Behind the scenes information about EpicDuel's development and releases, a real-time PVP MMO that you can play online in your web browser.
 | February 09, 2026 Epic February Balance Update
Didn't expect a Monday update, did ya? We've got a whole freighter-full of balance changes, and I determined it would be best to release it early to not overshadow or overwhelm the Battlepass release. Also, selfishly, I didn't want to spend Valentine's Day weekend fixing bugs or tweaking scaling values. Enjoy!
Balance Changes
Bounty Hunter:
- (UA 1) Cheap Shot: Removed EP steal; 30% EP drain only
- (Original) Static Grenade: 80% dmg, gain normal amount of rage, unblockable, gain 100% ep of drained amount
- New base at 0 Strength = 191 EP drain
- Removed level scaling of improving for every 1.4 levels over 20 and weakening for every 3 levels below level 20
- +1ep drain per 2 points of Strength
- +6ep drain per level
- (EA) Static Grenade: 80% dmg, gain normal amount of rage, unblockable, gain 145% ep of drained amount
- New base at 0 Strength = 141 EP drain
- Removed level scaling of improving for every 1.82 levels above level 20 and weakening for every 3.9 levels below level 20
- +1ep drain per 2 points of Strength
- +6ep drain per level
- (UA) Static Grenade: 80% dmg, gain normal amount of rage, unblockable, gain 55% EP of drained amount
- New base at 0 Strength = 271 EP drain
- Removed level scaling of improving for every 1.05 levels above level 20 and weakening for every 2.25 levels below level 20
- +1ep drain per 2 points of Strength
- +6ep drain per level
- Original Venom strike (BH): 65 base poison at 0 Support; scales +1 poison dmg per 5 points of Support
- UA1 Venom Strike (BH): 30 base poison at 0 Support; scales +1 poison dmg per 9 points of Support
- UA2 Venom Strike (incurable) (BH): 45 base poison at 0 Support; scales +1 poison dmg per 5 points of Support
- (Original) Blood Lust:
- Level 1 - 18%
- Level 2 - 19%
- Level 3 - 20%
- Level 4 - 21%
- Level 5 - 22%
- Level 6 - 23%
- Level 7 - 23%
- Level 8 - 24%
- Level 9 - 24%
- Level 10 - 25%
- UA 1) Blood Lust:
- Level 1 – 8%
- Level 2 – 9%
- Level 3 – 10%
- Level 4 – 11%
- Level 5 – 12%
- Level 6 – 13%
- Level 7 – 13%
- Level 8 – 14%
- Level 9 – 14%
- Level 10 – 15%
- (UA 2) Blood Lust:
- Level 1 – 15%
- Level 2 – 16%
- Level 3 – 17%
- Level 4 – 18%
- Level 5 – 18%
- Level 6 – 19%
- Level 7 – 19%
- Level 8 – 20%
- Level 9 – 20%
- Level 10 – 21%
- (EA 1) Shadow Arts:
- Level 1 – 3%
- Level 2 – 4%
- Level 3 – 5%
- Level 4 – 6%
Level 5 – 7%
- Level 6 – 8%
- Level 7 – 8%
- Level 8 – 9%
- Level 9 – 9%
- Level 10 – 10%
- (EA 2) Shadow Arts:
- Level 1 - 3%
- Level 2 - 4%
- Level 3 - 4%
- Level 4 - 5%
- Level 5 - 5%
- Level 6 - 6%
- Level 7 - 6%
- Level 8 - 7%
- Level 9 - 7%
- Level 10 - 8%
Mercenary:
- (Original) Static Smash: 85% dmg, gain normal amount of rage, unblockable, gain 100% of drained EP amount
- New base at 0 Strength = 191 EP drain
