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EpicDuel PVP Game Design Notes

Behind the scenes information about EpicDuel's development and releases, a real-time PVP MMO that you can play online in your web browser.
RabbleFroth

November 08, 2013

Patch Notes - 1.5.38

NEW CHANGES/FEATURES:

  • ArmoryBot has returned with Nightwraith's Birthday rares
  • Returning Nightwraith missions
    • I Can Haz Caek?
    • The Cake Is a Lie
    • Just Icing on the Cake
    • Fish Combo Production
    • Mischief Makers
    • Cake and Bacon
  • New Nightwraith missions
    • 29
    • Pre-game
    • OneX6 3
  • Nightwraith and Titan upgraded to level 36
  • Daily Achievements will now start tracking the number of times you win (Unfortunately this tracking only applies to days going forward, and is not retroactive).
    • Daily 1v1 Champion
    • Daily 2v2 Champion
    • Daily Juggernaut Champion
    • Rising Star (Most Fame)
  • "Frost" (energy loss) now appears as a more standard "-Energy"

BALANCE CHANGES:

  • Exile and Legion Strike cores now cost 8 Energy, up from 5
  • Frostbite core now costs 7 Energy, down from 9
  • All passive class skills have been reworked into active skills. The passive skills were by largely must-have skills, decreasing build diversity while adding little strategy to battles. The new actives now generally have uses in both 1v1 and 2v2 matches, and should provide more meaningful choices both during battle and while creating a new build. Because this is such a large change to every class, we will be closely monitoring balance and making adjustments accordingly.
  • Bloodlust
    • Replaced with Mark of Blood. Mark of Blood leaves a mark on the target for 3 turns, granting lifesteal to anyone that attacks the marked target.
  • Reroute
    • Replaced with Battery Backup. Battery Backup grants the target an immediate boost to Energy, and doesn't cost the user anything to cast.
  • Adrenaline
    • Replaced with Adrenaline Rush. Adrenaline Rush instantly grants the target a percentage of their maximum Rage.
  • Hybrid Armor
    • Hybrid Armor now increases the target's Defense and Resistance by a percentage of their base Defense and Resistance (the portion from your Dexterity and Technology) for 4 turns.
  • Mineral Armor
    • Mineral Armor now increases the target's Defense by a percentage of their base Defense for 4 turns.
  • Plasma Armor
    • Plasma Armor now increases the target's Resistance by a percentage of their base Resistance for 4 turns.
  • Shadow Arts
    • Shadow Arts now casts the target in shadow and reduces all damage they take by a percentage for 3 turns.
  • Deadly Aim
    • Deadly Aim was replaced by two new skills: Fire Scythe for Tech Mages, and Energy Parasite for Blood Mages
    • Fire Scythe deals physical damage to the target, ignoring a percentage of their Defense.
    • Energy Parasite applies a debuff that steals a percentage of the target's current Energy for 3 turns, granting 1.5x the amount stolen back to the caster.

BUGS FIXED:

  • Thorns Assault incorrectly cost 0 Energy instead of 10
  • The Solar Spear home item's price has been corrected
  • A number of typos have been mercilessly shown who's boss

NEW CHANGES/FEATURES:



  • ArmoryBot has returned with Nightwraith's Birthday rares

  • Returning Nightwraith missions

    • I Can Haz Caek?

    • The Cake Is a Lie

    • Just Icing on the Cake

    • Fish Combo Production

    • Mischief Makers

    • Cake and Bacon


  • New Nightwraith missions

    • 29

    • Pre-game

    • OneX6 3


  • Nightwraith and Titan upgraded to level 36

  • Daily Achievements will now start tracking the number of times you win (Unfortunately this tracking only applies to days going forward, and is not retroactive).

    • Daily 1v1 Champion

    • Daily 2v2 Champion

    • Daily Juggernaut Champion

    • Rising Star (Most Fame)


  • "Frost" (energy loss) now appears as a more standard "-Energy"


BALANCE CHANGES:



  • Exile and Legion Strike cores now cost 8 Energy, up from 5

  • Frostbite core now costs 7 Energy, down from 9

  • All passive class skills have been reworked into active skills. The passive skills were by largely must-have skills, decreasing build diversity while adding little strategy to battles. The new actives now generally have uses in both 1v1 and 2v2 matches, and should provide more meaningful choices both during battle and while creating a new build. Because this is such a large change to every class, we will be closely monitoring balance and making adjustments accordingly.

  • Bloodlust

    • Replaced with Mark of Blood. Mark of Blood leaves a mark on the target for 3 turns, granting lifesteal to anyone that attacks the marked target.


  • Reroute

    • Replaced with Battery Backup. Battery Backup grants the target an immediate boost to Energy, and doesn't cost the user anything to cast.


  • Adrenaline

    • Replaced with Adrenaline Rush. Adrenaline Rush instantly grants the target a percentage of their maximum Rage.


  • Hybrid Armor

    • Hybrid Armor now increases the target's Defense and Resistance by a percentage of their base Defense and Resistance (the portion from your Dexterity and Technology) for 4 turns.


  • Mineral Armor

    • Mineral Armor now increases the target's Defense by a percentage of their base Defense for 4 turns.


  • Plasma Armor

    • Plasma Armor now increases the target's Resistance by a percentage of their base Resistance for 4 turns.


  • Shadow Arts

    • Shadow Arts now casts the target in shadow and reduces all damage they take by a percentage for 3 turns.


  • Deadly Aim

    • Deadly Aim was replaced by two new skills: Fire Scythe for Tech Mages, and Energy Parasite for Blood Mages

    • Fire Scythe deals physical damage to the target, ignoring a percentage of their Defense.

    • Energy Parasite applies a debuff that steals a percentage of the target's current Energy for 3 turns, granting 1.5x the amount stolen back to the caster.



BUGS FIXED:



  • Thorns Assault incorrectly cost 0 Energy instead of 10

  • The Solar Spear home item's price has been corrected

  • A number of typos have been mercilessly shown who's boss

Tags: Patch Notes

 

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