April 26, 2019 Springtime Smash Part 2EpicDuel has just been updated with the second part of its springtime release featuring new weapons, new cores, balance changes, and a new mission chain!
Balance Drastic ideas for improving balance are still being discussed and tested, but some adjustments are being made as of this release to help Tech Mages and Cyber Hunters while weakening the energy control capabilities of Blood Mages and Tactical Mercenaries.
Visit Brachylagus in the Biological Preserve Archives for a series of crucial tasks to earn bountiful credits, an adorable prize, and an epic achievement!
Visit Deuce and Xraal for new seasonal gear! The most epic gear contain new cores pre-installed cores for your convenience! The cores can be replaced if so desired.
New Cores Visit Deuce and Xraal for new seasonal cores that should heal greatly increase survivability in battle and allow for more build flexibility when assigning passives.
New Promo? Now that the Azrael Package has been around a few months, many have been asking when the next promotional package will be released. Promotional packages take a lot of work and planning, particularly the new skills the items come equipped with. There will be a new promotional package, and we will update you on the progress as soon as details are available! Tags: Nightwraith | |
April 18, 2019 Springtime Smash!EpicDuel will be updating shortly to add part of an epic springtime release featuring new weapons, balance changes, and a new arcade game!
Balance Currently, many ideas for improving balance are being thrown around on the test server but there's not total confident in their viability. It's especially risky to push large balance changes over a holiday weekend when immediate corrective action wouldn't be possible. We're continuing to test and brainstorm ideas to revamp the skill trees to empower struggling classes and encourage build diversity.
Try your luck and spend some tokens at the Springtime Smash Arcade featuring some new weapons from Bido!
Visit Deuce for new seasonal gear! There's still more to come so don't feel too disappointed if some items from the previews, like the awesome Highlander armor, aren't present in the shop just yet!
This the first part of our springtime release, the second part of which should have even more balance changes and seasonal content. In the meantime, have a safe and happy holiday weekend! Tags: Nightwraith | |
April 12, 2019 Patch Notes - 1.7.17We just rolled a small patch with some small adjustments and preparations to make much larger changes to the skill trees next week, changes which will require some extemsive testing to evaluate their viability. We also have a glorious cache of weapons and items in the pipeline
New Features/Changes
Tags: Nightwraith | |
April 05, 2019 Passive Skills Return!The day has finally come! It's been nearly 6 years and after hundreds of constructive and not-so-constructive comments, emails, and forum posts later Passive Skills have returned to the skill trees of EpicDuel! Party like it's 2013 and experiment with build options not possible in years, if at all!
BalancePassive skills return to replace their former active skills! If you're new to EpicDuel, you're probably wondering why this is significant. Passive Skills haven't been a part of the game since 2013 and the game has changed a lot since then. At the time, we felt that Passive Skills didn't make the battles feel dynamic enough. On the surface, Passive Skills aren't as cool as summoning a lightning bolt or activating a space laser, but because they can impact almost every round for 0 cost, they're extremely powerful and essential for most builds. We replaced them with new active skills hoping that would make energy management more valuable and diversity builds. Sound theory, but the removal of Passive Skills left a large hole in EpicDuel that the new skills never quite replaced. This reversal could have happened much sooner, but many of the Passive Skills were completely shredded in the transition with the assumption that we would never go back. While some were simple to return (Blood Lust and Reroute are still equipped to many NPCs), others had to be rebuilt. This was a big, scary change with many unknown consequences, but hopefully it will all be worth it!
Since this is such a major change to battle dynamics, and the game has changed so much in 6 years, we'll definitely need some follow up updates to balance the returning skills. This'll be an ongoing process, but a major step towards returning something dearly missed by longtime players.
Core Changes
HairstylesSince enough people liked the April Fool's armor, I've separated the head from the armor and added as a hairstyle. Now you can have whatever helm or hair you wish with the armor!
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