- Removed level scaling of improving for every 1.4 levels over 20 and weakening for every 3 levels below level 20
- +1 EP drain per 2 points of Strength
- +6 EP drain per level
- (EA) Static Smash: 100% strike dmg, gain normal amount of rage, unblockable, gain 100% of drained EP amount
- New base at 0 Strength: 141 EP drain
Removed level scaling of improving for every 1.82 levels over 20 and weakening for every 3.9 levels below level 20. +1 EP drain per 2 points of Strength +6 EP drain per level
- (UA) Static Smash: 85% dmg, gain normal amount of rage, unblockable, gain 145% of drained EP amount
- New base at 0 Strength = 141 EP drain
- Removed level scaling of improving for every 1.05 levels over 20 and weakening for every 2.25 levels below level 20
- +1 EP drain per 2 points of Strength
- +6 EP drain per level
- (Original) Hybrid Armor:
- Level 1 – 10%
- Level 2 – 11%
- Level 3 – 12%
- Level 4 – 13%
- Level 5 – 14%
- Level 6 – 15%
- Level 7 – 15%
- Level 8 – 16%
- Level 9 – 16%
- Level 10 – 17%
- (EA) Hybrid Armor:
- Level 1 – 1%
- Level 2 – 2%
- Level 3 – 3%
- Level 4 – 4%
- Level 5 – 5%
- Level 6 – 6%
- Level 7 – 7%
- Level 8 – 8%
- Level 9 – 9%
- Level 10 – 10%
- (UA) Hybrid Armor:
- Level 1 – 26 DEF/RES
- Level 2 – 27
- Level 3 – 28
- Level 4 – 29
- Level 5 – 30
- Level 6 – 31
- Level 7 – 32
- Level 8 – 33
- Level 9 – 34
- Level 10 – 35
- (UA 1) Deadly Precision:
- Level 1 – 21%
- Level 2 – 22%
- Level 3 – 23%
- Level 4 – 24%
- Level 5 – 25%
- Level 6 – 26%
- Level 7 – 27%
- Level 8 – 28%
- Level 9 – 29%
- Level 10 – 30%
Tech Mage:
- (Original) Assimilation:
- -125, +125 Level 1
- -170ep, +170 EP Level 10
- +5 EP gain/drain per Level
- (EA) Assimilation: 100% dmg, +170 EP gain
- Level 1 – 5 EP drained
- Level 2 – 15
- Level 3 – 25
- Level 4 – 35
- Level 5 – 45
- Level 6 – 55
- Level 7 – 65
- Level 8 – 75
- Level 9 – 85
- Level 10 – 95
- (UA) Assimilation: 85% dmg, normal rage gain, unblockable, +200EP gain
- Level 1 – 41 EP drained
- Level 2 – 52
- Level 3 – 63
- Level 4 – 74
- Level 5 – 85
- Level 6 – 96
- Level 7 – 107
- Level 8 – 118
- Level 9 – 129
- Level 10 – 140
- (Original) Deadly Aim:
- Level 1 – 21%
- Level 2 – 22%
- Level 3 – 23%
- Level 4 – 24%
- Level 5 – 25%
- Level 6 – 26%
- Level 7 – 27%
- Level 8 – 28%
- Level 9 – 29%
- Level 10 – 30%
- (UA 1) Deadly Aim:
- Level 1 – 15%
- Level 2 – 16%
- Level 3 – 16%
- Level 4 – 17%
- Level 5 – 17%
- Level 6 – 18%
- Level 7 – 18%
- Level 8 – 19%
- Level 9 – 19%
- Level 10 – 20%
- (UA 2) Deadly Aim:
- Level 1 - 3%
- Level 2 - 4%
- Level 3 - 4%
- Level 4 - 5%
- Level 5 - 5%
- Level 6 - 6%
- Level 7 - 6%
- Level 8 - 7%
- Level 9 - 7%
- Level 10 - 8%
- (Original) Concentration:
- Level 1 – 16%
- Level 2 – 17%
- Level 3 – 18%
- Level 4 – 19%
- Level 5 – 20%
- Level 6 – 21%
- Level 7 – 22%
- Level 8 – 23%
- Level 9 – 24%
- Level 10 – 25%
- (EA 2) Concentration:
- Level 1 – 26%
- Level 2 – 27%
- Level 3 – 28%
- Level 4 – 29%
- Level 5 – 30%
- Level 6 – 31%
- Level 7 – 32%
- Level 8 – 33%
