage
    • Malfunction: Improves with ever 2.4 Support
    • Defense Matrix: Improves with ever 0.4 Support
    • Technician: Improves with every 3 Dexterity
  • Cyber Hunter
    • Malfunction: Improves with ever 2.8 Support
    • Defense Matrix: Improves with ever 0.4 Support
  • Robots
    • Cleanse: Reduces debuffs by up to 75% from 85%
    • Heart Attack: Reduces buffs by up to 75% from 85%


Try your luck and spend some tokens at the Springtime Smash Arcade featuring some new weapons from Bido!

  • Spring Slayer P
  • Spring Slayer E
  • Spring Slicers P
  • Spring Slicers E
  • Spring Axe P
  • Spring Axe E
  • Spring Staff P
  • Spring Staff E
  • Spring Splicer P
  • Spring Splicer E
  • Spring Boltcaster P
  • Spring Boltcaster E
  • Spring Spear P
  • Spring Spear E
  • Lucky Lacerators E
  • Celtic Maul E
  • Serpent Warder E
  • Eggscape Pod

New Weapons

Visit Deuce for new seasonal gear! There's still more to come so don't feel too disappointed if some items from the previews, like the awesome Highlander armor, aren't present in the shop just yet!

  • Highlander Broadsword P
  • Highlander Broadsword E
  • Highlander Shortsword P
  • Highlander Shortsword E
  • Highlander Gauntlets P
  • Highlander Gauntlets E
  • Highlander Cleaver P
  • Highlander Cleaver E
  • Highlander Staff P
  • Highlander Staff E
  • Highlander Blaster P
  • Highlander Blaster E
  • Highlander Shotgun P
  • Highlander Shotgun E
  • Highlander Launcher P
  • Highlander Launcher E


This the first part of our springtime release, the second part of which should have even more balance changes and seasonal content. In the meantime, have a safe and happy holiday weekend!

Tags: Nightwraith


April 12, 2019

Patch Notes - 1.7.17

We just rolled a small patch with some small adjustments and preparations to make much larger changes to the skill trees next week, changes which will require some extemsive testing to evaluate their viability. We also have a glorious cache of weapons and items in the pipeline


New Features/Changes

  • Added an additional tier of diminishing returns for stats that kicks in after 100 points. This currently impacts Resistance and Defense to help counter tanky builds.
  • Improved Support scaling for Auxiliary damage. 
  • Epic Origins achievement that will be available with the EpicDuel poster from HeroMart.

Bug Fixes

  • Shadow Arts no longer intermittently defaults armor to black
  • Retrained Tactical Mercenaries as it was possible to have max Reroute without meeting the requirements
  • Reported but not a bug: Blood Lust and Reroute don't stack with other HP and EP regen cores. The engine is designed to use the highest value to determine regen so a skill that does 40% HP gain from damage will override max Blood Lust at 25%, rather than combining to become 65% HP gain.

Tags: Nightwraith


April 05, 2019

Passive Skills Return!

Passive Skills Return!

The day has finally come! It's been nearly 6 years and after hundreds of constructive and not-so-constructive comments, emails, and forum posts later Passive Skills have returned to the skill trees of EpicDuel! Party like it's 2013 and experiment with build options not possible in years, if at all!



Passive skills return to replace their former active skills! If you're new to EpicDuel, you're probably wondering why this is significant. Passive Skills haven't been a part of the game since 2013 and the game has changed a lot since then. At the time, we felt that Passive Skills didn't make the battles feel dynamic enough. On the surface, Passive Skills aren't as cool as summoning a lightning bolt or activating a space laser, but because they can impact almost every round for 0 cost, they're extremely powerful and essential for most builds. We replaced them with new active skills hoping that would make energy management more valuable and diversity builds. Sound theory, but the removal of Passive Skills left a large hole in EpicDuel that the new skills never quite replaced. This reversal could have happened much sooner, but many of the Passive Skills were completely shredded in the transition with the assumption that we would never go back. While some were simple to return (Blood Lust and Reroute are still equipped to many NPCs), others had to be rebuilt. This was a big, scary change with many unknown consequences, but hopefully it will all be worth it!

  • Bounty Hunter
    • Blood Lust - Replaces Mark of Blood
    • Shadow Arts - Replaces (Active) Shadow Arts
    • Massacre - Removed Lifesteal
  • Mercenary
    • Adrenaline - Replaces Adrenaline Rush
    • Hybrid Armor - Replaces (Active) Hybrid Armor. Now based on % of Defense / Resistance rather than flat value
  • Tech Mage
    • Deadly Aim - Replaces Fire Scythe. Reduced in power due to sidearm damage amplifying cores
    • Reroute - Replaces Battery Backup
  • Cyber Hunter
    • Plasma Armor - Replaces (Active) Plasma Armor. Now based on % of Resistance rather than flat value
    • Shadow Arts - Replaces (Active) Shadow Arts
  • Tactical Mercenary
    • Reroute - Replaces Battery Backup
    • Mineral Armor - Replaces (Active) Mineral Armor. Now based on % of Defense rather than flat value
  • Blood Mage
    • Blood Lust - Replaces Mark of Blood
    • Deadly Aim - Replaces Bludgeon rather than Energy Parasite as it is extremely valuable to many Blood Mage builds
    • Supercharge - Removed Lifesteal

Since this is such a major change to battle dynamics, and the game has changed so much in 6 years, we'll definitely need some follow up updates to balance the returning skills. This'll be an ongoing process, but a major step towards returning something dearly missed by longtime players.


Core Changes

  • Shell Shocker defense reduction increased to 15% from 10%
  • Blood Bullet damage increase reduced to 125% from 135%



Since enough people liked the April Fool's armor, I've separated the head from the armor and added as a hairstyle. Now you can have whatever helm or hair you wish with the armor!

Bug Fixes

Spirit Meld now properly ignores armor on user. Additional defense reduction penalty added to description.

Tags: Nightwraith


 EpicDuel Game Design Notes Archive