Behind the scenes information about EpicDuel's development and releases, a real-time PVP MMO that you can play online in your web browser.
| May 22, 2015 Patch Notes - 1.6.46NEW CHANGES/FEATURES:
- New Guest Artist NPC: Deuce
- New Achievement: Deuce's Defeat
- New Awe Hunting missions
- Information Hunting
- Aggressive Persuasion
- Uprooting the Situation
- Back to Basics
- Necronauts' Job
- Awe-ful Fight
- New Deuce Showcase Shop
- Tech Blade of Awe P/E (not in shop, 5% drop from Deuce)
- Tech Daggers of Awe P/E
- Tech Axe of Awe P/E
- Tech Staff of Awe P/E
- Dragon Control Sword P/E
- Broken Dragon Control Sword P/E
- Golden AK
- Energy AK
- Tommy Gun P/E
- 6 New Hair Styles
- New Home Item
- New Legendary Items
- Crystallic Claw P/E
- Crystallic Mace P/E
- Crystallic Staff P/E
- Sinful Slayer P/E
- Avensis War Armor M/F
- Sinful Pride P/E
BALANCE CHANGES:
- Maximum Rage defense ignore: 55% ⇒ 50%
- Effective level is now capped to 48 instead of 50 for PvP matches (since two Legendary skills only affect NPCs). This will affect matching as well as Underdog calculations.
- Underdog buffs will now be applied individual level differences, and have been adjusted upwards
- 1 level = +1 to Str/Dex/Tech/Supp
- 2 levels = Grants +1 to Str/Supp and +2 to Dex/Tech
- 3 levels = +2 to Str/Dex/Tech/Supp
- 4 levels = Grants +2 to Str/Supp and +3 to Dex/Tech
- 5 levels = +3 to Str/Dex/Tech/Supp
- 6 levels = Grants +3 to Str/Supp and +4 to Dex/Tech
- 7 levels = +4 to Str/Dex/Tech/Supp
- 8 levels = Grants +4 to Str/Supp and +5 to Dex/Tech
- 9 levels = +5 to Str/Dex/Tech/Supp
- 10 levels = Grants +5 to Str/Supp and +6 to Dex/Tech
- Losing now grants slightly less experience and Credits than before.
- Winning as an Underdog now grants slightly less experience and Credits per level difference than before.
- Auxiliary damage scaling now matches that of Primary weapons.
- Gun damage scaling slowed at high amount of Dexterity
- Assimilation
- No longer has a weapon requirement
- Berzerker
- Now has a club requirement
- Double Strike
- Now has a club requirement
- Energy cost lowered by 10 at all levels
- Fire Scythe
- Stat requirement lowered by 5 at all levels
- Shadow Arts
- Stat requirement lowered by 3 at all levels
- Static Smash
- No longer has a weapon requirement
- Now unblockable
- Drain: 37% - 64% (+3% per level) ⇒ 37% - 55% (+2% per level)
BUGS FIXED:
- Eteneral Enhance core correctly gives +2 to all stats
- Mark of Azrael correctly gives +6% critical chance
- Fixed an issue with level 1 Health/Energy being slightly lower than intended
- Ice Shield now correctly guarantees blocks and deflections. Again. (This skill really likes breaking)
- Character pages were not properly displaying red stars
Tags: Patch Notes |