- Level 9 – 34%
- Level 10 – 35%
Cyber Hunter:
- (Original) Venom Strike: 65 base poison at 0 Support; scales +1 poison dmg per 5 points of Support
- (DA) Venom Strike (2 turn): 95 base poison at 0 Support; scales +1 poison dmg per 4 points of Support
- (UA) Venom Strike: 45 base poison at 0 Support; scales +1 poison dmg per 5 points of Support
- (Original) Static Charge: 85% dmg, gain normal amount of rage, unblockable, gain 100% ep of drained amount
- Scales with Support instead of Technology
- Removed level scaling of improving for every 4 levels over 20
- New base at 0 Support = 191 EP drain
- +1 EP drain per 2 points of Support
- +6 EP drain per level:
- (EA 1) Static Charge: 85% dmg, gain normal amount of rage, unblockable, gain 145% ep of drained amount
- Removed level scaling of improving for every 2.8 levels over 20
- Now scales with Support
- New base at 0 Support = 141 EP drain
- +1 EP drain per 2 points of Support
- +6 EP drain per level
- (EA 2) Static Charge: 95% strike dmg (down from 100%), gain normal amount of rage, unblockable, gain 100% ep of drained amount
- Now scales with Support
- Removed level scaling of improving for every 5 levels over 20
- Base EP drain at 0 Support = 141 EP drain
- +1ep drain per 2 points of Support
- +6 EP drain per level
- (Original) Cyber Edge:
- Level 1 – 10%
- Level 2 – 11%
- Level 3 – 11%
- Level 4 – 12%
- Level 5 – 12%
- Level 6 – 13%
- Level 7 – 13%
- Level 8 – 14%
- Level 9 – 14%
- Level 10 – 15%
- (UA 1) Cyber Edge:
- Level 1 - 1%
- Level 2 - 2%
- Level 3 - 2%
- Level 4 - 3%
- Level 5 - 3%
- Level 6 - 4%
- Level 7 - 4%
- Level 8 - 5%
- Level 9 - 5%
- Level 10 - 6%
- (UA 2) Cyber Edge:
- Level 1 – 3%
- Level 2 – 4%
- Level 3 – 5%
- Level 4 – 6%
- Level 5 – 7%
- Level 6 – 8%
- Level 7 – 8%
- Level 8 – 9%
- Level 9 – 9%
- Level 10 – 10%
Tactical Mercenary:
- (Original) Toxic Grenade: 65 base poison at 0 Support; scales +1 poison dmg per 5 points of Support
- (UA 1) Toxic Grenade: (compounding): 38 base poison at 0 Support; scales +1 poison dmg per 10 points of Support
- (UA 2) Toxic Grenade: 32 base poison at 0 Support; scales +1 poison dmg per 9 points of Support
- (Original) Tactical Grenade:
- Level 1 – 70 EP Drained
- Level 2 – 81
- Level 3 – 92
- Level 4 – 103
- Level 5 – 114
- Level 6 – 125
- Level 7 – 136
- Level 8 – 147
- Level 9 – 158
- Level 10 – 170
- (EA 1) Tactical Grenade: 230ep gained lowered to 200EP gain, 85% damage
- Level 1 – 41 EP Drained
- Level 2 – 52
- Level 3 – 63
- Level 4 – 74
- Level 5 – 85
- Level 6 – 96
- Level 7 – 107
- Level 8 – 118
- Level 9 – 129
- Level 10 – 140
- (EA 2) Tactical Grenade:
- Level 1 – 5 EP Drained
- Level 2 – 15
- Level 3 – 25
- Level 4 – 35
- Level 5 – 45
- Level 6 – 55
- Level 7 – 65
- Level 8 – 75
- Level 9 – 85
- Level 10 – 95
- (Original / UA) Reroute:
- Level 1 – 16%
- Level 2 – 17%
- Level 3 – 18%
- Level 4 – 19%
- Level 5 – 20%
- Level 6 – 21%
- Level 7 – 22%
- Level 8 – 23%
- Level 9 – 24%
- Level 10 – 25%
