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 | September 10, 2025 EpicDuel Skill Augments Part 6
More Combat Skill Augments
This week offers yet another big update to combat skills with 12 new skill augments. There aren't many skills like these left on the trees so I think the next area of focus will be damage-over-time skills (i.e. Venom Strike).
- Bounty Hunter:
- (EA) Static Grenade: 80% primary dmg.; drains target's energy; absorb 120% of drained energy.
- (UA) Static Grenade: 65% primary dmg.; drains target's energy; absorb 90% of drained energy; no Rage gain.
- Mercenary:
- (UA) Bunker Buster: Fire a rocket that grants 20% lifesteal; 15% chance for critical strike.
- (PA) Bunker Buster: Fire an energy rocket that ignores 15% of the target's defense; 15% chance for critical hit.
- Tech Mage:
- (PA) Bludgeon: Energy attack with defense ignore via the weapon's blunt end; 20% crit chance.
- (UA) Bludgeon: Physical attack with lifesteal via the weapon's blunt end; 20% crit chance.
- Cyber Hunter:
- (EA) Plasma Grenade: Throw an energy grenade inflicted massive damage.
- (PA) Plasma Grenade: Throw a physical dmg. grenade, ignoring 15% Defense; 20% lifesteal.
- Tactical Mercenary
- (EA) Frenzy: Deal 110% damage and heal based on damage.
- (UA) Frenzy: Gain health and Energy based on damage.
- Blood Mage:
- (UA) Plasma Cannon:Fire a plasma cannon dealing energy damage; 25% Energy steal.
- (PA) Plasma Cannon: Physical dmg.; ignore 20% target's Resistance; 15% crit chance; gain 10% dmg. to Energy.
There's bound to be potential for balance tweaks after so many back-to-back skill updates so we'll go into a cooldown on new skills for next week as priorities shift to the new Gamma Pirate Promo!
Changes and Fixes:
- Added measures to combat the suspected source of increased lag after last week's update.
- (UA) Overload: Cooldown increased from 2 to 3.
- (UA) Stun Grenade: Cooldown increased from 2 to 3.
- Maul (Rage drain) will now correctly reduce Rage by the % amount.
- When a player self-applies Infernal Offering, Infernal Blessing, or EA Field Medic, and they are stunned before the last tick of healing applies, the last tick never occurs. This bug was always possible but rare, and only became reproducible after 100% augments were introduced.
- The asset for Conductor Armor (WS) not loading correctly.
Tags: Nightwraith |