- (EA) Reroute:
- Level 1 – 21%
- Level 2 – 22%
- Level 3 – 23%
- Level 4 – 24%
- Level 5 – 25%
- Level 6 – 26%
- Level 7 – 27%
- Level 8 – 28%
- Level 9 – 29%
- Level 10 – 30%
- (Original) Mineral Armor:
- Level 1 – 16%
- Level 2 – 17%
- Level 3 – 18%
- Level 4 – 19%
- Level 5 – 20%
- Level 6 – 21%
- Level 7 – 22%
- Level 8 – 23%
- Level 9 – 24%
- Level 10 – 25%
- (EA) Mineral Armor:
- Level 1 – 52
- Level 2 – 54
- Level 3 – 56
- Level 4 – 58
- Level 5 – 60
- Level 6 – 62
- Level 7 – 64
- Level 8 – 66
- Level 9 – 68
- Level 10 – 70
- (UA) Mineral Armor:
- Level 1 – 9%
- Level 2 – 10%
- Level 3 – 11%
- Level 4 – 12%
- Level 5 – 13%
- Level 6 – 14%
- Level 7 – 15%
- Level 8 – 16%
- Level 9 – 17%
- Level 10 – 18%
Blood Mage:
- (Original) Energy Parasite: Removed 25% EP gain initial hit based on dmg dealt
- Level 1 - 13%
- Level 2 - 14%
- Level 3 - 14%
- Level 4 - 15%
- Level 5 - 15%
- Level 6 - 16%
- Level 7 - 16%
- Level 8 - 17%
- Level 9 - 17%
- Level 10 - 18%
- (EA) Energy Parasite: Removed 25% EP gain initial hit based on dmg dealt
- Level 1 - 23%
- Level 2 - 24%
- Level 3 - 24%
- Level 4 - 25%
- Level 5 - 25%
- Level 6 - 26%
- Level 7 - 26%
- Level 8 - 27%
- Level 9 - 27%
- Level 10 - 28%
- (UA) Energy Parasite: Removed 25% EP gain initial hit based on dmg dealt; gain 150% Energy drained; -100 EP drained on initial hit
- Level 1 - 42 EP drain
- Level 2 - 44
- Level 3 - 46
- Level 4 - 48
- Level 5 - 50
- Level 6 - 52
- Level 7 - 54
- Level 8 - 56
- Level 9 - 58
- Level 10 - 60
- (DA) Blood instinct: 150 EP gain to 100 EP
- (Original) Mania:
- Level 1 – 18%
- Level 2 – 19%
- Level 3 – 20%
- Level 4 – 21%
- Level 5 – 22%
- Level 6 – 23%
- Level 7 – 23%
- Level 8 – 24%
- Level 9 – 24%
- Kevel 10 – 25%
- (UA 1) Mania:
- Level 1 – 8%
- Level 2 – 9%
- Level 3 – 10%
- Level 4 – 11%
- Level 5 – 12%
- Level 6 – 13%
- Level 7 – 13%
- Level 8 – 14%
- Level 9 – 14%
- Level 10 – 15%
- (UA 2) Mania:
- Level 1 – 20%
- Level 2 – 22%
- Level 3 – 24%
- Level 4 – 26%
- Level 5 – 28%
- Level 6 – 30%
- Level 7 – 32%
- Level 8 – 33%
- Level 9 – 34%
- Level 10 – 35%
- (Original) Red Vision:
- Level 1 – 21%
- Level 2 – 22%
- Level 3 – 23%
- Level 4 – 24%
- Level 5 – 25%
- Level 6 – 26%
- Level 7 – 27%
- Level 8 – 28%
- Level 9 – 29%
- Level 10 – 30%
- (UA 1) Red Vision:
- Level 1 – 15%
- Level 2 – 15%
- Level 3 – 16%
- Level 4 – 16%
- Level 5 – 17%
- Level 6 – 17%
- Level 7 – 18%
- Level 8 – 18%
- Level 9 – 19%
- Level 10 – 20%
New Achievements
We've added a new achievement: Total Conquest. This isn't technically "new" as it has existed in the game for years but we never had a good way to implement it, until now. It will be automatically awarded to players who earn at least 1,000,000 Influence in all war regions. The Influence tracked is based on your War region achievements like Wasteland General, Central Station Commander, etc... Also, the 1,000,000 milestone is based on having at least 1,000,000 in each region, not cumulatively.
Bug Fixes
Recently, we've seen an increase of reports of battles freezing and items not loading. I suspect this is a side-effect of trying to externalize assets that were typically baked into the client when it compiles. Some of these issues appear to be resolved by clearing the Launcher cache to get the latest version of the client while purging the old one. Just in case, we've added failsafe measures to keep battles going even if certain assets aren't fully loaded. Tags: Nightwraith |
|
 | February 06, 2026 EpicDuel Azrael Viceregent Battlepass Preview
Battlepass Progress
The Azrael's Viceregent Battlepass is in-progress and *should* be ready for release next week, barring any complications. I'm always cautious of calling an update in advance as that has a way of jinxing things, but I'll do my best to deliver! Plus, worst case scenario, stragglers have a few extra days to complete the current Battlepass (there's always at least one person who complains when the Battlepass that's been live for 4 months finally changes over).
Seasonal Rares Leaving!
When Azrael's Viceregent Battlepass goes live, the off-season seasonal rares will leave until mid-Summer! Your hours remaining to collect them all are dwindling, so act fast!
Balance Changes
This is part 1 of a larger balance update. This batch will focus on general skills, cores, and bots. Next week, we will focus on class skill balance.
- Field medic UA: Buff from +18 HP per lvl to +35 HP per lvl to match normal Field Medic
- Jack Frost bot: Removed 20% dmg to energy on initial hit
- Wolf’s Fury: Removed the 30% health condition; 20% Critical Chance; 30% Lifesteal; 30% Energy Conversion
- Saevusssax Annihilation: Removes Armor for 1 turn, Sidearm for 2 turns, Auxiliary for 3 turns, 0 EP cost
- Tremor Blast: Duration increased from 2 turns to 4 turns
- Hatchling Rush: Damage increased from 85% to 100; Heal debuff 20%
- Absorption: 25% to 20% conversion on incoming bot attacks
- Minor Absorption: 20% to 15% conversion on incoming bot attacks
- Crimson Offering: 80 HP cost to 100 HP; Reduce 300 EP gain to 280 EP
- Minor Crimson offering: 250 EP gained to 230 EP
- Infernal offering: 80HP cost to 100 HP; 280 EP total net gain; 93 EP per tick
NPC Speech
We've made an update to NPC speech. NPCs will no longer run out of dialog and fall silent. Also, special speech interactions like low-HP, blocks, and critical hits were completely broken and ignored, possibly for many years. This functionally has been restored. Additionally, non-standard bosses like Legendary Acatriel can now have dialog!
Coming Soon
Despite work on the Gifter rewards, we've been hard at work on new EpicDuel content!
- Azrael's Viceregent Battlepass (on schedule for next week)
- Buddy List, Inventory Slots, and Name Change coupons.
- Nulgath Birthday Rares.
- Weekly rotating missions.
- Much MUCH more!
Tags: Nightwraith |
|
 | January 30, 2026 Post Gifting Prizes
Finally, the Secret and Silver Secret package prizes have opened! If you were lucky enough to receive one or both of these packages during Gifting, you should find the new items sitting neatly in your inventory. Note that these can be sold, but they will automatically be added to your buyback record just in case you ever want them back.
Silver and Gold
With this update, we've "opened" the Secret and Silver Secret packages to reveal the 2025 Gifting prizes!
Secret Package
- Frost Vindicator Armor A
- Frost Vindicator Armor B
- Frost Vindicator Armor A CC
- Frost Vindicator Armor B CC
- Frost Vindicator Greatsword P
- Frost Vindicator Greatsword E
- Frost Vindicator Arsenal P
- Frost Vindicator Arsenal E
- Frost Vindicator Revolver P
- Frost Vindicator Revolver E
- Frost Vindicator Rifle P
- Frost Vindicator Rifle E
Silver Secret Package


- Frostbringer Armor A
- Frostbringer Armor B
- Frostbringer Armor A CC
- Frostbringer Armor B CC
- Frostbringer Greatsword P
- Frostbringer Greatsword E
Congratulations to all who got one or both of these exclusive packages, either through Gifting or through a generous friend in the top 15.
If you happen to have excess packages, those excess packages will be converted into Epic Gold Ingot or Epic Silver Ingots (Epic Gold Ingot Investing and Epic Silver Ingot Investing Daily Missions). Those can be redeemed via missions on the Krampus Trader for credits!
Some of the top Gifters have a few extra Secret and Silver Secret packages remaining so they will be left as-is for now to give them some more time to confirm their distributions.
Changes / Fixes
- Limited quantity Endless M4tr1x items that were introduced last Gifting are now sellable.
- Fixed a bug that would "freeze" your character if you used certain combinations of overlapping slash commands.
- Removed notification message if vehicles or morphs cannot use /fire or /boom. Now the item either performs the action or it doesn't.
- Vehicles that hide your character (morphs) are now database driven.
- Externalized several megabytes of assets that were once baked into the client - this should make the main client load (slightly) faster. This will be an ongoing effort to reduce the main client's file size to pre-empt any issues compiling the client.
Coming Soon
Despite work on the Gifter rewards, we've been hard at work on new EpicDuel content
- Azrael's Viceregent Battlepass
- Buddy List, Inventory Slots, and Name Change coupons.
- Nulgath Birthday Rares.
- Weekly rotating missions.
- Much MUCH more!
Tags: Nightwraith |
|
 | January 23, 2026 EpicDuel Gifting 2025 Aftermath
It's been a week and few days since Gifting 2025 ended, and we're still hard at work on this year's Gifting prizes! Last week we were able to distribute as few prizes, and with this update, we're pleased to send even more prizes out, but we still have many more in-progress! Thank you for your patience as we craft these unique items that are sure to be among EpicDuel's most coveted and cherished rares! Thank you all for your patience as we continue our work.
However, just because we're working on Gifting items, doesn't mean we can't bring new content for everyone else! We still have much more planned for EpicDuel in the weeks and months ahead!
Coming Attractions
New week on Friday, we will open Secret and Silver Secret packages so the lucky EpicDuelists can enjoy their new rare rewards! In case there are still undistributed packages among the top 15 Gifters, we can still open the packages, but the top 15 Gifters with excess packages will retain them, just in case.
Next Friday also marks the return of the War system! You should see the hours remaining on the War cooldown after this update goes Live.
Our next Battlepass is still in progress. The tentative release date is February 13th, but that can change depending on the Gifter prize progress. We don't want to overpromise, and there is still a ton of work to be done, but It would be REALLY REALLY cool to release this new BP on Friday the 13th!




Quality of Life
- Added button to core icons to allow instant removal.
- Removed Confirm screen when adding and removing cores.
This year we hope to add many more qualify of life features to EpicDuel to cut out annoyances while adding convenience.
Ruffle, Anyone?
We're not talking about potato chips (or crisps, if you prefer). Ruffle is a Flash emulator that is capable of playing old Flash games that are no longer supported by browsers. Recently, the desktop version of Ruffle updated to allow people to pay AQW and EpicDuel! It's not nearly as smooth as the AE Launcher, but it works! We haven't tested this yet, but this update could allow people to play EpicDuel on their phones.
I must iterate that the best way to play EpicDuel and other AE games is through our Launcher, as it is the only one we officially support. However, it's great news that there are other ways to experience our games for those who can't use our Launcher. Tags: Nightwraith |
|
 | January 16, 2026 EpicDuel Gifting 2025 Ends
Gifting 2025's Grand Finale!
EpicDuel's latest Gifting event crushed records that were formerly thought as uncrushable! A staggering 59,244,280 gifts were given, which I believe is the most yet. In fact, our #1 Gifter, CactusChan, blew past all previous records with 8,000,000 gifts given! Also impressive is that the game held up (though with some struggling) with over 700 people Gifting online! I say this every year, but I mean it: Gifting would not work without the entire EpicDuel community coming together to celebrate this game and the connections we've all made on Delta V. Whether you're hardcore, casual, or OG fans returning to check out the game after a decade, you all help make this event great and keep EpicDuel in active development after over 16 years.
The Top 15 Winners for the 2025 Gifting season are:
- CactusChan
- Ditto
- Alonzo Harris
- l Fade l
- Mandatory
- NojuiceLeft
- DIRE Xap
- DIRE Penelope
- mr vamprix.
- Dexmah
- zayo
- BadWitch
- Snowy Alexandris
- Caddeus
- Smoking Shadow
It's worth noting that of the gifts given, over 5,000,000 remain unopened! You will have 6 months from today to open your gifts before they are cleared from the database.


Since this was the first year we've recorded Faction contributions to the Gifting scores, we should highlight the top 3 Factions in this year's Gifting season:
- The Balance Brigade
- Royal Legacy
- Dreaming Awake
This was fascinating information and shows the power of a united Faction working towards a common goal!
To honor the top 50 Gifters and top 15 Factions, new leaderboards have been added permanently to Titan's Peak. We had to excavate TWO new chambers to accommodate the new boards without proper permits so hopefully we don't run afoul or Titan or any Krampus warriors. Be sure to stop by and pay your respects (/bow) to the greatest Gifters of 2025 (and maybe all time).
Post Gifting Styles
We've just added styles 937 - 951 to the style changer. If you browse the new styles, you'll notice a few are inaccessible -- styles 939 - 942 have been awarded to those who had a score of over 100,000 gifts in the most recent Gifting season.
Balance Changes / Other Changes
This was a change we tried about a week ago, but couldn't make the actual recommended change in time:
- (UA) Stun Grenade: Removed stun chance; disables target's Active Cores for 1 turn.
- (UA) Overload: Removed stun chance; disables target's Active Cores for 1 turn.
These are some new changes:
- Removed +1/+2/+3 stat boosts for focus levels 3-6
- Chairman's Fury P/E: 100% --> 50% Rage steal
We have also made changes to the PvP drop pool:
- Removed Bido's Beast Breaker (all variants)
- Removed April Fool's items
- Removed Darkwraith items
- Removed Evolved Frostbane items
- Removed Infernal Overfiend items
- Removed Overfiend Nemesis items
- Added Omega Wolf Shards to the PvP drop pool
- Added Void Shards to daily reward pool (Omega Wolf Shards are already in the pool)
What's Next?
Our priority since Gifting ended was to record the initial wishes for all the top 15 Gifters. This includes distributing Secret and Silver Secret packages and working through the initial phases of prize creation. This season we already have some fascinating ideas for new custom items that are sure to achieve legendary status in the EpicDuel community. We thank you for your patience as we roll out these prizes with each week's release. Tags: Nightwraith |
|
 | January 09, 2026 EpicDuel Gifting 2025 The Home Stretch
It's hard to believe that Gifting 2025 is nearly over, and what a season it has been! CactusChan appears to have an impressive lead at #1 with over 6 million gifts, but I understand that there are more Gifting mega-events planned before Gifting formally ends.
No is as good a time as any to remind you all to please open your gifts! There's no reason to wait, and clearing the database before a massive Gifting spree should help make the events go much more smoothly.
In case it was unclear, Gifting will officially end at the end of the day on Monday January 12th. I know this can be confusing to map to different time zones (we operate on EST), but the 12th will be the last full Gifting day. In other words, if you try to Gift on January 13th, you will be too late!
What Happens When Gifting Ends?
For those of you who have been through this process before, this will be old news, but for the newbies, here is a rundown of the process after the Gifting season closes.
After Gifting deactivates, the leaderboard will finalize its list of top 50 Gifters and Gifting functionality will be disabled. Within a few hours after Gifting, emails will be sent to the top 15 winners to offer congratulations, gratitude, and begin the process of creating all the winners' prizes. If you are in the top 15 and don't receive an email within the first few hours, or we don't hear back from you for a day, we will find alternative means of contacting you.
Next, we will distribute the completed score tier items (Gamma Druid Collection) to all the qualifying Gifters. This should also be completed an hour or 2 after Gifting ends. An in-game announcement will pop when the process is complete (you will need to relog to see your items).
The Secret and Silver Secret Packages will not open until they are all distributed by the top 15 winners. This typically takes about 1-2 weeks for all the winners to decide so don't expect them in your inventory immediately after Gifting ends.
This season has been incredible so far, featuring the highest Gifting score of all time! This is great news, but also humbling as it sets a high bar for EpicDuel in 2026! Last year we stretched ourselves out way too far with the volume of prizes (there are still a few still in progress from the 2024 season!), but this year should be much more manageable. We hope for your patience and understanding as we work to fulfill the our obligations to the winners and all participants in this record-smashing Gifting season!
Gamma Druid Guardian
The Gamma Druid Guardian bot, which can be unlocked at a Gifting score of 250,000, is finally ready for a skill reveal:
- Gamma Smash P/E: 15% defense ignore.
- Gamma Maul P/E: 100% damage; copies all debuffs active on the user to the target.
This new ability should allow for devastating retaliation potential and serve as an amazing compliment to the Gamma Pirate Parrot's Mimic skill.
The Legend of Jolly Jack
Endless M4tr1x has some new missions for you. If you've been following along with the weekly item releases, you may have noticed some of the items are based on the components of a powerful, rare bot. Endless M4tr1x now has the means to help you assemble these parts and give them new life, if you have the Credits:
- Legend of Jolly Jack P
- Legend of Jolly Jack E
Endless M4tr1x has also added 2 new items to her shop to complete the set:
- Jolly Jack's Husk P
- Jolly Jack's Husk E
Balance Changes
- (UA) Stun Grenade: Removed stun chance; disables target's armor for 1 turn.
- (UA) Overload: Removed stun chance; disables target's armor for 1 turn.
New Achievements
In addition to the new Australia Day 2026 achievement available in the Achievement shop, we've added new achievements to account for the massive scores this year. I never thought we'd need an achievement for 6 million gifts, but here we are!
Bug Fixes
- Fixed a very specific skill interaction in which Kaijuzilla's special breath attack drains the target's EP to 0, then (UA) Energy Parasite is used against the target. If the Energy gain from the breath attack was 23 Energy, only the +23 Energy gain would be seen due to value clamping. Now, the battle engine will consider the net value so +23 Energy gain vs. a -90 Energy loss would set the target's EP to 0 instead of 23.
- Added automatic resolution to failed currency checks when the client/server Credit values are mismatched for any reason. The client will automatically set to the server value.
- Attempting to retrain if stats are below the base values will automatically reset stats to minimums.
Tags: Nightwraith |
| |